Roots of the Mountain (Rage Power): Difference between revisions

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| Fury=<onlyinclude>{{#ifeq:{{{transcludesection|Fury}}}
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| Benefit = Once per round as a free action, you can spend 3 points of fury to reduce any forced movement you are subjected to before the start of your next turn by 2 squares.
| Benefit = Once per round as a [[free action]], you can activate Roots of the Mountain to reduce any forced movement you are subjected to before the start of your next turn by 2 squares.


| Addtl-Fury = For each additional point of fury you spend, you can increase your resistance to forced movement by an additional 1 square.


| Prog1 = The initial cost to activate Roots of the Mountain is reduced to 2 points of fury.
| Prog1 = Instead of a free action, you may activate Roots of the Mountain with a [[move action]].  By doing so, it reduces any forced movement you are subjected to before the start of your next turn by a number of squares equal to your WIS modifier. You can still activate it as a free action (for only 2 squares of forced movement reduction) if you prefer.


| Prog2 = If an ability subjects you to forced movement while Roots of the Mountain is active, and you negate the forced movement entirely, you can also ignore any secondary non-damage effects, such as [[Prone]], that are caused by the attack.
| Prog2 = If an ability subjects you to forced movement while Roots of the Mountain is active, and you negate the forced movement entirely, you can also ignore any secondary non-damage effects, such as [[Prone]], that are caused by the attack.

Latest revision as of 15:20, 1 January 2020


Roots of the Mountain (Ex)

Requires: Barbarian 1, Primal Mien
Benefit: Once per round as a free action, you can activate Roots of the Mountain to reduce any forced movement you are subjected to before the start of your next turn by 2 squares.

Progression:

  • 11th Level: Instead of a free action, you may activate Roots of the Mountain with a move action. By doing so, it reduces any forced movement you are subjected to before the start of your next turn by a number of squares equal to your WIS modifier. You can still activate it as a free action (for only 2 squares of forced movement reduction) if you prefer.
  • 21st Level: If an ability subjects you to forced movement while Roots of the Mountain is active, and you negate the forced movement entirely, you can also ignore any secondary non-damage effects, such as Prone, that are caused by the attack.
  • 31st Level: If an ability subjects you to forced movement while Roots of the Mountain is active, and you negate the forced movement entirely, you are completely unaffected by the attack, its damage, and all of its effects, even those caused on a miss, or after a successful saving throw.