Vorpal (Melee Weapon Magic Property): Difference between revisions

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{{Magic Property
{{Magic Property
<!-- Enchantable On:-->
| Melee Weapons = Y
| Ranged Weapons =
| Implements =
| Armor =
| Shields =
| Limitations = slashing melee weapons only
<!-- e.g. "bludgeoning only"-->


| PlusCost=<onlyinclude>{{#ifeq:{{{transcludesection|PlusCost}}}
| PlusCost=<onlyinclude>{{#ifeq:{{{transcludesection|PlusCost}}}
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| CL=<onlyinclude>{{#ifeq:{{{transcludesection|CL}}}
| CL=<onlyinclude>{{#ifeq:{{{transcludesection|CL}}}
| CL|18th
| CL|18
}}</onlyinclude>
}}</onlyinclude>


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}}</onlyinclude>  
}}</onlyinclude>  


| Description = This potent and feared ability allows the weapon to sever the limbs of those it strikes.
| Description=<onlyinclude>{{#ifeq:{{{transcludesection|Description}}}
| Description| This potent and feared ability allows the weapon to sever the limbs of those it strikes.


Upon a roll of natural 20 the weapon automatically confirms the critical and delivers a special critical called a Vorpal Strike. A Vorpal Strike cuts off, or attempts to cut off, a major limb of the attacked creature.  
Upon a roll of natural 20 the weapon automatically confirms the critical and delivers a special critical called a Vorpal Strike. A Vorpal Strike cuts off, or attempts to cut off, a major limb of the attacked creature.  
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Creatures that are immune to critical damage still take normal critical damage on all confirmed criticals from a Vorpal weapon, but they cannot gain the [[Maimed]] condition via a the Vorpal Strike.
Creatures that are immune to critical damage still take normal critical damage on all confirmed criticals from a Vorpal weapon, but they cannot gain the [[Maimed]] condition via a the Vorpal Strike.
}}</onlyinclude>


| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}

Revision as of 01:04, 7 May 2019

Vorpal (Melee Weapon Magic Property)

Enchant Cost: +5

This potent and feared ability allows the weapon to sever the limbs of those it strikes.

Upon a roll of natural 20 the weapon automatically confirms the critical and delivers a special critical called a Vorpal Strike. A Vorpal Strike cuts off, or attempts to cut off, a major limb of the attacked creature.

To simulate this, on a natural 20 confirmed critical, a Vorpal weapon inflicts the Maimed condition in addition to the normal damage of the attack. Note that you cannot inflict Maimed more than once on the same creature. If this amount of damage from the critical hit is enough to kill the creature, it is of course killed, and its head was struck off.

Creatures that are immune to critical damage still take normal critical damage on all confirmed criticals from a Vorpal weapon, but they cannot gain the Maimed condition via a the Vorpal Strike.

Creation: Creator (Feat), Bailiwick Check (DC 43), a bright remnant (tier 3), and an item symbolic of the enchantment.