Ultimate Mastery (Feat): Difference between revisions

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[[Category:Epic Path]]
{{Template:Feats
[[Category:Feats]]
* ''Go back to the [[Epic Path]] page.''
* ''Go back to the [[Master Feats List]] page.''
* ''Go back to the [[Epic Feats]] page.''


| Category=[[Category:Fighter Feats]][[Category:Partisan Feats]][[Category:Mythic Tier (26-30)]][[Category:Apotheotic Tier (36+)]]


===Ultimate Mastery===
| Flavor=As you near the zenith of martial skill, you begin to understand how little you really know.
'''Prerequisites:''' BAB +24, [[Meisterhau]] with the chosen weapon


| Prerequisites=<onlyinclude>{{#ifeq:{{{transcludesection|Prerequisites}}}
| Prerequisites|<Fighter 26 -OR- level 36+>, [[Meisterhau (Feat)]], [[Weapon Supremacy (Feat)]], [[Weapon Focus, Epic (Feat)]], [[Weapon Specialization, Epic (Feat)]], [[Weapon Focus, Greater (Feat)]], [[Weapon Specialization, Greater (Feat)]], [[Weapon Focus (Feat)]], [[Weapon Specialization (Feat)]]
}}</onlyinclude>


'''Benefit:''' You have acquired absolute mastery with a single weapon  type, an unrivaled  skill  that the merely mortal will never be able to approach.   You gain the following abilities while wielding your chosen weapon:  
| Unlocks=<onlyinclude>{{#ifeq:{{{transcludesection|Unlocks}}}
| Unlocks| [[Thousand Arms (Feat)]], [[Tide of Iron (Feat)]]
}}</onlyinclude>
 
| Benefit=You have acquired absolute mastery with the weapons you selected for Weapon Focus, an unrivaled  skill  that the merely mortal will never be able to approach. You gain the following abilities while wielding either or both of your chosen weapons:  


:* +2 competence bonus to AC and Reflex saves;  
:* +2 competence bonus to AC and Reflex saves;  
:* +4 competence bonus to CMB and CMD;  
:* +2 competence bonus to [[Maneuver Offense]] rolls and [[Maneuver Defense]];  
:* Increase threat range of weapon by +1 (stacks with but is not increased by  the Improved Critical feat, keen weapon quality, or similar abilities);
:* Increase threat range of weapon by +1 (stacks with the [[Critical, Improved (Feat)]], [[Keen (Melee Weapon Magic Property)]], or similar abilities);  
:* Ignore object hardness and material-based DR (adamantine, cold iron, silver, etc.);  
:* Cannot be caught [[flat-footed]] or [[flanked]];  
:* Cannot be caught flat-footed or flanked;  
:* Blindsense out to the reach of your weapon (or 30' for ranged weapons).  
:* Blindsense out to the reach of your weapon (or 30' for ranged weapons).  




'''Note:''' Unlike the other feats in the Weapon Focus/Specialization tree, Ultimate Mastery can only be selected once, for one type weapon.  It represents a degree of focus and training so intense that it is impossible for any creature—even a god—to have it with more  than one type of weapon.
 
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc|Gain ultimate mastery with your chosen weapons.
}}</onlyinclude>
 
}}

Latest revision as of 02:08, 24 June 2022


As you near the zenith of martial skill, you begin to understand how little you really know.

Prerequisites: <Fighter 26 -OR- level 36+>, Meisterhau (Feat), Weapon Supremacy (Feat), Weapon Focus, Epic (Feat), Weapon Specialization, Epic (Feat), Weapon Focus, Greater (Feat), Weapon Specialization, Greater (Feat), Weapon Focus (Feat), Weapon Specialization (Feat)

Related: Thousand Arms (Feat), Tide of Iron (Feat)

Benefit: You have acquired absolute mastery with the weapons you selected for Weapon Focus, an unrivaled skill that the merely mortal will never be able to approach. You gain the following abilities while wielding either or both of your chosen weapons: