Parting Shot (Feat): Difference between revisions

From Epic Path
Jump to navigation Jump to search
mNo edit summary
m (Text replacement - "Point-Blank Shot (Feat)" to "Weapon Focus (Feat)")
 
(9 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{Template:Feats
{{Template:Feats
| Category=
 
| Category=[[Category:Ranged]][[Category:Intrepid Tier (6-10)]][[Category:Heroic Tier (11-15)]][[Category:Alchemist Feats]][[Category:Barbarian Feats]][[Category:Bard Feats]][[Category:Brawler Feats]][[Category:Cleric Feats]][[Category:Druid Feats]][[Category:Fighter Feats]][[Category:Monk Feats]][[Category:Paladin Feats]][[Category:Partisan Feats]][[Category:Prowler Feats]][[Category:Ranger Feats]][[Category:Rogue Feats]][[Category:Sorcerer Feats]][[Category:Warlord Feats]][[Category:Wizard Feats]]
 
| Flavor=You are an expert skirmisher, able to rain missiles upon your enemies whether advancing or retreating.
| Flavor=You are an expert skirmisher, able to rain missiles upon your enemies whether advancing or retreating.
| Prerequisites=BAB +6, Dex 13, [[Dodge (Feat)]], [[Mobility (Feat)]], [[Point-Blank Shot (Feat)]], [[Shot on the Run (Feat)]]
 
| Benefit=Once per encounter, when using the withdraw action, you can make a single ranged attack at any point during your movement.
| Prerequisites=<onlyinclude>{{#ifeq:{{{transcludesection|Prerequisites}}}
| Prerequisites|BAB +6, [[Dodge (Feat)]], [[Mobility (Feat)]], [[Weapon Focus (Feat)]], [[Shot on the Run (Feat)]]
}}</onlyinclude>
 
| Unlocks=<onlyinclude>{{#ifeq:{{{transcludesection|Unlocks}}}
| Unlocks|
}}</onlyinclude>
 
| Benefit=Once per encounter, when using the [[withdraw]] action, you can make a single ranged attack eligible for the [[Shot on the Run (Feat)]] at any point during your movement.  If this attack hits, it is automatically a critical threat (you must still confirm the critical hit with a second to-hit roll).


'''Normal''': You cannot attack when using the withdraw action.
'''Normal''': You cannot attack when using the withdraw action.


'''Special''': Starting at 6th level, a ranger with the archery combat style may select Parting Shot as a combat style feat.
 
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc|Make a ranged attack when withdrawing
}}</onlyinclude>
 
}}
}}

Latest revision as of 19:39, 18 June 2022


You are an expert skirmisher, able to rain missiles upon your enemies whether advancing or retreating.

Prerequisites: BAB +6, Dodge (Feat), Mobility (Feat), Weapon Focus (Feat), Shot on the Run (Feat)

Benefit: Once per encounter, when using the withdraw action, you can make a single ranged attack eligible for the Shot on the Run (Feat) at any point during your movement. If this attack hits, it is automatically a critical threat (you must still confirm the critical hit with a second to-hit roll).

Normal: You cannot attack when using the withdraw action.