Impact Critical Shot (Feat): Difference between revisions

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''Go back to [[ Combat Feats ]] page.''
| Category=[[Category:Ranged]][[Category:Heroic Tier (11-15)]][[Category:Undaunted Tier (16-20)]][[Category:Valorous Tier (21-25)]][[Category:Alchemist Feats]][[Category:Barbarian Feats]][[Category:Brawler Feats]][[Category:Fighter Feats]][[Category:Monk Feats]][[Category:Paladin Feats]][[Category:Prowler Feats]][[Category:Ranger Feats]][[Category:Rogue Feats]]


| Flavor=With a series of ranged attacks, you bring your foes to their knees or force them to move.


| Prerequisites=<onlyinclude>{{#ifeq:{{{transcludesection|Prerequisites}}}
| Prerequisites|BAB +11, [[Weapon Focus (Feat)]]
}}</onlyinclude>


; Impact Critical Shot (Combat, Critical)
| Unlocks=<onlyinclude>{{#ifeq:{{{transcludesection|Unlocks}}}
| Unlocks|
}}</onlyinclude>


With a series of ranged attacks, you bring your foes to their knees or force them to move.
| Benefit=Up to once per round, if you confirm a critical hit with a ranged attack made with a weapon you chose with your Weapon Focus feat, in addition to the normal damage your attack deals, you may also make a [[Might]] check against your target's Maneuver Defense. If you succeed, you can push your opponent back as if from the [[Bull Rush]] combat maneuver or knock that target [[Prone]] as if from a [[Trip]] combat maneuver. If you choose to bull rush, you cannot move with the target. Your maneuver does not provoke an attack of opportunity.


Prerequisite: Dex 13, Point-Blank Shot, base attack bonus +9.


'''Normal:''' You must be adjacent to perform a bull rush combat maneuver to bull rush an opponent, and you must be adjacent to perform a trip combat maneuver to trip an opponent.


Benefit: Whenever you score a critical hit with a ranged attack, in addition to the normal damage your attack deals, if your confirmation roll exceeds your opponent’s CMD, you can push your opponent back as if from the bull rush combat maneuver or knock that target prone as if from a trip combat maneuver. If you choose to bull rush, you cannot move with the target. Your maneuver does not provoke an attack of opportunity.


Normal: You must perform a bull rush combat maneuver to bull rush an opponent, and you must perform a trip combat maneuver to trip an opponent.
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc|You can bull rush or trip on a ranged critical hit
}}</onlyinclude>
 
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Latest revision as of 02:45, 24 June 2022


With a series of ranged attacks, you bring your foes to their knees or force them to move.

Prerequisites: BAB +11, Weapon Focus (Feat)

Benefit: Up to once per round, if you confirm a critical hit with a ranged attack made with a weapon you chose with your Weapon Focus feat, in addition to the normal damage your attack deals, you may also make a Might check against your target's Maneuver Defense. If you succeed, you can push your opponent back as if from the Bull Rush combat maneuver or knock that target Prone as if from a Trip combat maneuver. If you choose to bull rush, you cannot move with the target. Your maneuver does not provoke an attack of opportunity.


Normal: You must be adjacent to perform a bull rush combat maneuver to bull rush an opponent, and you must be adjacent to perform a trip combat maneuver to trip an opponent.