An enemy has questioned your worthiness, honor and courage. They must be answered.
- If, by the end of your next turn, you have not made an attack against the creature which Vexed you (or included them in an attack), that enemy gains a +4 bonus on any attack and damage rolls made against you until the end of the encounter.
- Note that if the Vexing enemy is more than 100 feet (20 squares) away from you before the start of your next turn, this status condition ends before it has any effect.
- Furthermore, if the enemy which gave you this condition provokes an attack of opportunity from you, and you have an attack of opportunity available, you MUST make the attack of opportunity against them, even if you really don't want to.
If the ability, trap, or effect description includes specific directions for how the condition is ended, then that is the primary means of ending this condition. In many cases, it is the only way to end the condition. If nothing is specifically listed for ending the condition, then the following methods can be used to end it, instead:
- Vexed ends as soon as you make an attack against the creature which Vexed you (or when you include him in an attack), or when the enemy gains the +4 bonus for failing to attack them.
- Note that, if the enemy gained a bonus from your failure to attack them, this bonus does not go away when the condition ends.
- If you manage to kill a creature which Vexed you in the same round that it vexed you (i.e. before the end of your next turn after being made Vexed), you are immune to being Vexed (by any source) for the remainder of the encounter.
- If the same creature which Vexed you also inflicts any of the Humbled, Slandered, or Disgraced status conditions on you, the Vexed condition immediately ends.