Unarmed Strike, Improved (Feat): Difference between revisions

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{{Template:Feats
{{Template:Feats


| Category=[[Category:Courageous Tier (1-5)]]
| Category=[[Category:Courageous Tier (1-5)]][[Category:Alchemist Feats]][[Category:Barbarian Feats]][[Category:Bard Feats]][[Category:Cleric Feats]][[Category:Druid Feats]][[Category:Fighter Feats]][[Category:Paladin Feats]][[Category:Partisan Feats]][[Category:Prowler Feats]][[Category:Ranger Feats]][[Category:Rogue Feats]][[Category:Sorcerer Feats]][[Category:Warlord Feats]][[Category:Wizard Feats]]


| Flavor=You are skilled at fighting while unarmed.
| Flavor=You are skilled at fighting while unarmed.
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| Unlocks| [[Adroit Defender (Feat)]], [[Adroit Diversion (Feat)]], [[Adroit Doom (Feat)]], [[Bleeding Attack (Feat)]],
| Unlocks| [[Adroit Defender (Feat)]], [[Adroit Diversion (Feat)]], [[Adroit Doom (Feat)]], [[Bleeding Attack (Feat)]],


[[Knockout Artist (Feat)]], [[Gorgon's Fist (Feat)]], [[Jawbreaker (Feat)]], [[Rattling Fist (Feat)]],
[[Knockout Artist (Feat)]], [[Ghost Sundering Palm (Feat)]], [[Gorgon's Fist (Feat)]], [[Jawbreaker (Feat)]],


[[Rattling Fist, Improved (Feat)]], [[Scorpion Style (Feat)]], [[Vicious Stomp (Feat)]]
[[Perfect Strike (Feat)]], [[Rattling Fist (Feat)]], [[Rattling Fist, Improved (Feat)]], [[Scorpion Style (Feat)]],  
 
[[Vicious Stomp (Feat)]]
}}</onlyinclude>
}}</onlyinclude>


| Benefit=You are considered to be armed even when unarmed. You do not provoke attacks of opportunity when you attack foes while unarmed.
| Benefit=When you attack with an [[Unarmed Strike (Weapon)|unarmed strike]], you deal 1d6 [[base weapon damage]] instead of the base weapon damage listed for your size.  This base weapon damage is unaffected by your character's size.


'''Normal:''' Without this feat, you are considered unarmed when attacking with an unarmed strike, provoking attacks of opportunity.
'''Special:''' Monks and Brawlers both receive this feat for free as a bonus feat at 1st level, however, it provides them no direct benefits, since their own class features grant them better damage with their unarmed strikes. They can, however, use this feat to qualify for other feats that require it as a prerequisite.  




| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc|You are considered to be armed even when unarmed.
| ShortDesc|Deal 1d6 base weapon damage with an unarmed strike
}}</onlyinclude>
}}</onlyinclude>


}}
}}

Latest revision as of 19:54, 13 November 2020


You are skilled at fighting while unarmed.

Prerequisites: Level 1

Related: Adroit Defender (Feat), Adroit Diversion (Feat), Adroit Doom (Feat), Bleeding Attack (Feat),

Knockout Artist (Feat), Ghost Sundering Palm (Feat), Gorgon's Fist (Feat), Jawbreaker (Feat),

Perfect Strike (Feat), Rattling Fist (Feat), Rattling Fist, Improved (Feat), Scorpion Style (Feat),

Vicious Stomp (Feat)

Benefit: When you attack with an unarmed strike, you deal 1d6 base weapon damage instead of the base weapon damage listed for your size. This base weapon damage is unaffected by your character's size.

Special: Monks and Brawlers both receive this feat for free as a bonus feat at 1st level, however, it provides them no direct benefits, since their own class features grant them better damage with their unarmed strikes. They can, however, use this feat to qualify for other feats that require it as a prerequisite.