Combat Escapist (Talent): Difference between revisions

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[[Category:Reese's Campaign]]
[[Category:Courageous Tier (1-5)]]
[[Category:Epic Path]]
{{Template:Talent
[[Category:Rogue Talents]]
* ''Go back to the [[Epic Path]] page.''
* ''Go back to the [[Rogue]] page.''
* ''Go back to the [[Rogue talents]] page.''


| Flavor = You can bend in unexpected ways, making you extremely hard to keep ahold of.


=== Combat Escapist ===
| Type=<onlyinclude>{{#ifeq:{{{transcludesection|Type}}}
| Type|Ex
}}</onlyinclude>


| Prerequisites=<onlyinclude>{{#ifeq:{{{transcludesection|Prerequisites}}}
| Prerequisites|Rogue 1
}}</onlyinclude>


'''Prerequisites''': 4+ ranks in Escape Artist
| Benefit=<onlyinclude>{{#ifeq:{{{transcludesection|Benefit}}}
| Benefit|A rogue with this talent may attempt to escape any of the [[Grabbed]], [[Grappled]], or [[Pinned]] conditions more quickly than most.
* If the rogue wishes to use a [[Might]] check versus the target's [[Maneuver Defense]], they can do so with a [[Move Action]] (instead of a Standard Action).
* If the rogue prefers to attempt an [[Escape Artist]] check versus the target's Maneuver Defense, they may do so with a [[Swift Action]] (instead of a Move Action).


In addition, if the rogue is successful in escaping the grapple (or grab or pin), the creature they just escaped from is [[Flat-Footed]] to the rogue's next attack, as long as that attack occurs before the start of the creature's next turn.


'''Benefit''': A rogue with this talent may escape grapples or pins as a movement action, and may make Escape Artist attempts that usually take a full-round action as a standard action.  
This talent applies to any circumstance where the rogue has been afflicted with any of the above conditions, including being swallowed whole.
}}</onlyinclude>


'''Special''': If the rogue successfully escapes a grapple or pin, her grappler is considered flat-footed to the rogue’s next attack.
| SneakAtk=<onlyinclude>{{#ifeq:{{{transcludesection|SneakAtk}}}
| SneakAtk|
}}</onlyinclude>
 
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc|Slip out of grapples and pins more quickly
}}</onlyinclude>
 
}}

Latest revision as of 11:57, 23 April 2020

You can bend in unexpected ways, making you extremely hard to keep ahold of.

Ability Type: Ex

Prerequisites: Rogue 1

Benefit: A rogue with this talent may attempt to escape any of the Grabbed, Grappled, or Pinned conditions more quickly than most.

  • If the rogue wishes to use a Might check versus the target's Maneuver Defense, they can do so with a Move Action (instead of a Standard Action).
  • If the rogue prefers to attempt an Escape Artist check versus the target's Maneuver Defense, they may do so with a Swift Action (instead of a Move Action).

In addition, if the rogue is successful in escaping the grapple (or grab or pin), the creature they just escaped from is Flat-Footed to the rogue's next attack, as long as that attack occurs before the start of the creature's next turn.

This talent applies to any circumstance where the rogue has been afflicted with any of the above conditions, including being swallowed whole.