Ranged Magic Properties: Difference between revisions

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[[Category:Epic Path]][[Category:Magic Item Creation]]
[[Category:Epic Path]][[Category:Magic Item Creation]]
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== +0 Ranged Magic Properties ==
{| {{MagicItemTableHeader}}
{{RangedPropertiesTableAid|Returning}}
|}


== +1 Ranged Magic Properties ==
== +1 Ranged Magic Properties ==
{| class="ep-default" style="text-align:left" width="100%"
{| {{MagicItemTableHeader}}
|-
 
! width="10%" align="center" | Price || width="15%" align="center" | Name  || width="50%" align="center" | Benefit  || width="20%" align="center" | Aura || width="5%" align="center" | CL
{{RangedPropertiesTableAid|Adaptive}}
|-
 
| {{:Adaptive (Magic Property)|transcludesection=PlusCost}} || [[Adaptive (Magic Property)|Adaptive]] || {{:Adaptive (Magic Property)|transcludesection=ShortDesc}} || {{:Adaptive (Magic Property)|transcludesection=Aura}} || {{:Adaptive (Magic Property)|transcludesection=CL}}
{{RangedPropertiesTableAid|Called}}
|-
 
| {{:Called (Magic Property)|transcludesection=PlusCost}} || [[Called (Magic Property)|Called]] || {{:Called (Magic Property)|transcludesection=ShortDesc}} || {{:Called (Magic Property)|transcludesection=Aura}} || {{:Called (Magic Property)|transcludesection=CL}}
{{RangedPropertiesTableAid|Grating}}
|-
 
| {{:Conductive (Magic Property)|transcludesection=PlusCost}} || [[Conductive (Magic Property)|Conductive]] || {{:Conductive (Magic Property)|transcludesection=ShortDesc}} || {{:Conductive (Magic Property)|transcludesection=Aura}} || {{:Conductive (Magic Property)|transcludesection=CL}}
{{RangedPropertiesTableAid|Impervious}}
|-
 
| {{:Corrosive (Magic Property)|transcludesection=PlusCost}} || [[Corrosive (Magic Property)|Corrosive]] || {{:Corrosive (Magic Property)|transcludesection=ShortDesc}} || {{:Corrosive (Magic Property)|transcludesection=Aura}} || {{:Corrosive (Magic Property)|transcludesection=CL}}
{{RangedPropertiesTableAid|Keen}}
|-
 
| {{:Distance (Magic Property)|transcludesection=PlusCost}} || [[Distance (Magic Property)|Distance]] || {{:Distance  (Magic Property)|transcludesection=ShortDesc}} || {{:Distance (Magic Property)|transcludesection=Aura}} || {{:Distance (Magic Property)|transcludesection=CL}}
{{RangedPropertiesTableAid|Limning}}
|-
 
| {{:Flaming (Magic Property)|transcludesection=PlusCost}} || [[Flaming (Magic Property)|Flaming]] || {{:Flaming (Magic Property)|transcludesection=ShortDesc}} || {{:Flaming (Magic Property)|transcludesection=Aura}} || {{:Flaming (Magic Property)|transcludesection=CL}}
{{RangedPropertiesTableAid|Merciful}}
|-
 
| {{:Frost (Magic Property)|transcludesection=PlusCost}} || [[Frost (Magic Property)|Frost]] || {{:Frost (Magic Property)|transcludesection=ShortDesc}} || {{:Frost (Magic Property)|transcludesection=Aura}} || {{:Frost (Magic Property)|transcludesection=CL}}
{{RangedPropertiesTableAid|Shivery}}
|-
 
| {{:Impervious (Magic Property)|transcludesection=PlusCost}} || [[Impervious (Magic Property)|Impervious]] || {{:Impervious (Magic Property)|transcludesection=ShortDesc}} || {{:Impervious (Magic Property)|transcludesection=Aura}} || {{:Impervious (Magic Property)|transcludesection=CL}}
{{RangedPropertiesTableAid|Smoldering}}
|-
 
| {{:Keen (Magic Property)|transcludesection=PlusCost}} || [[Keen (Magic Property)|Keen]] || {{:Keen (Magic Property)|transcludesection=ShortDesc}} || {{:Keen (Magic Property)|transcludesection=Aura}} || {{:Keen (Magic Property)|transcludesection=CL}}
{{RangedPropertiesTableAid|Spanning}}
|-
 
| {{:Limning (Magic Property)|transcludesection=PlusCost}} || [[Limning (Magic Property)|Limning]] || {{:Limning (Magic Property)|transcludesection=ShortDesc}} || {{:Limning (Magic Property)|transcludesection=Aura}} || {{:Limning (Magic Property)|transcludesection=CL}}
{{RangedPropertiesTableAid|Sparking}}
|-
 
| {{:Merciful (Magic Property)|transcludesection=PlusCost}} || [[Merciful (Magic Property)|Merciful]] || {{:Merciful (Magic Property)|transcludesection=ShortDesc}} || {{:Merciful (Magic Property)|transcludesection=Aura}} || {{:Merciful (Magic Property)|transcludesection=CL}}
{{RangedPropertiesTableAid|Stinging}}
|-
 
| {{:Seeking (Magic Property)|transcludesection=PlusCost}} || [[Seeking (Magic Property)|Seeking]] || {{:Seeking (Magic Property)|transcludesection=ShortDesc}} || {{:Seeking (Magic Property)|transcludesection=Aura}} || {{:Seeking (Magic Property)|transcludesection=CL}}
|-
| {{:Shock (Magic Property)|transcludesection=PlusCost}} || [[Shock (Magic Property)|Shock]] || {{:Shock (Magic Property)|transcludesection=ShortDesc}} || {{:Shock (Magic Property)|transcludesection=Aura}} || {{:Shock (Magic Property)|transcludesection=CL}}
|-
| {{:Thundering (Magic Property)|transcludesection=PlusCost}} || [[Thundering (Magic Property)|Thundering]] || {{:Thundering (Magic Property)|transcludesection=ShortDesc}} || {{:Thundering (Magic Property)|transcludesection=Aura}} || {{:Thundering (Magic Property)|transcludesection=CL}}
|}
|}


