Parting Shot (Feat): Difference between revisions
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m (Text replacement - "Point-Blank Shot (Feat)" to "Weapon Focus (Feat)") |
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{{Template:Feats | {{Template:Feats | ||
| Category=[[Category:Ranged]][[Category:Intrepid Tier (6-10)]][[Category:Heroic Tier (11-15)]] | | Category=[[Category:Ranged]][[Category:Intrepid Tier (6-10)]][[Category:Heroic Tier (11-15)]][[Category:Alchemist Feats]][[Category:Barbarian Feats]][[Category:Bard Feats]][[Category:Brawler Feats]][[Category:Cleric Feats]][[Category:Druid Feats]][[Category:Fighter Feats]][[Category:Monk Feats]][[Category:Paladin Feats]][[Category:Partisan Feats]][[Category:Prowler Feats]][[Category:Ranger Feats]][[Category:Rogue Feats]][[Category:Sorcerer Feats]][[Category:Warlord Feats]][[Category:Wizard Feats]] | ||
| Flavor=You are an expert skirmisher, able to rain missiles upon your enemies whether advancing or retreating. | | Flavor=You are an expert skirmisher, able to rain missiles upon your enemies whether advancing or retreating. | ||
| Prerequisites=<onlyinclude>{{#ifeq:{{{transcludesection|Prerequisites}}} | | Prerequisites=<onlyinclude>{{#ifeq:{{{transcludesection|Prerequisites}}} | ||
| Prerequisites|BAB +6, [[Dodge (Feat)]], [[Mobility (Feat)]], [[ | | Prerequisites|BAB +6, [[Dodge (Feat)]], [[Mobility (Feat)]], [[Weapon Focus (Feat)]], [[Shot on the Run (Feat)]] | ||
}}</onlyinclude> | }}</onlyinclude> | ||
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}}</onlyinclude> | }}</onlyinclude> | ||
| Benefit=Once per encounter, when using the [[withdraw]] action, you can make a single ranged attack at any point during your movement. If this attack hits, it is automatically a critical threat (you must still confirm the critical hit with a second to-hit roll). | | Benefit=Once per encounter, when using the [[withdraw]] action, you can make a single ranged attack eligible for the [[Shot on the Run (Feat)]] at any point during your movement. If this attack hits, it is automatically a critical threat (you must still confirm the critical hit with a second to-hit roll). | ||
'''Normal''': You cannot attack when using the withdraw action. | '''Normal''': You cannot attack when using the withdraw action. | ||
Latest revision as of 19:39, 18 June 2022
You are an expert skirmisher, able to rain missiles upon your enemies whether advancing or retreating.
Prerequisites: BAB +6, Dodge (Feat), Mobility (Feat), Weapon Focus (Feat), Shot on the Run (Feat)
Benefit: Once per encounter, when using the withdraw action, you can make a single ranged attack eligible for the Shot on the Run (Feat) at any point during your movement. If this attack hits, it is automatically a critical threat (you must still confirm the critical hit with a second to-hit roll).
Normal: You cannot attack when using the withdraw action.