Dead-Eyed Stare (Rage Power): Difference between revisions
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| Benefit = Once per round as a | | Benefit = Once per round as a swift action, you can activate Dead-Eyed Stare to cause one of your enemies to become momentarily feverish from its own filthy tampering with the occult. Choose one target that is aware of you, which you can perceive, and which has one or more supernatural, spell, or spell-like abilities. That enemy must make a Fort save vs. a DC of 10 + half your barbarian level + your WIS modifier or it suffers the [[Unsteady]] condition until the start of your next turn. This is neither a fear effect, nor a mind-affecting effect. | ||
: Dead-Eyed Stare cannot be activated in the same round as any other rage powers capable of inflicting a status condition, unless it inflicts status conditions from the same array (i.e. [[Unsteady]], [[Disoriented]] or [[Dazed]]). | : Dead-Eyed Stare cannot be activated in the same round as any other rage powers capable of inflicting a status condition, unless it inflicts status conditions from the same array (i.e. [[Unsteady]], [[Disoriented]] or [[Dazed]]). | ||
| Prog1 = You may activate Dead-Eyed Stare more than once per round, as long as you | | Prog1 = You may activate Dead-Eyed Stare more than once per round, as long as you spend a swift action each time to do so. | ||
| Prog2 = Dead-Eyed Stare now inflicts [[Disoriented]] on your target(s) until the start of your next turn, if they fail the saving throw. If they make the save, they are [[Unsteady]] until the start of your next turn. | | Prog2 = Dead-Eyed Stare now inflicts [[Disoriented]] on your target(s) until the start of your next turn, if they fail the saving throw. If they make the save, they are [[Unsteady]] until the start of your next turn. |
Revision as of 20:46, 9 December 2016
Dead-Eyed Stare (Su)
- Requires: Barbarian 1, Superstitious Mien
- Benefit: Once per round as a swift action, you can activate Dead-Eyed Stare to cause one of your enemies to become momentarily feverish from its own filthy tampering with the occult. Choose one target that is aware of you, which you can perceive, and which has one or more supernatural, spell, or spell-like abilities. That enemy must make a Fort save vs. a DC of 10 + half your barbarian level + your WIS modifier or it suffers the Unsteady condition until the start of your next turn. This is neither a fear effect, nor a mind-affecting effect.
- Dead-Eyed Stare cannot be activated in the same round as any other rage powers capable of inflicting a status condition, unless it inflicts status conditions from the same array (i.e. Unsteady, Disoriented or Dazed).
Progression:
- 11th Level: You may activate Dead-Eyed Stare more than once per round, as long as you spend a swift action each time to do so.
- 21st Level: Dead-Eyed Stare now inflicts Disoriented on your target(s) until the start of your next turn, if they fail the saving throw. If they make the save, they are Unsteady until the start of your next turn.
- 31st Level: Dead-Eyed Stare now inflicts Dazed on your target(s) until the start of your next turn, if they fail the saving throw. If they make the save, they are Unsteady until the start of your next turn.