Lacerating (Melee Weapon Magic Property): Difference between revisions

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{{Magic Property


''Go back to [[ Magic Properties - Epic Weapons ]] page.''
| PlusCost=<onlyinclude>{{#ifeq:{{{transcludesection|PlusCost}}}
| PlusCost|+4
}}</onlyinclude>




=== Lacerating ===


* '''Price:''' +4 bonus
| Description=<onlyinclude>{{#ifeq:{{{transcludesection|Description}}}
| Description| This property may only be applied to weapons which inflict {{dmg|slashing}} damage.


* '''Aura''' overwhelming evocation; '''CL''' 28th; '''Weight''' —
This enchantment increases the weapon's [[base weapon damage]] by 1d6+3.  This increase is treated as base damage in all respects, including multiplication on a critical hit and increasing with level.  This additional base damage die is not affected by the brutal property, and never multiples on any attack which is not subject to the weapon multiplication rules, such as Monk and Brawler attacks.  When used with a non-multiplying attack, add a simple 1d6+3 to all attacks.
}}</onlyinclude>


This enchantment can only be placed on a slashing weapon.  
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc|Increases the base damage of a slashing weapon by 1d6+3.
}}</onlyinclude>


This enchantment increases the weapon’s base damage by one d6.  This increase is treated as base damage in all respects, including multiplication on a critical hit and increasing with level.  This additional base damage die is not affected by the brutal property, and never applies to any attack which is not subject to the weapon multiplication rules, such as Monk and Brawler attacks.
}}
 
 
* ''Craft Magic Arms and Armor, blade barrier or mages sword''

Latest revision as of 13:11, 19 October 2020

Lacerating (Melee Weapon Magic Property)

Enchant Cost: +4

This property may only be applied to weapons which inflict slashing (physical, common) damage.

This enchantment increases the weapon's base weapon damage by 1d6+3. This increase is treated as base damage in all respects, including multiplication on a critical hit and increasing with level. This additional base damage die is not affected by the brutal property, and never multiples on any attack which is not subject to the weapon multiplication rules, such as Monk and Brawler attacks. When used with a non-multiplying attack, add a simple 1d6+3 to all attacks.

Creation: Creator (Feat), Bailiwick Check (DC 37), a pale remnant (tier 2), and an item symbolic of the enchantment.