Vishkanya
- Go back to the Epic Path page.
- Go back to the Character Creation page.
Vishkanya
- I'll show you a mistake!
Origins
Many races are old, and have vague origins lost to the depths of time. Not so the Vishkanya. They are the youngest race, barely two hundred years old, and their origins are well known, if not exactly well understood.
The story goes like this: A little over two hundred years ago, the Ophidian Screed was a hugely successful cult among the Yuan Ti. The Screed hatched a mad plan, under their mad masters, to remake the world into an apocalyptic hell, with themselves elevated in power and ability to serve as the tyrannical rulers. Unlike most Yuan Ti cults, the Screed was hugely successful. They researched the massive True Dweomer ritual required to remake the universe to their liking, they assembled the nigh-impossible to obtain ingredients, they found or made the apocalyptic tools required to literally End the World, and they did indeed complete their gigantic dark magic.
To say that it backfired upon them is putting it mildly.
Of the hundreds of thousands of Ophidian Screed cultists assembled in a mighty army, ready to rule their new hell, not one survived. The world was not destroyed or even mussed. Instead, the Yuan Ti of the Ophidian Screed were obliterated, root and branch, and in their place stood an entirely new race of lovely and quite nice snake creatures, called the Vishkanya.
Since that day, the Day of Becoming, the Vishkanya have spread and prospered. They are not exactly welcomed wherever the tale of their odd creation is well known, but in general, they are well regarded.
Culture
Growing Up Vishkanya
Economy
Customs
Lifespan and Burial
Relations with Others
Starting Height and Weight
Gender Base Height Height Modifier Weight Weight Modifier Male 3 ft. 9 in. +2d4 in. (3 ft. 11 in. - 4 ft. 5 in.) 150 lbs. +(2d8×7 lbs.) (164 - 262 lbs.) Female 3 ft. 7 in. +2d4 in. (3 ft. 9 in. - 4 ft. 3 in.) 120 lbs. +(2d8×7 lbs.) (134 - 232 lbs.)
Starting Ages
Adulthood Intuitive Self-Taught Trained 40 years +3d6 years (43 - 58 years) +5d6 years (45 - 70 years) +7d6 years (47 - 82 years)
PC's
<race> have no class or alignment restrictions.
Standard Racial Traits
All <race> have the following Standard Racial Advantages:
- Attributes: <race> may choose to gain one of the following ability score bonus sets when creating their character. No ability score may ever be modified above a 20 or below a 7.
- +2 to two different stats, -2 to one stat
- +2 to one stat, +1 to three different stats, -2 to one stat
- +4 to one stat, -2 to two different stats
- Size: <race> are Medium creatures and thus receive no bonuses or penalties due to their size.
- Type: <race> have the Humanoid type, with the <race> subtype.
- Base Speed: <race> have a base speed of 20 feet, but their speed is never modified by armor or encumbrance.
- Languages: <race> begin play speaking Common and Dwarven. Dwarves with high Intelligence scores can choose from the following: Dolmen, Giant, Gnome, Goblin, Grum, Orc, Terran, and Undercommon. See the Linguistics skill page for more information about these languages.
- <vision>
Major Racial Traits
Choose one of the following Major Racial Traits:
- Kreiger,
- Hibernate,
- Poisonous,
- ophidian artistry
Minor Racial Traits
Choose one of the following Minor Racial Traits:
- boneless(escape artist bonuses),