== +2 Ranged Magic Properties ==
== +2 Ranged Magic Properties ==
{| class="ep-default" style="text-align:left" width="100%"
{| {{MagicItemTableHeader}}
|-
 
! width="10%" align="center" | Price || width="15%" align="center" | Name  || width="50%" align="center" | Benefit  || width="20%" align="center" | Aura || width="5%" align="center" | CL
{{RangedPropertiesTableAid|Astringent}}
|-
 
| {{:Corrosive Burst (Magic Property)|transcludesection=PlusCost}} || [[Corrosive Burst (Magic Property)|Corrosive Burst]] || {{:Corrosive Burst (Magic Property)|transcludesection=ShortDesc}} || {{:Corrosive Burst (Magic Property)|transcludesection=Aura}} || {{:Corrosive Burst (Magic Property)|transcludesection=CL}}
{{RangedPropertiesTableAid|Bridging}}
|-
 
| {{:Designating, Lesser (Magic Property)|transcludesection=PlusCost}} || [[Designating, Lesser (Magic Property)|Designating, Lesser]] || {{:Designating, Lesser (Magic Property)|transcludesection=ShortDesc}} || {{:Designating, Lesser (Magic Property)|transcludesection=Aura}} || {{:Designating, Lesser (Magic Property)|transcludesection=CL}}
{{RangedPropertiesTableAid|Charged}}
|-
 
| {{:Flaming Burst (Magic Property)|transcludesection=PlusCost}} || [[Flaming Burst (Magic Property)|Flaming Burst]] || {{:Flaming Burst (Magic Property)|transcludesection=ShortDesc}} || {{:Flaming Burst (Magic Property)|transcludesection=Aura}} || {{:Flaming Burst (Magic Property)|transcludesection=CL}}
{{RangedPropertiesTableAid|Designating, Lesser}}
|-
 
| {{:Glamered (Magic Property)|transcludesection=PlusCost}} || [[Glamered (Magic Property)|Glamered]] || {{:Glamered (Magic Property)|transcludesection=ShortDesc}} || {{:Glamered (Magic Property)|transcludesection=Aura}} || {{:Glamered (Magic Property)|transcludesection=CL}}
{{RangedPropertiesTableAid|Drumming}}
|-
 
| {{:Icy Burst (Magic Property)|transcludesection=PlusCost}} || [[Icy Burst (Magic Property)|Icy Burst]] || {{:Icy Burst (Magic Property)|transcludesection=ShortDesc}} || {{:Icy Burst (Magic Property)|transcludesection=Aura}} || {{:Icy Burst (Magic Property)|transcludesection=CL}}
{{RangedPropertiesTableAid|Flaming}}
|-
 
| {{:Igniting (Magic Property)|transcludesection=PlusCost}} || [[Igniting (Magic Property)|Igniting]] || {{:Igniting (Magic Property)|transcludesection=ShortDesc}} || {{:Igniting (Magic Property)|transcludesection=Aura}} || {{:Igniting (Magic Property)|transcludesection=CL}}
{{RangedPropertiesTableAid|Foeseeker}}
|-
 
| {{:Shocking Burst (Magic Property)|transcludesection=PlusCost}} || [[Shocking Burst (Magic Property)|Shocking Burst]] || {{:Shocking Burst (Magic Property)|transcludesection=ShortDesc}} || {{:Shocking Burst (Magic Property)|transcludesection=Aura}} || {{:Shocking Burst (Magic Property)|transcludesection=CL}}
{{RangedPropertiesTableAid|Glamered}}
|-
 
| {{:Stalking (Magic Property)|transcludesection=PlusCost}} || [[Stalking (Magic Property)|Stalking]] || {{:Stalking (Magic Property)|transcludesection=ShortDesc}} || {{:Stalking (Magic Property)|transcludesection=Aura}} || {{:Stalking (Magic Property)|transcludesection=CL}}
{{RangedPropertiesTableAid|Icy}}
 
{{RangedPropertiesTableAid|Stalking}}
 
|}
|}


== +3 Ranged Magic Properties ==
== +3 Ranged Magic Properties ==
{| class="ep-default" style="text-align:left" width="100%"
{| {{MagicItemTableHeader}}
|-
 
! width="10%" align="center" | Price || width="15%" align="center" | Name  || width="50%" align="center" | Benefit  || width="20%" align="center" | Aura || width="5%" align="center" | CL
{{RangedPropertiesTableAid|Beatific}}
|-
 
| {{:Speed (Magic Property)|transcludesection=PlusCost}} || [[Speed (Magic Property)|Speed]] || {{:Speed (Magic Property)|transcludesection=ShortDesc}} || {{:Speed (Magic Property)|transcludesection=Aura}} || {{:Speed (Magic Property)|transcludesection=CL}}
{{RangedPropertiesTableAid|Conflagrant}}
 
{{RangedPropertiesTableAid|Force}}
 
{{RangedPropertiesTableAid|Frost}}
 
{{RangedPropertiesTableAid|Mordant}}
 
{{RangedPropertiesTableAid|Sallying}}
 
{{RangedPropertiesTableAid|Savage}}
 
{{RangedPropertiesTableAid|Shattered}}
 
{{RangedPropertiesTableAid|Shocking}}
 
{{RangedPropertiesTableAid|Speed}}
 
{{RangedPropertiesTableAid|Tethered}}
 
{{RangedPropertiesTableAid|Threatening}}
 
{{RangedPropertiesTableAid|Thundering}}
 
|}
|}


== +4 Ranged Magic Properties ==
== +4 Ranged Magic Properties ==
{| class="ep-default" style="text-align:left" width="100%"
{| {{MagicItemTableHeader}}
|-
 
! width="10%" align="center" | Price || width="15%" align="center" | Name  || width="50%" align="center" | Benefit  || width="20%" align="center" | Aura || width="5%" align="center" | CL
{{RangedPropertiesTableAid|Acrid}}
|-
 
| {{:Brilliant Energy (Magic Property)|transcludesection=PlusCost}} || [[Brilliant Energy (Magic Property)|Brilliant Energy]] || {{:Brilliant Energy (Magic Property)|transcludesection=ShortDesc}} || {{:Brilliant Energy (Magic Property)|transcludesection=Aura}} || {{:Brilliant Energy (Magic Property)|transcludesection=CL}}
{{RangedPropertiesTableAid|Brilliant Energy}}
|-
 
| {{:Designating, Greater (Magic Property)|transcludesection=PlusCost}} || [[Designating, Greater (Magic Property)|Designating, Greater]] || {{:Designating, Greater (Magic Property)|transcludesection=ShortDesc}} || {{:Designating, Greater (Magic Property)|transcludesection=Aura}} || {{:Designating, Greater (Magic Property)|transcludesection=CL}}
{{RangedPropertiesTableAid|Crushing}}
|-
 
| {{:Nimble Shot (Magic Property)|transcludesection=PlusCost}} || [[Nimble Shot (Magic Property)|Nimble Shot]] || {{:Nimble Shot (Magic Property)|transcludesection=ShortDesc}} || {{:Nimble Shot (Magic Property)|transcludesection=Aura}} || {{:Nimble Shot (Magic Property)|transcludesection=CL}}
{{RangedPropertiesTableAid|Deathly}}
|-
 
| {{:Second Chance (Magic Property)|transcludesection=PlusCost}} || [[Second Chance (Magic Property)|Second Chance]] || {{:Second Chance (Magic Property)|transcludesection=ShortDesc}} || {{:Second Chance (Magic Property)|transcludesection=Aura}} || {{:Second Chance (Magic Property)|transcludesection=CL}}
{{RangedPropertiesTableAid|Designating, Improved}}
 
{{RangedPropertiesTableAid|Impaling}}
 
{{RangedPropertiesTableAid|Incendiary}}
 
{{RangedPropertiesTableAid|Intruding}}
 
{{RangedPropertiesTableAid|Lacerating}}
 
{{RangedPropertiesTableAid|Nimble Shot}}
 
{{RangedPropertiesTableAid|Pouncing}}
 
{{RangedPropertiesTableAid|Second Chance}}
 
{{RangedPropertiesTableAid|Triple-Throw}}
 
{{RangedPropertiesTableAid|Unerring Accuracy}}
 
{{RangedPropertiesTableAid|Uproarious}}
 
{{RangedPropertiesTableAid|Voltaic}}
 
{{RangedPropertiesTableAid|Wintry}}
 
|}
|}


== +3 Epic Ranged Magic Properties ==
== +5 Ranged Magic Properties ==
{| class="ep-default" style="text-align:left" width="100%"
{| {{MagicItemTableHeader}}
|-
 
! width="10%" align="center" | Price || width="15%" align="center" | Name  || width="50%" align="center" | Benefit  || width="20%" align="center" | Aura || width="5%" align="center" | CL
{{RangedPropertiesTableAid|Clamorous}}
|-
 
| {{:Beatific (Magic Property)|transcludesection=PlusCost}} || [[Beatific (Magic Property)|Beatific]] || {{:Beatific (Magic Property)|transcludesection=ShortDesc}} || {{:Beatific (Magic Property)|transcludesection=Aura}} || {{:Beatific (Magic Property)|transcludesection=CL}}
{{RangedPropertiesTableAid|Electrifying}}
|-
 
| {{:Heartpiercer (Magic Property)|transcludesection=PlusCost}} || [[Heartpiercer (Magic Property)|Heartpiercer]] || {{:Heartpiercer (Magic Property)|transcludesection=ShortDesc}} || {{:Heartpiercer (Magic Property)|transcludesection=Aura}} || {{:Heartpiercer (Magic Property)|transcludesection=CL}}
{{RangedPropertiesTableAid|Fiery}}
|-
 
| {{:Threatening (Magic Property)|transcludesection=PlusCost}} || [[Threatening (Magic Property)|Threatening]] || {{:Threatening (Magic Property)|transcludesection=ShortDesc}} || {{:Threatening (Magic Property)|transcludesection=Aura}} || {{:Threatening (Magic Property)|transcludesection=CL}}
{{RangedPropertiesTableAid|Force Majeure}}
|-
 
| {{:Tethered (Magic Property)|transcludesection=PlusCost}} || [[Tethered (Magic Property)|Tethered]] || {{:Tethered (Magic Property)|transcludesection=ShortDesc}} || {{:Tethered (Magic Property)|transcludesection=Aura}} || {{:Tethered (Magic Property)|transcludesection=CL}}
{{RangedPropertiesTableAid|Frigid}}
|-
 
| {{:Terrifying (Magic Property)|transcludesection=PlusCost}} || [[Terrifying (Magic Property)|Terrifying]] || {{:Terrifying (Magic Property)|transcludesection=ShortDesc}} || {{:Terrifying (Magic Property)|transcludesection=Aura}} || {{:Terrifying (Magic Property)|transcludesection=CL}}
{{RangedPropertiesTableAid|Marauding}}
|-
 
| {{:Savage (Magic Property)|transcludesection=PlusCost}} || [[Savage (Magic Property)|Savage]] || {{:Savage (Magic Property)|transcludesection=ShortDesc}} || {{:Savage (Magic Property)|transcludesection=Aura}} || {{:Savage (Magic Property)|transcludesection=CL}}
{{RangedPropertiesTableAid|Piquant}}
|-
 
| {{:Shattered (Magic Property)|transcludesection=PlusCost}} || [[Shattered (Magic Property)|Shattered]] || {{:Shattered (Magic Property)|transcludesection=ShortDesc}} || {{:Shattered (Magic Property)|transcludesection=Aura}} || {{:Shattered (Magic Property)|transcludesection=CL}}
{{RangedPropertiesTableAid|Precognitive}}
|}


