Maneuver Mastery (Talent): Difference between revisions

From Epic Path
Jump to navigation Jump to search
No edit summary
m (Text replacement - "Resilience" to "Maneuver Defense")
Line 6: Line 6:




'''Benefit''': The rogue has truly mastered one [[Combat Maneuvers|Combat Maneuver]]. A rogue selects a combat maneuver when she gains this talent. The rogue adds a +3 untyped bonus when calculating her Damage dealt, Maneuver Check, and Resilience for this maneuver.   
'''Benefit''': The rogue has truly mastered one [[Combat Maneuvers|Combat Maneuver]]. A rogue selects a combat maneuver when she gains this talent. The rogue adds a +3 untyped bonus when calculating her Damage dealt, Maneuver Check, and Maneuver Defense for this maneuver.   


A rogue can select this rogue talent more than once. Its effects do not stack. Each time she selects this talent she selects another combat maneuver.
A rogue can select this rogue talent more than once. Its effects do not stack. Each time she selects this talent she selects another combat maneuver.


'''Special''': A rogue with the "Ruthless Rogue" path instead chooses two combat maneuvers to master each time this talent is selected.
'''Special''': A rogue with the "Ruthless Rogue" path instead chooses two combat maneuvers to master each time this talent is selected.

Revision as of 19:24, 14 March 2017


Maneuver Mastery (Ex)

Prerequisites: -


Benefit: The rogue has truly mastered one Combat Maneuver. A rogue selects a combat maneuver when she gains this talent. The rogue adds a +3 untyped bonus when calculating her Damage dealt, Maneuver Check, and Maneuver Defense for this maneuver.

A rogue can select this rogue talent more than once. Its effects do not stack. Each time she selects this talent she selects another combat maneuver.

Special: A rogue with the "Ruthless Rogue" path instead chooses two combat maneuvers to master each time this talent is selected.