Brachiating: Difference between revisions

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[[Category:Epic Path]]
[[Category:Epic Path]]
Brachiating is a means of moving through a tree canopy in a jungle or forest by swinging and leaping between branches.  The creature must at least one hand free to move in this manner. The creature gains a +1 racial bonus on [[Movement#Climb|Movement]] skill checks to climb; furthermore, it need not make climb checks to traverse a vertical or horizontal surface. A creature with brachiating retains its Dexterity bonus to Armor Class (if any) while climbing, and opponents get no special bonus to their attacks against it.  
''Brachiating'' is a means of moving through a tree canopy in a jungle or forest by swinging and leaping between branches.  The creature must at least one hand free to move in this manner. The creature gains a +1 training bonus on [[Movement#Climb|Movement]] skill checks to climb; furthermore, it need not make climb checks to traverse a vertical or horizontal surface. A creature with ''brachiating'' retains its Dexterity bonus to Armor Class (if any) while climbing, and opponents get no special bonus to their attacks against it.  


Brachiating does not allow inverted surfaces to be navigated (e.g. ceilings), without a very difficult climb check.
''Brachiating'' does not allow inverted surfaces to be navigated (e.g. ceilings), without a very difficult climb check.


* '''Prone:''' If a creature with Brachiating is knocked [[Prone]], he falls to the ground, taking normal falling damage.
* '''Prone:''' If a creature with ''brachiating'' is knocked [[Prone]], he falls to the ground, taking normal falling damage.


* '''Difficult Terrain:''' A creature with Brachiating is subject to movement penalties caused by difficult terrain, unless it is moving through a tree canopy, such as in a jungle or forest, which does not impair its movement.
* '''Difficult Terrain:''' A creature with ''brachiating'' is subject to movement penalties caused by [[difficult terrain]], unless it is moving through a tree canopy, such as in a jungle or forest, which does not impair its movement.


* '''Permitted Movement:''' A creature with Brachiating cannot charge, make 5-foot steps, run or withdraw while Brachiating.
* '''Permitted Movement:''' A creature with ''brachiating'' cannot [[charge]], make [[5-foot step]]s, [[run]] or [[withdraw]] while ''brachiating''.


* '''Overland Travel:''' Outside of combat, a creature can use brachiating to travel overland at the same pace as a walking creature of the same speed when moving through a tree canopy, such as a jungle or forest.
* '''Overland Travel:''' Outside of combat, a creature can use ''brachiating'' to [[Overland Travel|travel overland]] at the same pace as a [[walk]]ing creature of the same speed when moving through a tree canopy, such as a jungle or forest.

Latest revision as of 15:25, 9 July 2017

Brachiating is a means of moving through a tree canopy in a jungle or forest by swinging and leaping between branches. The creature must at least one hand free to move in this manner. The creature gains a +1 training bonus on Movement skill checks to climb; furthermore, it need not make climb checks to traverse a vertical or horizontal surface. A creature with brachiating retains its Dexterity bonus to Armor Class (if any) while climbing, and opponents get no special bonus to their attacks against it.

Brachiating does not allow inverted surfaces to be navigated (e.g. ceilings), without a very difficult climb check.

  • Prone: If a creature with brachiating is knocked Prone, he falls to the ground, taking normal falling damage.
  • Difficult Terrain: A creature with brachiating is subject to movement penalties caused by difficult terrain, unless it is moving through a tree canopy, such as in a jungle or forest, which does not impair its movement.
  • Overland Travel: Outside of combat, a creature can use brachiating to travel overland at the same pace as a walking creature of the same speed when moving through a tree canopy, such as a jungle or forest.