== +4 Epic Ranged Magic Properties ==
{{RangedPropertiesTableAid|Velocity}}
{| class="ep-default" style="text-align:left" width="100%"
|-
! width="10%" align="center" | Price || width="15%" align="center" | Name  || width="50%" align="center" | Benefit  || width="20%" align="center" | Aura || width="5%" align="center" | CL
|-
| {{:Corrosive Blast (Magic Property)|transcludesection=PlusCost}} || [[Corrosive Blast (Magic Property)|Corrosive Blast]] || {{:Corrosive Blast (Magic Property)|transcludesection=ShortDesc}} || {{:Corrosive Blast (Magic Property)|transcludesection=Aura}} || {{:Corrosive Blast (Magic Property)|transcludesection=CL}}
|-
| {{:Crushing (Magic Property)|transcludesection=PlusCost}} || [[Crushing (Magic Property)|Crushing]] || {{:Crushing (Magic Property)|transcludesection=ShortDesc}} || {{:Crushing (Magic Property)|transcludesection=Aura}} || {{:Crushing (Magic Property)|transcludesection=CL}}
|-
| {{:Deathly (Magic Property)|transcludesection=PlusCost}} || [[Deathly (Magic Property)|Deathly]] || {{:Deathly (Magic Property)|transcludesection=ShortDesc}} || {{:Deathly (Magic Property)|transcludesection=Aura}} || {{:Deathly (Magic Property)|transcludesection=CL}}
|-
| {{:Flaming Blast (Magic Property)|transcludesection=PlusCost}} || [[Flaming Blast (Magic Property)|Flaming Blast]] || {{:Flaming Blast (Magic Property)|transcludesection=ShortDesc}} || {{:Flaming Blast (Magic Property)|transcludesection=Aura}} || {{:Flaming Blast (Magic Property)|transcludesection=CL}}
|-
| {{:Icy Blast (Magic Property)|transcludesection=PlusCost}} || [[Icy Blast (Magic Property)|Icy Blast]] || {{:Icy Blast (Magic Property)|transcludesection=ShortDesc}} || {{:Icy Blast (Magic Property)|transcludesection=Aura}} || {{:Icy Blast (Magic Property)|transcludesection=CL}}
|-
| {{:Impaling (Magic Property)|transcludesection=PlusCost}} || [[Impaling (Magic Property)|Impaling]] || {{:Impaling (Magic Property)|transcludesection=ShortDesc}} || {{:Impaling (Magic Property)|transcludesection=Aura}} || {{:Impaling (Magic Property)|transcludesection=CL}}
|-
| {{:Lacerating (Magic Property)|transcludesection=PlusCost}} || [[Lacerating (Magic Property)|Lacerating]] || {{:Lacerating (Magic Property)|transcludesection=ShortDesc}} || {{:Lacerating (Magic Property)|transcludesection=Aura}} || {{:Lacerating (Magic Property)|transcludesection=CL}}
|-
| {{:Shadowy (Magic Property)|transcludesection=PlusCost}} || [[Shadowy (Magic Property)|Shadowy]] || {{:Shadowy (Magic Property)|transcludesection=ShortDesc}} || {{:Shadowy (Magic Property)|transcludesection=Aura}} || {{:Shadowy (Magic Property)|transcludesection=CL}}
|-
| {{:Shocking Blast (Magic Property)|transcludesection=PlusCost}} || [[Shocking Blast (Magic Property)|Shocking Blast]] || {{:Shocking Blast (Magic Property)|transcludesection=ShortDesc}} || {{:Shocking Blast (Magic Property)|transcludesection=Aura}} || {{:Shocking Blast (Magic Property)|transcludesection=CL}}
|-
| {{:Thundering Blast (Magic Property)|transcludesection=PlusCost}} || [[Thundering Blast (Magic Property)|Thundering Blast]] || {{:Thundering Blast (Magic Property)|transcludesection=ShortDesc}} || {{:Thundering Blast (Magic Property)|transcludesection=Aura}} || {{:Thundering Blast (Magic Property)|transcludesection=CL}}
|-
| {{:Triple-Throw (Magic Property)|transcludesection=PlusCost}} || [[Triple-Throw (Magic Property)|Triple-Throw]] || {{:Triple-Throw (Magic Property)|transcludesection=ShortDesc}} || {{:Triple-Throw (Magic Property)|transcludesection=Aura}} || {{:Triple-Throw (Magic Property)|transcludesection=CL}}
|-
| {{:Unerring Accuracy (Magic Property)|transcludesection=PlusCost}} || [[Unerring Accuracy (Magic Property)|Unerring Accuracy]] || {{:Unerring Accuracy (Magic Property)|transcludesection=ShortDesc}} || {{:Unerring Accuracy (Magic Property)|transcludesection=Aura}} || {{:Unerring Accuracy (Magic Property)|transcludesection=CL}}
|}


== +5 Epic Ranged Magic Properties ==
{| class="ep-default" style="text-align:left" width="100%"
|-
! width="10%" align="center" | Price || width="15%" align="center" | Name  || width="50%" align="center" | Benefit  || width="20%" align="center" | Aura || width="5%" align="center" | CL
|-
| {{:Caustic (Magic Property)|transcludesection=PlusCost}} || [[Caustic (Magic Property)|Caustic]] || {{:Caustic (Magic Property)|transcludesection=ShortDesc}} || {{:Caustic (Magic Property)|transcludesection=Aura}} || {{:Caustic (Magic Property)|transcludesection=CL}}
|-
| {{:Distant Shot (Magic Property)|transcludesection=PlusCost}} || [[Distant Shot (Magic Property)|Distant Shot]] || {{:Distant Shot (Magic Property)|transcludesection=ShortDesc}} || {{:Distant Shot (Magic Property)|transcludesection=Aura}} || {{:Distant Shot (Magic Property)|transcludesection=CL}}
|-
| {{:Frigid (Magic Property)|transcludesection=PlusCost}} || [[Frigid (Magic Property)|Frigid]] || {{:Frigid (Magic Property)|transcludesection=ShortDesc}} || {{:Frigid (Magic Property)|transcludesection=Aura}} || {{:Frigid (Magic Property)|transcludesection=CL}}
|-
| {{:Incendiary (Magic Property)|transcludesection=PlusCost}} || [[Incendiary (Magic Property)|Incendiary]] || {{:Incendiary (Magic Property)|transcludesection=ShortDesc}} || {{:Incendiary (Magic Property)|transcludesection=Aura}} || {{:Incendiary (Magic Property)|transcludesection=CL}}
|-
| {{:Lightning Bolt (Magic Property)|transcludesection=PlusCost}} || [[Lightning Bolt (Magic Property)|Lightning Bolt]] || {{:Lightning Bolt (Magic Property)|transcludesection=ShortDesc}} || {{:Lightning Bolt (Magic Property)|transcludesection=Aura}} || {{:Lightning Bolt (Magic Property)|transcludesection=CL}}
|-
| {{:Precognitive (Magic Property)|transcludesection=PlusCost}} || [[Precognitive (Magic Property)|Precognitive]] || {{:Precognitive (Magic Property)|transcludesection=ShortDesc}} || {{:Precognitive (Magic Property)|transcludesection=Aura}} || {{:Precognitive (Magic Property)|transcludesection=CL}}
|-
| {{:Thunderstrike (Magic Property)|transcludesection=PlusCost}} || [[Thunderstrike (Magic Property)|Thunderstrike]] || {{:Thunderstrike (Magic Property)|transcludesection=ShortDesc}} || {{:Thunderstrike (Magic Property)|transcludesection=Aura}} || {{:Thunderstrike (Magic Property)|transcludesection=CL}}
|}
|}


