Violent Revel (Rage Power): Difference between revisions

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| Fury=<onlyinclude>{{#ifeq:{{{transcludesection|Fury}}}
| Fury|3
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| Benefit = Once per round as a free action, you can spend 3 points of fury to activate Violent Revel.  Violent Revel causes your next attack, assuming it is made before the start of your next turn, to provoke attacks of opportunity from each enemy who can reach you.  Each enemy that attacks you (assuming it has an attack of opportunity available and wishes to attack you), improves your attack (the one they are interrupting) by +1 to hit, and +2 to damage. (E.g. if 3 enemies attack you, your attack gains +3 to hit and +6 to damage).  This is in addition to any fury generated by the attacks made against you.  The bonus to attack and damage only applies to your next attack, and is only generated by attacks of opportunity made when you provoke with the attack (i.e. not from other actions you've performed prior to this which also provoked).
| Benefit = Once per round as a free action, you can activate Violent Revel.  Violent Revel causes your next attack, assuming it is made before the start of your next turn, to provoke attacks of opportunity from each enemy who can reach you.  Each enemy that attacks you (assuming it has an attack of opportunity available and wishes to attack you), improves your attack (the one they are interrupting) by +1 to hit, and +2 to damage. (E.g. if 3 enemies attack you, your attack gains +3 to hit and +6 to damage).  The bonus to attack and damage only applies to your next attack, and is only generated by attacks of opportunity made when you provoke with the attack (i.e. not from other actions you've performed prior to this which also provoked).


| Addtl-Fury = For each additional point of fury you spend, you can add +1 bonus damage to the attack that you augmented with Violent Revel.  These additional fury points must be spent at the same time that Violent Revel is activated, and if the attack misses, the points are lost.


| Prog1 = You can activate Violent Revel more than once per round, assuming you have enough fury available to do so. Each additional time it is activated, it applies to a different attack you are about to make, and the bonus is reset prior to each attack.  You must make any attack before the start of your next turn, however, or the benefits of Violent Revel are lost.
| Prog1 = When you activate Violent Revel, you can apply its effects to up to two attacks you make before the start of your next turn, one of which must be your next attack.  You must declare which attacks you are augmenting with Violent Revel prior to making the attack rolls.


| Prog2 = The cost to activate Violent Revel is reduced to 2 points of fury.
| Prog2 = When you activate Violent Revel, you also gain a +2 dodge bonus to AC versus attacks of opportunity until the start of your next turn.


| Prog3 = Every attack of opportunity made against you that is provoked as a result of Violent Revel is applied as a bonus to each of your attacks before the start of your next turn.
| Prog3 = Every attack of opportunity made against you that is provoked as a result of Violent Revel is applied as a bonus to each of your attacks before the start of your next turn.

Revision as of 21:15, 10 December 2016


Violent Revel (Ex)

Requires: Barbarian 1
Benefit: Once per round as a free action, you can activate Violent Revel. Violent Revel causes your next attack, assuming it is made before the start of your next turn, to provoke attacks of opportunity from each enemy who can reach you. Each enemy that attacks you (assuming it has an attack of opportunity available and wishes to attack you), improves your attack (the one they are interrupting) by +1 to hit, and +2 to damage. (E.g. if 3 enemies attack you, your attack gains +3 to hit and +6 to damage). The bonus to attack and damage only applies to your next attack, and is only generated by attacks of opportunity made when you provoke with the attack (i.e. not from other actions you've performed prior to this which also provoked).

Progression:

  • 11th Level: When you activate Violent Revel, you can apply its effects to up to two attacks you make before the start of your next turn, one of which must be your next attack. You must declare which attacks you are augmenting with Violent Revel prior to making the attack rolls.
  • 21st Level: When you activate Violent Revel, you also gain a +2 dodge bonus to AC versus attacks of opportunity until the start of your next turn.
  • 31st Level: Every attack of opportunity made against you that is provoked as a result of Violent Revel is applied as a bonus to each of your attacks before the start of your next turn.