Vorpal (Melee Weapon Magic Property): Difference between revisions

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| Description| This potent and feared ability allows the weapon to sever the limbs of those it strikes.
| Description| This potent and feared ability allows the weapon to sever the limbs of those it strikes.
''Vorpal'' is usually applied to slashing or hacking weapons, although the deadly power granted by this property will work on any weapon. There is no need to activate this property, it is always on.


Upon a roll of natural 20 the weapon automatically confirms the critical and delivers a special critical called a Vorpal Strike. A Vorpal Strike cuts off, or attempts to cut off, a major limb of the attacked creature.  
Upon a roll of natural 20 the weapon automatically confirms the critical and delivers a special critical called a Vorpal Strike. A Vorpal Strike cuts off, or attempts to cut off, a major limb of the attacked creature.  


To simulate this, on a natural 20 confirmed critical, a Vorpal weapon inflicts the [[Maimed]] condition in addition to the normal damage of the attack.  Note that you cannot inflict [[Maimed]] more than once on the same creature.  If this amount of damage from the critical hit is enough to kill the creature, it is of course killed, and its head was struck off.
To simulate this, on a natural 20 confirmed critical, a Vorpal weapon inflicts the [[Maimed]] condition in addition to the normal damage of the attack.  Note that you cannot inflict Maimed more than once on the same creature. 
 
Even worse, On any confirmed critical a ''Vorpal'' weapon inflicts the [[Crippled]] condition in addition to the normal damage of the attack.  Note that you cannot inflict Crippled more than once on the same creature.   
 
If the amount of damage from the critical hit and any damage imposed by the Crippled or Maimed condtion is enough to kill the creature, it is of course killed, and its head was struck off.


Creatures that are immune to critical damage still take normal critical damage on all confirmed criticals from a Vorpal weapon, but they cannot gain the [[Maimed]] condition via a the Vorpal Strike.
Creatures that are immune to critical damage still take normal critical damage on all confirmed criticals from a Vorpal weapon, but they cannot gain the Maimed condition via the Vorpal Strike, or the Crippled condition from normal criticals.
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| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc|Maim your opponents on a roll of a natural 20.
| ShortDesc|Inflict [[Maimed]] your opponents on a roll of a natural 20, or [[Crippled]] on any confirmed critical.
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Revision as of 14:54, 5 June 2019

Vorpal (Melee Weapon Magic Property)

Enchant Cost: +5

This potent and feared ability allows the weapon to sever the limbs of those it strikes.

Vorpal is usually applied to slashing or hacking weapons, although the deadly power granted by this property will work on any weapon. There is no need to activate this property, it is always on.

Upon a roll of natural 20 the weapon automatically confirms the critical and delivers a special critical called a Vorpal Strike. A Vorpal Strike cuts off, or attempts to cut off, a major limb of the attacked creature.

To simulate this, on a natural 20 confirmed critical, a Vorpal weapon inflicts the Maimed condition in addition to the normal damage of the attack. Note that you cannot inflict Maimed more than once on the same creature.

Even worse, On any confirmed critical a Vorpal weapon inflicts the Crippled condition in addition to the normal damage of the attack. Note that you cannot inflict Crippled more than once on the same creature.

If the amount of damage from the critical hit and any damage imposed by the Crippled or Maimed condtion is enough to kill the creature, it is of course killed, and its head was struck off.

Creatures that are immune to critical damage still take normal critical damage on all confirmed criticals from a Vorpal weapon, but they cannot gain the Maimed condition via the Vorpal Strike, or the Crippled condition from normal criticals.

Creation: Creator (Feat), Bailiwick Check (DC 43), a bright remnant (tier 3), and an item symbolic of the enchantment.