== +6 Epic Ranged Magic Properties ==
== +6 Epic Ranged Magic Properties ==
{| class="ep-default" style="text-align:left" width="100%"
{| {{MagicItemTableHeader}}
|-
 
! width="10%" align="center" | Price || width="15%" align="center" | Name  || width="50%" align="center" | Benefit  || width="20%" align="center" | Aura || width="5%" align="center" | CL
{{RangedPropertiesTableAid|Acetic}}
|-
 
| {{:Force (Magic Property)|transcludesection=PlusCost}} || [[Force (Magic Property)|Force]] || {{:Force (Magic Property)|transcludesection=ShortDesc}} || {{:Force (Magic Property)|transcludesection=Aura}} || {{:Force (Magic Property)|transcludesection=CL}}
{{RangedPropertiesTableAid|Designating, Greater}}
|-
 
| {{:Glacial (Magic Property)|transcludesection=PlusCost}} || [[Glacial (Magic Property)|Glacial]] || {{:Glacial (Magic Property)|transcludesection=ShortDesc}} || {{:Glacial (Magic Property)|transcludesection=Aura}} || {{:Glacial (Magic Property)|transcludesection=CL}}
{{RangedPropertiesTableAid|Foeslayer}}
|-
 
| {{:Gory (Magic Property)|transcludesection=PlusCost}} || [[Gory (Magic Property)|Gory]] || {{:Gory (Magic Property)|transcludesection=ShortDesc}} || {{:Gory (Magic Property)|transcludesection=Aura}} || {{:Gory (Magic Property)|transcludesection=CL}}
{{RangedPropertiesTableAid|Galvanic}}
|-
 
| {{:Lightning (Magic Property)|transcludesection=PlusCost}} || [[Lightning (Magic Property)|Lightning]] || {{:Lightning (Magic Property)|transcludesection=ShortDesc}} || {{:Lightning (Magic Property)|transcludesection=Aura}} || {{:Lightning (Magic Property)|transcludesection=CL}}
{{RangedPropertiesTableAid|Glacial}}
|-
 
| {{:Supersonic (Magic Property)|transcludesection=PlusCost}} || [[Supersonic (Magic Property)|Supersonic]] || {{:Supersonic (Magic Property)|transcludesection=ShortDesc}} || {{:Supersonic (Magic Property)|transcludesection=Aura}} || {{:Supersonic (Magic Property)|transcludesection=CL}}
{{RangedPropertiesTableAid|Inferno}}
|-
 
| {{:Vitriol (Magic Property)|transcludesection=PlusCost}} || [[Vitriol (Magic Property)|Vitriol]] || {{:Vitriol (Magic Property)|transcludesection=ShortDesc}} || {{:Vitriol (Magic Property)|transcludesection=Aura}} || {{:Vitriol (Magic Property)|transcludesection=CL}}
{{RangedPropertiesTableAid|Raiding}}
|-
 
| {{:Volcanic (Magic Property)|transcludesection=PlusCost}} || [[Volcanic (Magic Property)|Volcanic]] || {{:Volcanic (Magic Property)|transcludesection=ShortDesc}} || {{:Volcanic (Magic Property)|transcludesection=Aura}} || {{:Volcanic (Magic Property)|transcludesection=CL}}
{{RangedPropertiesTableAid|Stentorian}}
 
|}
|}


== +7 Epic Ranged Magic Properties ==
== +7 Epic Ranged Magic Properties ==
{| class="ep-default" style="text-align:left" width="100%"
{| {{MagicItemTableHeader}}
|-
 
! width="10%" align="center" | Price || width="15%" align="center" | Name  || width="50%" align="center" | Benefit  || width="20%" align="center" | Aura || width="5%" align="center" | CL
{{RangedPropertiesTableAid|Arcing}}
|-
 
| {{:Astringent (Magic Property)|transcludesection=PlusCost}} || [[Astringent (Magic Property)|Astringent]] || {{:Astringent (Magic Property)|transcludesection=ShortDesc}} || {{:Astringent (Magic Property)|transcludesection=Aura}} || {{:Astringent (Magic Property)|transcludesection=CL}}
{{RangedPropertiesTableAid|Boreal}}
|-
 
| {{:Balefire (Magic Property)|transcludesection=PlusCost}} || [[Balefire (Magic Property)|Balefire]] || {{:Balefire (Magic Property)|transcludesection=ShortDesc}} || {{:Balefire (Magic Property)|transcludesection=Aura}} || {{:Balefire (Magic Property)|transcludesection=CL}}
{{RangedPropertiesTableAid|Calamity}}
|-
 
| {{:Frostheart (Magic Property)|transcludesection=PlusCost}} || [[Frostheart (Magic Property)|Frostheart]] || {{:Frostheart (Magic Property)|transcludesection=ShortDesc}} || {{:Frostheart (Magic Property)|transcludesection=Aura}} || {{:Frostheart (Magic Property)|transcludesection=CL}}
{{RangedPropertiesTableAid|Corrosive}}
|-
 
| {{:Ionic (Magic Property)|transcludesection=PlusCost}} || [[Ionic (Magic Property)|Ionic]] || {{:Ionic (Magic Property)|transcludesection=ShortDesc}} || {{:Ionic (Magic Property)|transcludesection=Aura}} || {{:Ionic (Magic Property)|transcludesection=CL}}
{{RangedPropertiesTableAid|Leaching}}
|-
 
