Charging Hurler, Improved (Feat): Difference between revisions

From Epic Path
Jump to navigation Jump to search
No edit summary
m (Text replacement - "Point-Blank Shot (Feat)" to "Weapon Focus (Feat)")
 
(One intermediate revision by the same user not shown)
Line 6: Line 6:


|Prerequisites=<onlyinclude>{{#ifeq:{{{transcludesection|Prerequisites}}}
|Prerequisites=<onlyinclude>{{#ifeq:{{{transcludesection|Prerequisites}}}
| Prerequisites|Level 6, [[Charging Hurler (Feat)]], [[Point-Blank Shot (Feat)]]
| Prerequisites|Level 6, [[Charging Hurler (Feat)]], [[Weapon Focus (Feat)]]
}}</onlyinclude>
}}</onlyinclude>


Line 13: Line 13:
}}</onlyinclude>
}}</onlyinclude>


|Benefit=When you use ''Charging Hurler'', your target can be at any range up to your weapon's maximum range. If your target is within 30 feet, you gain +2 on the thrown weapon's [[base weapon damage]]. This bonus to base weapon damage increases to +4 at 11th level, +8 at 16th level, +16 at 21st level, +24 at 26th level, and +32 at 31st level. As base weapon damage, this bonus is multiplied along with your weapon damage at levels 6, 11, 16, 21, 26, and 31, thus becoming +4 at 6th level, +12 at 11th level, +32 at 16th level, +80 at 21st level, +144 at 26th level, and +324 at 31st level.
|Benefit=When you use ''Charging Hurler'', your target can be at any range up to your weapon's maximum range. If your target is within 30 feet, you gain +2 on the thrown weapon's [[base weapon damage]]. This bonus to base weapon damage increases to +4 at 11th level, +8 at 16th level, +16 at 21st level, +24 at 26th level, and +32 at 31st level. As base weapon damage, this bonus is multiplied along with your weapon damage at levels 6, 11, 16, 21, 26, and 31, thus becoming +4 at 6th level, +12 at 11th level, +32 at 16th level, +80 at 21st level, +144 at 26th level, and +224 at 31st level.


'''Normal:''' Using ''Charging Hurler'' requires you to end your movement within 30 feet of your opponent.
'''Normal:''' Using ''Charging Hurler'' requires you to end your movement within 30 feet of your opponent.

Latest revision as of 19:41, 18 June 2022


Every muscle in your body adds its force to your thrown weapons.

Prerequisites: Level 6, Charging Hurler (Feat), Weapon Focus (Feat)

Benefit: When you use Charging Hurler, your target can be at any range up to your weapon's maximum range. If your target is within 30 feet, you gain +2 on the thrown weapon's base weapon damage. This bonus to base weapon damage increases to +4 at 11th level, +8 at 16th level, +16 at 21st level, +24 at 26th level, and +32 at 31st level. As base weapon damage, this bonus is multiplied along with your weapon damage at levels 6, 11, 16, 21, 26, and 31, thus becoming +4 at 6th level, +12 at 11th level, +32 at 16th level, +80 at 21st level, +144 at 26th level, and +224 at 31st level.

Normal: Using Charging Hurler requires you to end your movement within 30 feet of your opponent.