Air Geyser (Sorcerer/Wizard Spell)
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- Level: Druid 3, Sorcerer/Wizard 3
- School: Evocation
Casting
- Casting Time: Standard Action, or as the first attack in a Full Attack Action
- Components: V, S
Effect
- Range: Close (25 ft. + 5 ft./two lvls)
- Target or Area: one creature or object up to Large size
- Duration: Instantaneous
- Saving Throw: REFL partial (see text)
Save DC: 10 + caster stat modifier + spell level - Spell Resistance: Yes
Description
- You create a powerful blast of air capable of flinging an opponent around the battlefield, even upward. If the target fails its REFL save, the force of the air deals 1d6 points of bludgeoning damage per caster level (maximum 10d6) and hurls the target across the battlefield as a slide a number of squares equal to your caster level divided by 5, round down, minimum 1. If a solid object (such as a ceiling) is encountered, the target strikes the object in the same manner as it would during a normal fall or collision, taking Falling Damage or Collision Damage. If the victim was tossed upward, after this blast of air ceases, the target falls down (unless it was flying), taking Falling Damage as normal.
- A successful save means the target takes half damage from the air blast but is not moved by it, and thus cannot take additional falling or collision damage.
- Air Geyser is a narrow, intensely concentrated blast, and has no effect on gaseous effects. That requires Gust of Wind or similar effects.
Mana Burn Circle Damage
Spell Circle | Burn Cost | Req'd Char Level | Base Dice | Max Dice |
---|---|---|---|---|
0 | N/A | N/A | 1d4 per 2 character levels | max of 4d4 at character level 8 |
1 | N/A | 1st | 1d6 per character level | max of 4d6 at character level 4 |
2 | +1 | 3rd | 1d6 per character level | max of 6d6 at character level 6 |
3 | +1 | 5th | 1d6 per character level | max of 10d6 at character level 10 |
4 | +1 | 7th | 1d6+1 per character level | max of 12d6+12 at character level 12 |
5 | +1 | 9th | 1d6+1 per character level | max of 15d6+15 at character level 15 |
6 | +1 | 11th | 1d6+2 per character level | max of 16d6+32 at character level 16 |
7 | +1 | 13th | 1d6+2 per character level | max of 20d6+40 at character level 20 |
8 | +1 | 15th | 1d6+3 per character level | max of 21d6+63 at character level 21 |
9 | +1 | 17th | 1d6+3 per character level | max of 25d6+75 at character level 25 |
10 | +1 | 19th | 1d6+4 per character level | max of 25d6+100 at character level 25 |
11 | +1 | 21st | 1d6+5 per character level | max of 25d6+125 at character level 25 |
12 | +1 | 23rd | 1d6+6 per character level | max of 27d6+162 at character level 27 |
13 | +1 | 25th | 1d6+7 per character level | max of 27d6+189 at character level 27 |
14 | +1 | 27th | 1d6+8 per character level | max of 29d6+232 at character level 29 |
15 | +1 | 29th | 1d6+9 per character level | max of 29d6+261 at character level 29 |
16 | +1 | 31st | 1d6+10 per character level | max of 30d6+300 at character level 30 |
17 | +1 | 33rd | 1d6+11 per character level | max of 30d6+330 at character level 30 |
18 | +1 | 35th | 1d6+12 per character level | max of 30d6+360 at character level 30 |