| {{:Leaching (Magic Property)|transcludesection=PlusCost}} || [[Leaching (Magic Property)|Leaching]] || {{:Leaching (Magic Property)|transcludesection=ShortDesc}} || {{:Leaching (Magic Property)|transcludesection=Aura}} || {{:Leaching (Magic Property)|transcludesection=CL}}
{{RangedPropertiesTableAid|Mauling}}
|-
 
| {{:Precognitive, Greater (Magic Property)|transcludesection=PlusCost}} || [[Precognitive, Greater (Magic Property)|Precognitive, Greater]] || {{:Precognitive, Greater (Magic Property)|transcludesection=ShortDesc}} || {{:Precognitive, Greater (Magic Property)|transcludesection=Aura}} || {{:Precognitive, Greater (Magic Property)|transcludesection=CL}}
{{RangedPropertiesTableAid|Precognitive, Greater}}
|-
 
| {{:Stentorian (Magic Property)|transcludesection=PlusCost}} || [[Stentorian (Magic Property)|Stentorian]] || {{:Stentorian (Magic Property)|transcludesection=ShortDesc}} || {{:Stentorian (Magic Property)|transcludesection=Aura}} || {{:Stentorian (Magic Property)|transcludesection=CL}}
{{RangedPropertiesTableAid|Resounding}}
 
{{RangedPropertiesTableAid|Usurping}}
 
{{RangedPropertiesTableAid|Volcanic}}
 
|}
|}


== +8 Epic Ranged Magic Properties ==
== +8 Epic Ranged Magic Properties ==
{| class="ep-default" style="text-align:left" width="100%"
{| {{MagicItemTableHeader}}
|-
 
! width="10%" align="center" | Price || width="15%" align="center" | Name  || width="50%" align="center" | Benefit  || width="20%" align="center" | Aura || width="5%" align="center" | CL
{{RangedPropertiesTableAid|Balefire}}
|-
 
| {{:Calamity (Magic Property)|transcludesection=PlusCost}} || [[Calamity (Magic Property)|Calamity]] || {{:Calamity (Magic Property)|transcludesection=ShortDesc}} || {{:Calamity (Magic Property)|transcludesection=Aura}} || {{:Calamity (Magic Property)|transcludesection=CL}}
{{RangedPropertiesTableAid|Besetting}}
|-
 
| {{:Coring (Magic Property)|transcludesection=PlusCost}} || [[Coring (Magic Property)|Coring]] || {{:Coring (Magic Property)|transcludesection=ShortDesc}} || {{:Coring (Magic Property)|transcludesection=Aura}} || {{:Coring (Magic Property)|transcludesection=CL}}
{{RangedPropertiesTableAid|Booming}}
|-
 
| {{:Razing (Magic Property)|transcludesection=PlusCost}} || [[Razing (Magic Property)|Razing]] || {{:Razing (Magic Property)|transcludesection=ShortDesc}} || {{:Razing (Magic Property)|transcludesection=Aura}} || {{:Razing (Magic Property)|transcludesection=CL}}
{{RangedPropertiesTableAid|Caustic}}
|-
 
| {{:Wracking (Magic Property)|transcludesection=PlusCost}} || [[Wracking (Magic Property)|Wracking]] || {{:Wracking (Magic Property)|transcludesection=ShortDesc}} || {{:Wracking (Magic Property)|transcludesection=Aura}} || {{:Wracking (Magic Property)|transcludesection=CL}}
{{RangedPropertiesTableAid|Coring}}
 
{{RangedPropertiesTableAid|Designating, Perfect}}
 
{{RangedPropertiesTableAid|Foecaller}}
 
{{RangedPropertiesTableAid|Frostheart}}
 
{{RangedPropertiesTableAid|Ionic}}
 
{{RangedPropertiesTableAid|Razing}}
 
{{RangedPropertiesTableAid|Wracking}}
 
|}
|}


== +9 Epic Ranged Magic Properties ==
== +9 Epic Ranged Magic Properties ==
{| class="ep-default" style="text-align:left" width="100%"
{| {{MagicItemTableHeader}}
|-
 
! width="10%" align="center" | Price || width="15%" align="center" | Name  || width="50%" align="center" | Benefit  || width="20%" align="center" | Aura || width="5%" align="center" | CL
{{RangedPropertiesTableAid|Annihilation}}
|-
 
| {{:Jaunting (Magic Property)|transcludesection=PlusCost}} || [[Jaunting (Magic Property)|Jaunting]] || {{:Jaunting (Magic Property)|transcludesection=ShortDesc}} || {{:Jaunting (Magic Property)|transcludesection=Aura}} || {{:Jaunting (Magic Property)|transcludesection=CL}}
{{RangedPropertiesTableAid|Cacophonous}}
|-
 
| {{:Precognitive, Perfect (Magic Property)|transcludesection=PlusCost}} || [[Precognitive, Perfect (Magic Property)|Precognitive, Perfect]] || {{:Precognitive, Perfect (Magic Property)|transcludesection=ShortDesc}} || {{:Precognitive, Perfect (Magic Property)|transcludesection=Aura}} || {{:Precognitive, Perfect (Magic Property)|transcludesection=CL}}
{{RangedPropertiesTableAid|Dynamic}}
|-
 
| {{:Vampiric (Magic Property)|transcludesection=PlusCost}} || [[Vampiric (Magic Property)|Vampiric]] || {{:Vampiric (Magic Property)|transcludesection=ShortDesc}} || {{:Vampiric (Magic Property)|transcludesection=Aura}} || {{:Vampiric (Magic Property)|transcludesection=CL}}
{{RangedPropertiesTableAid|Invading}}
|-
 
| {{:Void (Magic Property)|transcludesection=PlusCost}} || [[Void (Magic Property)|Void]] || {{:Void (Magic Property)|transcludesection=ShortDesc}} || {{:Void (Magic Property)|transcludesection=Aura}} || {{:Void (Magic Property)|transcludesection=CL}}
{{RangedPropertiesTableAid|Jaunting}}
 
