Glorious (Melee Weapon Magic Property): Difference between revisions

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| PlusCost=<onlyinclude>{{#ifeq:{{{transcludesection|PlusCost}}}
| PlusCost=<onlyinclude>{{#ifeq:{{{transcludesection|PlusCost}}}
| PlusCost|2
| PlusCost|+2
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| Aura=<onlyinclude>{{#ifeq:{{{transcludesection|Aura}}}
| Aura=<onlyinclude>{{#ifeq:{{{transcludesection|Aura}}}
| Aura|moderate evocation
| Aura|evocation, moderate  
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Revision as of 18:36, 22 December 2016

Glorious (Melee Weapon Magic Property)

Enchant Cost: +2

A glorious weapon glows with a dazzling light equal to a daylight spell when drawn. The wielder cannot suppress this light, though it can be temporarily suppressed by any effect that can suppress daylight. A glorious weapon flashes with light, and any creature the wielder attacks in melee is automatically Dazzled until the beginning of the wielder's next turn. When a glorious weapon confirms a critical hit, the target is Blind until the beginning of the wielder's next turn (Will negates, versus an Average DC for the Wielder's level; if the weapon's critical multiplier is greater than x2, this blindness lasts 1 additional round per multiple over x2.

Creation: Creator (Feat), Bailiwick Check (DC 23), a languid remnant (tier 1), and an item symbolic of the enchantment.