Net (Weapon): Difference between revisions

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A net which has been thrown at a target must be gathered and carefully folded back into a throwable shape, requiring a full minute before it can be thrown again.
A net which has been thrown at a target must be gathered and carefully folded back into a throwable shape, requiring a full minute before it can be thrown again.
Note that a Net's ability to inflict the Pinned condition is NOT considered a mundane quality that pierces the immunity to conditions conveyed by some monster roles (such as heavies and threats).


The net belongs to the "Thrown" weapons group.
The net belongs to the "Thrown" weapons group.


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Revision as of 07:08, 3 September 2016

Net 2-Hand Thrown / Exotic [edit]
Net
Cost Sm Dmg Med Dmg Large Dmg Crit Range Wt Type
20 gp - - - - 10 ft 12 lbs N/A
Weapon Qualities: Non-Melee, Pinning, Slow Draw, Touch
A combat net is made of heavy jute, which is loosely knotted together to make the strands slip and slide across one another. This makes the net hard to maintain, but makes it very soft and able to conform to objects despite its very sturdy weave. The loose weave also means that it always takes a move action to draw a Net for use, even if you have Quick Draw (Feat). When a net is thrown it deals no damage. Attacking with a net requires both hands. When it is hurled by a skilled user it spreads in the air and wraps around a foe as long as they are within one size category larger or smaller than the wielder. Attacking with a net is a ranged touch attack, and upon a successful hit, the net inflicts the Pinned condition. To remove the pinned condition, the victim must expend a full round action to unwrap and throw off the net. There is no roll required to succeed in removing the net, though expending a full round action is quite painful enough. This is the only action which the pinned creature can undertake while pinned by a net.

A net which has been thrown at a target must be gathered and carefully folded back into a throwable shape, requiring a full minute before it can be thrown again.

Note that a Net's ability to inflict the Pinned condition is NOT considered a mundane quality that pierces the immunity to conditions conveyed by some monster roles (such as heavies and threats).

The net belongs to the "Thrown" weapons group.