{{RangedPropertiesTableAid|Polar}}
 
{{RangedPropertiesTableAid|Precognitive, Perfect}}
 
{{RangedPropertiesTableAid|Pyroclasmic}}
 
{{RangedPropertiesTableAid|Slaying}}
 
{{RangedPropertiesTableAid|Vampiric}}
 
{{RangedPropertiesTableAid|Vitriolic}}
 
|}
|}

Latest revision as of 19:54, 18 June 2022


+0 Ranged Magic Properties

Magic Item Name Description Cost
Returning Weapon returns to wielder's hand immediately after being thrown, even with a full attack. 50 gp


+1 Ranged Magic Properties

Magic Item Name Description Cost
Adaptive Automatically adjusts a Mighty projectile weapon to the wielder's full strength. +1
Called A called weapon can be teleported to the wielder's hand. +1
Grating Adds 1d6+1 points of bonus Sonic (energy, common) damage, and inflicts unsteady on a critical. +1
Impervious An impervious item is warded against damage and decay. +1
Keen Adds +1 to the threat range of a weapon. +1
Limning Outlines foes in faerie fire, negating concealment and hampering stealth. +1
Merciful Item inflicts the Secured condition, making it possible to capture an opponent instead of killing them. +1
Shivery Adds 1d4 points of bonus Cold (energy, common) damage, and inflicts torpid on a critical. +1
Smoldering Adds 1d6+1 points of bonus Fire (energy, common) damage, and inflicts singed on a critical. +1
Spanning Adds 10 feet to the range increment of the ranged weapon. +1
Sparking Adds 1d6 points of bonus Lightning (energy, common) damage, and inflicts nervous on a critical. +1
Stinging Adds 1d3 points of bonus Acid (energy, common) damage, and inflicts sickened on a critical. +1

+2 Ranged Magic Properties

Magic Item Name Description Cost
Astringent Adds 1d6+2 points of bonus Acid (energy, common) damage, and inflicts sickened on a critical. +2
Bridging Adds 20 feet to the range increment of the ranged weapon. +2
Charged Adds 3d6 points of bonus Lightning (energy, common) damage, and inflicts nervous on a critical. +2
Designating, Lesser Grants allies a bonus to hit and damage against a foe struck by this weapon. +2
Drumming Adds 3d6+1 points of bonus Sonic (energy, common) damage, and inflicts unsteady on a critical. +2
Flaming Adds 3d6+1 points of bonus Fire (energy, common) damage, and inflicts singed on a critical. +2
Foeseeker Weapon ignores concealment, deals full damage to incorporeal creatures, and bonus damage to hidden creatures. +2
Glamered A glamered weapon can be commanded to change its shape and appearance. +2
Icy Adds 2d6 points of bonus Cold (energy, common) damage, and inflicts torpid on a critical. +2
Stalking By spending actions to study a foe, gain bonus precision damage dice. +2

+3 Ranged Magic Properties

Magic Item Name Description Cost
Beatific Use Aid Another as a swift action, and Aid Another bonus is increased by weapon's enhancement bonus. +3
Conflagrant Adds 3d6+5 points of bonus Fire (energy, common) damage, and all damage can be dealt as fire. +3
Force Defeats concealment, adds +1 to crit range, and deals bonus force damage with all attacks. +3
Frost Adds 3d6+3 points of bonus Cold (energy, common) damage, and inflicts torpid on a critical. +3
Mordant Adds 3d6+2 points of bonus Acid (energy, common) damage, and inflicts sickened on a critical. +3
Sallying Adds 40 feet to the range increment of the ranged weapon. +3
Savage Damages foes...and the wielder. +3
Shattered When broken, this weapon gains bonuses and inflicts bleed. +3
Shocking Adds 3d6+4 points of bonus Lightning (energy, common) damage, and inflicts nervous on a critical. +3
Speed Once per encounter, when you perform a full-attack action, you can make one bonus attack. +3
Tethered The weapon appears when called utterly without fail. +3
Threatening Able to threaten foes in battle without peer. +3
Thundering Adds 3d6+5 points of bonus Sonic (energy, common) damage, and inflicts unsteady on a critical. +3

+4 Ranged Magic Properties

Magic Item Name Description Cost
Acrid Adds 3d6+6 points of bonus Acid (energy, common) damage, and inflicts sickened on a critical. +4
Brilliant Energy All attacks made with this ranged weapon are resolved as ranged touch attacks. +4
Crushing Increases the base damage of a bludgeoning weapon by 1d6+2. +4
Deathly Increases the critical range of a ranged weapon by two. +4
Designating, Improved Grants allies a bonus to hit and damage against a foe struck by this weapon. +4
Impaling Increases the base damage of a piercing weapon by 1d6+2. +4
Incendiary Adds 3d6+9 points of bonus Fire (energy, common) damage, and all damage can be dealt as fire. +4
Intruding Adds +10 feet to the weapon's range, and the weapon never suffers range penalties to-hit. +4
Lacerating Increases the base damage of a slashing weapon by 1d6+2. +4
Nimble Shot A nimble shot weapon doesn't provoke attacks of opportunity when fired. +4
Pouncing By spending actions to study a foe, gain bonus precision damage dice. +4
Second Chance Once per round, a missed attack can be re-rolled as a free action +4
Triple-Throw A triple-throw weapon creates two duplicates of itself when thrown. +4
Unerring Accuracy Ignore the penalties and miss chances associated with partial concealment, total concealment, and partial cover. +4
Uproarious Adds 3d6+9 points of bonus Sonic (energy, common) damage, and inflicts unsteady on a critical. +4
Voltaic Adds 3d6+8 points of bonus Lightning (energy, common) damage, and inflicts nervous on a critical. +4
Wintry Adds 3d6+7 points of bonus Cold (energy, common) damage, and inflicts torpid on a critical. +4

+5 Ranged Magic Properties

Magic Item Name Description Cost
Clamorous Adds 3d6+16 points of bonus Sonic (energy, common) damage, and can strike targets in a 2x2 square area once per round. +5
Electrifying Adds 3d6+14 points of bonus Lightning (energy, common) damage, and can strike targets in a 1x2 square area once per round. +5
Fiery Adds 3d6+15 points of bonus Fire (energy, common) damage, and can strike targets in a 1x2 square area once per round. +5
Force Majeure Defeats concealment, adds +1 to crit range, and deals bonus force damage with all attacks. +5
Frigid Adds 3d6+12 points of bonus Cold (energy, common) damage, and can strike targets in a 1x2 square area once per round. +5
Marauding Adds +20 feet to the weapon's range, and the weapon never suffers range penalties to-hit. +5
Piquant Adds 3d6+10 points of bonus Acid (energy, common) damage, and can strike targets in a 1x2 square area once per round. +5
Precognitive Once per day, declare that an attack is a critical hit. +5
Velocity Once per round, gain a bonus attack action when you make a full attack. +5

