Scattering Charge (Rage Power): Difference between revisions

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| Benefit = Once per round as part of a Charge attack action, you can spend 3 points of fury to scatter your foes, demolishing their defensive lines.  If your charge attack hits the target, in addition to dealing your normal charge damage, you may also slide your charge target, and/or any other enemy creatures adjacent to your charge target.  You may slide these foes a total number of squares equal to your CHA modifier, divided up among the foes you wish to slide.  You can apportion out these squares of movement however you wish, including applying all of them to one target, or differing amounts to multiple targets in range, as long as the total number of squares of forced movement you inflict is less than or equal to your CHA modifier.  If your charge attack misses, the fury points to activate this power are wasted.
| Benefit = Once per round as part of a [[Charge]] attack action, you can scatter your foes, demolishing their defensive lines.  If your charge attack hits the target, in addition to dealing your normal charge damage, you may also [[slide]] your charge target, and/or any other enemy creatures adjacent to your charge target.  You may slide these foes a total number of squares equal to your CHA modifier, divided up among the foes you wish to slide.  You can apportion out these squares of movement however you wish, including applying all of them to one target, or differing amounts to multiple targets in range, as long as the sum total number of squares of forced movement you inflict is no greater than your CHA modifier.  If your charge attack misses, this activation provides no benefit.


: Scattering Charge cannot be activated in the same charge attack action as another rage power which is activated on a charge attack action.
: Scattering Charge cannot be activated in the same charge attack action as another rage power which is activated on a charge attack action.


| Addtl-Fury = For each additional point of fury you spend, you deal damage to any creature slid equal to 2 points per square each creature is slid by Scattering Charge.  The damage dealt to the creature is based on the number of squares you intend to slide it, even if it falls [[Prone]] to avoid moving the full distance.


| Prog1 = -
| Prog1 = -


| Prog2 = If your charge attack hits, Scattering Charge can be applied to any creatures within 15 feet of your charge target.
| Prog2 = If your charge attack hits, Scattering Charge can be applied to any creatures within a 15-foot radius of your charge target's space.


| Prog3 = For each additional point of fury you spend, you deal damage to any creature slid equal to 5 points per square each creature is slid by Scattering Charge (instead of 2).  The damage dealt to the creature is based on the number of squares you intend to slide it, even if it falls [[Prone]] to avoid moving the full distance.
| Prog3 = You deal damage to any creature slid equal to 5 points per square each creature is slid by Scattering Charge.  The damage dealt to the creature is based on the number of squares you intend to slide it, even if it falls [[Prone]] to avoid moving the full distance.  This damage cannot be reduced by DR or ER.


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Latest revision as of 15:24, 1 January 2020


Scattering Charge (Su)

Requires: Barbarian 11, Feral Mien
Benefit: Once per round as part of a Charge attack action, you can scatter your foes, demolishing their defensive lines. If your charge attack hits the target, in addition to dealing your normal charge damage, you may also slide your charge target, and/or any other enemy creatures adjacent to your charge target. You may slide these foes a total number of squares equal to your CHA modifier, divided up among the foes you wish to slide. You can apportion out these squares of movement however you wish, including applying all of them to one target, or differing amounts to multiple targets in range, as long as the sum total number of squares of forced movement you inflict is no greater than your CHA modifier. If your charge attack misses, this activation provides no benefit.
Scattering Charge cannot be activated in the same charge attack action as another rage power which is activated on a charge attack action.

Progression:

  • 11th Level: -
  • 21st Level: If your charge attack hits, Scattering Charge can be applied to any creatures within a 15-foot radius of your charge target's space.
  • 31st Level: You deal damage to any creature slid equal to 5 points per square each creature is slid by Scattering Charge. The damage dealt to the creature is based on the number of squares you intend to slide it, even if it falls Prone to avoid moving the full distance. This damage cannot be reduced by DR or ER.