Feats-E: Difference between revisions
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{{FeatTableAid|Efficient Cleanse}} | {{FeatTableAid|Efficient Cleanse}} | ||
{{FeatTableAid|Element Spell}} | {{FeatTableAid|Element Spell}} | ||
{{FeatTableAid|Elemental Focus}} | {{FeatTableAid|Elemental Focus}} | ||
{{FeatTableAid|Elemental Focus, Greater}} | {{FeatTableAid|Elemental Focus, Greater}} | ||
{{FeatTableAid|Empower Spell}} | {{FeatTableAid|Empower Spell}} | ||
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{{FeatTableAid|Endure Pain}} | {{FeatTableAid|Endure Pain}} | ||
{{FeatTableAid|Enforcer}} | {{FeatTableAid|Enforcer}} | ||
{{FeatTableAid|Enhance Spell}} | {{FeatTableAid|Enhance Spell}} | ||
{{FeatTableAid|Escape Route}} | {{FeatTableAid|Escape Route}} | ||
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{{FeatTableAid|Exotic Weapon Proficiency}} | {{FeatTableAid|Exotic Weapon Proficiency}} | ||
{{FeatTableAid|Expanded Arcana}} | {{FeatTableAid|Expanded Arcana}} | ||
{{FeatTableAid|Expert Driver}} | {{FeatTableAid|Expert Driver}} | ||
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{{FeatTableAid|Extend the Bulwark}} | {{FeatTableAid|Extend the Bulwark}} | ||
{{FeatTableAid|Extraordinary Shot}} | {{FeatTableAid|Extraordinary Shot}} | ||
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Latest revision as of 20:08, 12 April 2020
-E-
Feat Name | Level Increase | Prerequisites | Benefit |
---|---|---|---|
Eagle Eyes | Level 1 | See much more keenly at distance on visual Perception checks | |
Ebon Summoning | Level 16 | All of the summoned creature's attacks become touch attacks, and they become immune to critical hits. | |
Eclectic | Level 6, at least two character classes | Gain the favored class feature of a second character class you possess | |
Efficient Cleanse 1 | Paladin 11, Swift Cleanse (Feat) | A single use of your Paladin Cleanse ability can cure multiple status conditions. | |
Element Spell 1 | +2 | Caster Level 6 | You can alter the damage type of a spell to one common energy damage type. |
Elemental Focus 1 | Caster Level 1 | +1 bonus on save DCs for one energy type | |
Elemental Focus, Greater 1 | Caster Level 16, Elemental Focus (Feat) | +2 bonus on save DCs for one energy type | |
Empower Spell 1 | +2 | Caster Level 6 | An empowered spell ignores spell resistance. |
Empowering Bomb | Alchemist 26 | Replace bomb damage with the effects of an extract. | |
Endurance 1 | Level 1 | Reduce the damage you take from environmental effects, and sleep in armor without fatigue. | |
Endurance, Epic | Level 21, Endurance (Feat) | Significantly increases your resistance to environmental damage. | |
Endure Pain | Level 11 | Make a bonus Fort save to reduce any environmental damage by half. | |
Enforcer 1 | Level 1, Intimidate 1 rank | Demoralize (Intimidate) an opponent to inflict Cringing rather than Shaken. | |
Enhance Spell 1 | +2 | Caster level 6 | Increase a spell's damage by +1 per die rolled. |
Escape Route | Level 21 | Provoke no attacks of opportunity when moving through squares threatened by your partner | |
Eschew Materials 1 | Level 1 | Cast spells without material components | |
Exotic Weapon Proficiency 1 | BAB +1 | No penalty on attacks made with one exotic weapon | |
Expanded Arcana | Caster Level 1, see text | Add one or two spells to list of spells known | |
Expert Driver | Level 11, Skilled Driver (Feat): selected vehicle type | Maneuver a vehicle of a selected type as a move action, and you can stop immediately | |
Exploit Lore 1 | Level 11 | Gain a +1 bonus to attack and base weapon damage when you fully identify a creature | |
Extend the Bulwark | Level 1 | Grant your partner a +4 to AC by taking a -2 penalty to your own AC. | |
Extraordinary Shot 1 | Level 21, Weapon Focus (Feat): any ranged weapon | Counter attacks with a readied action. |