+6 Epic Ranged Magic Properties

Magic Item Name Description Cost
Acetic Adds 3d6+16 points of bonus Acid (energy, common) damage, and can strike targets in a 2x2 square area with each attack. +6 (epic)
Designating, Greater Grants allies a bonus to hit and damage against a foe struck by this weapon. +6 (epic)
Foeslayer +2 to crit range, can pinpoint hidden foes, ignores concealment, and deals bonus damage to hidden targets. +6 (epic)
Galvanic Adds 3d6+19 points of bonus Lightning (energy, common) damage, and can strike targets in a 2x2 square area with each attack. +6 (epic)
Glacial Adds 3d6+18 points of bonus Cold (energy, common) damage, and can strike targets in a 2x2 square area with each attack. +6 (epic)
Inferno Adds 3d6+20 points of bonus Fire (energy, common) damage, and can strike targets in a 2x2 square area with each attack. +6 (epic)
Raiding Adds +40 feet to the weapon's range, and the weapon never suffers range penalties to-hit. +6 (epic)
Stentorian Adds 3d6+20 points of bonus Sonic (energy, common) damage, and can strike targets in a 3x3 square area with each attack. +6 (epic)

+7 Epic Ranged Magic Properties

Magic Item Name Description Cost
Arcing Adds 3d6+25 points of bonus Lightning (energy, common) damage, and can strike targets in a 3x3 square area with each attack. +7 (epic)
Boreal Adds 3d6+24 points of bonus Cold (energy, common) damage, and can strike targets in a 3x3 square area with each attack. +7 (epic)
Calamity Defeats concealment, adds +2 to crit mod, and deals bonus damage with all attacks, as force damage. +7 (epic)
Corrosive Adds 3d6+22 points of bonus Acid (energy, common) damage, and can strike targets in a 3x3 square area with each attack. +7 (epic)
Leaching Deals 3d6 bonus desiccation damage with each hit, and inflicts a bleed. +7 (epic)
Mauling By spending actions to study a foe, gain bonus precision damage dice. +7 (epic)
Precognitive, Greater Wielder gains +2 Dodge AC and +2 to all saves. Once per encounter, automatically inflicts a critical hit. +7 (epic)
Resounding Adds 3d6+28 points of bonus Sonic (energy, common) damage, and can strike targets in a 4x4 square area with each attack. +7 (epic)
Usurping Weapon gains +20 feet to its range, never suffers range penalties to-hit, and gains 1 range increment. +7 (epic)
Volcanic Adds 3d6+28 points of bonus Fire (energy, common) damage, and can strike targets in a 3x3 square area with each attack. +7 (epic)

+8 Epic Ranged Magic Properties

Magic Item Name Description Cost
Balefire Adds 3d6+33 points of bonus Fire (energy, common) damage, and can strike targets in a 4x4 square area with each attack. +8 (epic)
Besetting Weapon gains +40 feet to its range, never suffers range penalties to-hit, and gains 3 range increments. +8 (epic)
Booming Adds 3d6+33 points of bonus Sonic (energy, common) damage, and can strike targets in a 5x5 square area with each attack. +8 (epic)
Caustic Adds 3d6+28 points of bonus Acid (energy, common) damage, and can strike targets in a 4x4 square area with each attack. +8 (epic)
Coring Adds 2d6+5 base weapon damage to a piercing weapon +8 (epic)
Designating, Perfect Grants allies a bonus to hit and damage against a foe struck by this weapon. +8 (epic)
Foecaller Defeats concealment, adds +2 to crit mod, deals bonus force damage with all attacks, and can reveal hidden foes. +8 (epic)
Frostheart Adds 3d6+30 points of bonus Cold (energy, common) damage, and can strike targets in a 4x4 square area with each attack. +8 (epic)
Ionic Adds 3d6+32 points of bonus Lightning (energy, common) damage, and can strike targets in a 4x4 square area with each attack. +8 (epic)
Razing Adds 2d6+5 base weapon damage to a slashing weapon +8 (epic)
Wracking Adds 2d6+5 base weapon damage to a bludgeoning weapon +8 (epic)

+9 Epic Ranged Magic Properties

Magic Item Name Description Cost
Annihilation Ignores concealment, adds +2 to crit mod, deals bonus force damage with all attacks, and reveals hidden foes. +9 (epic)
Cacophonous Adds 3d6+37 points of bonus Sonic (energy, common) damage, and can strike targets in a 6x6 square area with each attack. +9 (epic)
Dynamic Adds 3d6+36 points of bonus Lightning (energy, common) damage, and can strike targets in a 5x5 square area with each attack. +9 (epic)
Invading Weapon gains +60 feet to its range, never suffers range penalties to-hit, and gains 5 range increments. +9 (epic)
Jaunting Deals 2d6 bonus interstice damage with each hit, and allows dimension door during a full attack. +9 (epic)
Polar Adds 3d6+34 points of bonus Cold (energy, common) damage, and can strike targets in a 5x5 square area with each attack. +9 (epic)
Precognitive, Perfect Grants +4 to AC (shield bonus) and +8 to saving throws (resistance bonus). Once per round, automatically inflicts a critical hit. +9 (epic)
Pyroclasmic Adds 3d6+37 points of bonus Fire (energy, common) damage, and can strike targets in a 5x5 square area with each attack. +9 (epic)
Slaying By spending actions to study a foe, gain bonus precision damage dice. +9 (epic)
Vampiric Deals 3d6 bonus desiccation damage with each hit, inflicts a bleed, and heals the wielder. +9 (epic)
Vitriolic Adds 3d6+33 points of bonus Acid (energy, common) damage, and can strike targets in a 5x5 square area with each attack. +9 (epic)