Maneuver Mastery (Talent): Difference between revisions

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Revision as of 13:37, 21 April 2020


Maneuver Mastery (Ex)

Prerequisites: -


Benefit: The rogue has truly mastered one Combat Maneuver. A rogue with this talent chooses one combat maneuver, and adds a +3 untyped bonus to their Maneuver Offense when attempting this maneuver, and a +3 untyped bonus to their Maneuver Defense whenever they resist this maneuver.

In addition, up to once per round, if the rogue successfully performs the chosen combat maneuver against an enemy creature, they may add their sneak attack damage (not modified by any talents or abilities which only apply to some of their attacks per round) to the damage dealt by the maneuver. This sneak attack damage can be applied even if the creature is not flat-footed or flanked by the rogue.

A rogue can select this rogue talent more than once. Its effects do not stack. Each time she selects this talent she selects another combat maneuver.

Special: A rogue with the "Ruthless Rogue" path instead chooses two combat maneuvers to master each time this talent is selected.