Triple-Throw (Ranged Weapon Magic Property): Difference between revisions

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Triple-throw does not stack with other abilities which grant a bonus attack at full attack bonus, such as the [[Speed (Melee Weapon Magic Property)|Speed]] magic property, or the bonus attack granted by [[Haste (Sorcerer/Wizard Spell)|Haste]] and similar spells.
Triple-throw does not stack with other abilities which grant a bonus attack at full attack bonus, such as the [[Speed (Melee Weapon Magic Property)|Speed]] magic property, or the bonus attack granted by [[Haste (Sorcerer/Wizard Spell)|Haste]] and similar spells.
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Revision as of 18:24, 1 June 2019

Triple-Throw (Ranged Weapon Magic Property)

Enchant Cost: +4

This special ability can only be placed on a melee weapon that can be thrown, (i.e., a melee weapon which has an entry in the 'range' column of the weapons table).

A triple-throw weapon creates two duplicates of itself when thrown during a full attack action, effectively granting the wielder two bonus attacks at their full attack bonus. These are separate attacks, resolved as part of the full attack, but must be made against the same target as the first attack made during the full attack.

Triple-throw does not stack with other abilities which grant a bonus attack at full attack bonus, such as the Speed magic property, or the bonus attack granted by Haste and similar spells.

Creation: Creator (Feat), Bailiwick Check (DC 37), a pale remnant (tier 2), and an item symbolic of the enchantment.