Vicious (Melee Weapon Magic Property): Difference between revisions

From Epic Path
Jump to navigation Jump to search
No edit summary
No edit summary
Line 11: Line 11:


| Description=<onlyinclude>{{#ifeq:{{{transcludesection|Description}}}
| Description=<onlyinclude>{{#ifeq:{{{transcludesection|Description}}}
| Description| When a vicious weapon strikes an opponent, it creates a surge of disruptive negative energy that resonates between the opponent and the wielder. This negative energy deals an extra 2d6 points of bonus negative energy damage to the opponent and 1d6 points of damage to the wielder.
| Description| When a vicious weapon strikes an opponent, it creates a surge of disruptive energy that resonates between the opponent and the wielder. This destructive force deals an extra +2d6 points of bonus {{Dmg|primal}} damage to the opponent (in addition to the weapon's normal damage), but at the same time, inflicts 1d6 points of {{Dmg|primal}} damage to the wielder
 
Bonus damage is not multiplied on a critical hit.
}}</onlyinclude>
}}</onlyinclude>



Revision as of 18:33, 16 May 2019

Vicious (Melee Weapon Magic Property)

Enchant Cost: +1

When a vicious weapon strikes an opponent, it creates a surge of disruptive energy that resonates between the opponent and the wielder. This destructive force deals an extra +2d6 points of bonus primal (undefined damage type) damage to the opponent (in addition to the weapon's normal damage), but at the same time, inflicts 1d6 points of primal (undefined damage type) damage to the wielder.

Bonus damage is not multiplied on a critical hit.

Creation: Creator (Feat), Bailiwick Check (DC 17), a languid remnant (tier 1), and an item symbolic of the enchantment.