Resist Energy (Sorcerer/Wizard Spell): Difference between revisions

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| School=<onlyinclude>{{#ifeq:{{{transcludesection|School}}}
| School=<onlyinclude>{{#ifeq:{{{transcludesection|School}}}
| School|[[abjuration]]
| School|[[abjuration]]
::'''''Elemental School:''''' air 2, earth 2, fire 2, water 2
}}</onlyinclude>
}}</onlyinclude>
::'''''Elemental School:''''' [[air (Arcane School)|air]] 2, [[earth (Arcane School)|earth]] 2, [[fire (Arcane School)|fire]] 2, [[water (Arcane School)|water]] 2


| CastTime=<onlyinclude>{{#ifeq:{{{transcludesection|CastTime}}}
| CastTime=<onlyinclude>{{#ifeq:{{{transcludesection|CastTime}}}
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| Description =This [[abjuration]] grants a creature limited protection from damage of whichever one of five energy types you select: acid, cold, electricity, fire, or sonic. The subject gains [[ER]] 10 against the energy type chosen, meaning that each time the creature is subjected to such damage (whether from a natural or magical source), that damage is reduced by 10 points before being applied to the creature's hit points. The value of the [[ER]] granted increases to 20 points at 7th level and to a maximum of 30 points at 11th level. The spell protects the recipient's equipment as well.
| Description =This [[abjuration]] grants a creature limited protection from damage of whichever one of five energy types you select: [[acid]], [[cold]], [[electricity]], [[fire]], or [[sonic]]. The subject gains [[ER]] 10 against the energy type chosen, meaning that each time the creature is subjected to such damage (whether from a natural or magical source), that damage is reduced by 10 points before being applied to the creature's [[hit point]]s. The value of the [[ER]] granted increases to 20 points at 7th level and to a maximum of 30 points at 11th level. The spell protects the recipient's equipment as well.


:''Resist energy ''absorbs only damage. The subject could still suffer unfortunate side effects.
:''Resist Energy'' absorbs only damage. The subject could still suffer unfortunate side effects.


:''Resist energy ''overlaps (and does not stack with) [[Protection from Energy (Spell)]]. If a character is warded by [[Protection from Energy (Spell)]] and ''resist energy, ''the [[Protection from Energy (Spell)]] absorbs damage until its power is exhausted.
:''Resist Energy'' overlaps (and does not stack with) [[Protection from Energy (Spell)]]. If a character is warded by [[Protection from Energy (Spell)]] and ''Resist Energy, ''the [[Protection from Energy (Spell)]] absorbs damage until its power is exhausted.


| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}

Revision as of 15:31, 28 June 2017

Level: Alchemist 2Cleric 2Druid 2Paladin 2Ranger 1Sorcerer/Wizard 2
School: abjuration
Elemental School: air 2, earth 2, fire 2, water 2

Casting

Casting Time: 1 standard action
Components: V, S, DF

Effect

Range: touch
Target or Area: creature touched
Duration: 10 min./level
Saving Throw: FORT negates (harmless)
Save DC: -
Spell Resistance: Yes

Description

This abjuration grants a creature limited protection from damage of whichever one of five energy types you select: acid, cold, electricity, fire, or sonic. The subject gains ER 10 against the energy type chosen, meaning that each time the creature is subjected to such damage (whether from a natural or magical source), that damage is reduced by 10 points before being applied to the creature's hit points. The value of the ER granted increases to 20 points at 7th level and to a maximum of 30 points at 11th level. The spell protects the recipient's equipment as well.
Resist Energy absorbs only damage. The subject could still suffer unfortunate side effects.
Resist Energy overlaps (and does not stack with) Protection from Energy (Spell). If a character is warded by Protection from Energy (Spell) and Resist Energy, the Protection from Energy (Spell) absorbs damage until its power is exhausted.



Mana Burn Circle Damage

Spell Circle Burn Cost Req'd Char Level Base Dice Max Dice
0 N/A N/A 1d4 per 2 character levels max of 4d4 at character level 8
1 N/A 1st 1d6 per character level max of 4d6 at character level 4
2 +1 3rd 1d6 per character level max of 6d6 at character level 6
3 +1 5th 1d6 per character level max of 10d6 at character level 10
4 +1 7th 1d6+1 per character level max of 12d6+12 at character level 12
5 +1 9th 1d6+1 per character level max of 15d6+15 at character level 15
6 +1 11th 1d6+2 per character level max of 16d6+32 at character level 16
7 +1 13th 1d6+2 per character level max of 20d6+40 at character level 20
8 +1 15th 1d6+3 per character level max of 21d6+63 at character level 21
9 +1 17th 1d6+3 per character level max of 25d6+75 at character level 25
10 +1 19th 1d6+4 per character level max of 25d6+100 at character level 25
11 +1 21st 1d6+5 per character level max of 25d6+125 at character level 25
12 +1 23rd 1d6+6 per character level max of 27d6+162 at character level 27
13 +1 25th 1d6+7 per character level max of 27d6+189 at character level 27
14 +1 27th 1d6+8 per character level max of 29d6+232 at character level 29
15 +1 29th 1d6+9 per character level max of 29d6+261 at character level 29
16 +1 31st 1d6+10 per character level max of 30d6+300 at character level 30
17 +1 33rd 1d6+11 per character level max of 30d6+330 at character level 30
18 +1 35th 1d6+12 per character level max of 30d6+360 at character level 30