Acrobatic Charge (Talent): Difference between revisions

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{{Template:Talent
{{Template:Talent
| Category=[[Category:Ruthless Rogue Talents]]


| Type=<onlyinclude>{{#ifeq:{{{transcludesection|Type}}}
| Type=<onlyinclude>{{#ifeq:{{{transcludesection|Type}}}
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}}</onlyinclude>
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| Benefit=Once per encounter, a Rogue with this talent may attempt a charge maneuver even if the path of the charge passes through an ally or enemy square.  The path of the charge must still be a straight line and not otherwise be blocked.  Passing through one or more allies is automatic, but passing through the square of an enemy requires an [[Acrobatics]] check against its Maneuver Defense.  This acrobatics check is made at no penalties for moving full speed or moving through an enemy's space.  If the check succeeds, the movement provokes no attacks of opportunity from that foe, and the charge proceeds as normal.  If the check fails, the movement of the charge ends in the nearest adjacent square to the blocking enemy, and the charge may be resolved against that enemy instead, if the rogue wishes.  As long as the rogue has sufficient movement, there is no limit the number of enemies or allies that may be passed through during an Acrobatic Charge.
| Benefit=<onlyinclude>{{#ifeq:{{{transcludesection|Benefit}}}
| Benefit|Once per encounter, a Rogue with this talent may attempt a [[charge]] maneuver even if the path of the charge passes through one or more ally or enemy spaces.  The path of the charge must still be a straight line and not otherwise be blocked.  Passing through one or more allies is automatic, but passing through the space of an enemy requires an [[Acrobatics]] check versus the enemy's [[Maneuver Defense]]The rogue suffers no penalties to this check for moving full speed or for moving through an enemy's space.  If the check succeeds, the movement provokes no attacks of opportunity from that foe, and the charge proceeds as normal.  If the check fails, the movement of the charge ends in the nearest adjacent square to the blocking enemy, and the charge may be resolved against that enemy instead, if the rogue wishes.  The blocking enemy still doesn't get an attack of opportunity, even if the check is failed.  As long as the rogue has sufficient movement, there is no limit the number of enemies or allies that may be passed through during an ''Acrobatic Charge''.
}}</onlyinclude>


'''Special''': A rogue with the 'Ruthless Rogue' path may attempt a free [[Combat Maneuvers#Reposition|Reposition]] maneuver against any enemy she passes through, instead of an acrobatics check.
| Artful=<onlyinclude>{{#ifeq:{{{transcludesection|Artful}}}
| Artful|
}}</onlyinclude>


| Cunning=<onlyinclude>{{#ifeq:{{{transcludesection|Cunning}}}
| Cunning=<onlyinclude>{{#ifeq:{{{transcludesection|Cunning}}}
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| Ruthless=<onlyinclude>{{#ifeq:{{{transcludesection|Ruthless}}}
| Ruthless=<onlyinclude>{{#ifeq:{{{transcludesection|Ruthless}}}
| Ruthless|Y
| Ruthless|
}}</onlyinclude>
}}</onlyinclude>


| SneakAtk=<onlyinclude>{{#ifeq:{{{transcludesection|SneakAtk}}}
| SneakAtk=<onlyinclude>{{#ifeq:{{{transcludesection|SneakAtk}}}
| SneakAtk|
| SneakAtk|Y
}}</onlyinclude>
}}</onlyinclude>



Revision as of 14:55, 19 April 2020

Ability Type: Ex

Prerequisites: -

Benefit: Once per encounter, a Rogue with this talent may attempt a charge maneuver even if the path of the charge passes through one or more ally or enemy spaces. The path of the charge must still be a straight line and not otherwise be blocked. Passing through one or more allies is automatic, but passing through the space of an enemy requires an Acrobatics check versus the enemy's Maneuver Defense. The rogue suffers no penalties to this check for moving full speed or for moving through an enemy's space. If the check succeeds, the movement provokes no attacks of opportunity from that foe, and the charge proceeds as normal. If the check fails, the movement of the charge ends in the nearest adjacent square to the blocking enemy, and the charge may be resolved against that enemy instead, if the rogue wishes. The blocking enemy still doesn't get an attack of opportunity, even if the check is failed. As long as the rogue has sufficient movement, there is no limit the number of enemies or allies that may be passed through during an Acrobatic Charge.