Bestial Leaper (Rage Power): Difference between revisions

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| Prog1 = Add 5 feet to any high jump distance or add 10 feet to any long jump distance you attempt while Bestial Leaper is active.   
| Prog1 = Add 5 feet to any high jump distance or add 10 feet to any long jump distance you attempt while Bestial Leaper is active.   


| Prog2 = Add 10 feet to any high jump distance or add 210 feet to any long jump distance you attempt while Bestial Leaper is active.  
| Prog2 = Add 10 feet to any high jump distance or add 20 feet to any long jump distance you attempt while Bestial Leaper is active.  


| Prog3 = Add 15 feet to any high jump distance or add 30 feet to any long jump distance you attempt while Bestial Leaper is active.
| Prog3 = Add 15 feet to any high jump distance or add 30 feet to any long jump distance you attempt while Bestial Leaper is active.

Revision as of 18:50, 21 December 2019


Bestial Leaper (Ex)

Requires: Barbarian 1
Benefit: Once per round as a free action, you can activate Bestial Leaper to make an Acrobatics check to jump as though you have a running start, and gain a rage bonus to Acrobatics checks to jump equal to your Barbarian level. This bonus lasts until the start of your next turn.

Progression:

  • 11th Level: Add 5 feet to any high jump distance or add 10 feet to any long jump distance you attempt while Bestial Leaper is active.
  • 21st Level: Add 10 feet to any high jump distance or add 20 feet to any long jump distance you attempt while Bestial Leaper is active.
  • 31st Level: Add 15 feet to any high jump distance or add 30 feet to any long jump distance you attempt while Bestial Leaper is active.