Seafoam Foundation

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Seafoam-1.png

Seafoam Foundation

Armor Slot Item - Transmutation Aura

Magical Seafoam is a prosaic item, appearing as an innocuous, almost invisible patch of foamy bubbles somewhere on the wearer's skin. Due to the nature of the item, requiring constant contact with the owners outer integument at all times, a Seafoam Foundation is not compatible with armor of any sort, mundane or magical, and indeed is 'worn' in the Armor slot of the body. This means that a Seafoam Foundation, simple as it may be, is quite a useful item as it can be worn with many other items. Granted, those martial sorts who like armor will almost never find any use for a Seafoam Foundation, as they value their armor far too highly, but the less-hardened sorts often find Seafoam to be extremely useful.

Seafoam is applied to the skin, filling the armor slot, and while it is being worn the user always appears slightly translucent, and their form may appear to waver or ripple, ever-so-slightly, and small patches of sudsy foam may appear to drift across the backs of their hands, arms, necks, faces, etc. Seafoam Foundation is not exceptionally obvious, but it is not natively concealed, either.

Applying a Seafoam Foundation to a person takes very little time, but it must be worn for a day before the effects are felt, as the foam must be attuned to the wearer's body before it takes effect. While worn, Seafoam encumbers the wearer equal to several pounds of weight, mainly due to all their other items and even clothing being slippery and awkward atop their now slightly-fluid skin.

The owner of this magic item must wear it continuously for 24 hours to attune it to their aura, and until that time has passed, it provides no benefits to the wearer.

Seafoam Foundation +1   [link]  [edit]

Cost: 7,500 gp
Weight: 5 lbs.
The Seafoam Foundation +1 adds a +1 Resistance Bonus to all saving throws made by an attuned wearer. It also grants a Lesser Swim speed of 20 feet, or it adds +20 feet to the wearer's lesser or greater swim speed, if they already possess such a movement type from some other source.
Creation: Creator (Feat), Bailiwick Check (DC 20 (10 + double CL)), Languid remnant, An item symbolic of the enchantment, 3,750 gp (minus cost of symbolic item).

Seafoam Foundation +2   [link]  [edit]

Cost: 20,000 gp
Weight: 7 lbs.
The Seafoam Foundation +2 adds a +2 Resistance Bonus to all saving throws made by an attuned wearer. It also grants a Lesser Swim speed of 20 feet, or it adds +20 feet to the wearer's lesser or greater swim speed, if they already possess such a movement type from some other source.

The Seafoam Foundation +2 allows the wearer to Breathe Water, which means they are never subject to the Drowning rules and do not have to hold their breath when moving while submersed in any eligible liquid. The GM adjudicates any unusual circumstances.

Creation: Creator (Feat), Bailiwick Check (DC 28 (10 + double CL)), Pale remnant, An item symbolic of the enchantment, 10,000 gp (minus cost of symbolic item).

Seafoam Foundation +3   [link]  [edit]

Cost: 37,500 gp
Weight: 9 lbs.
The Seafoam Foundation +3 adds a +3 Resistance Bonus to all saving throws made by an attuned wearer. It also grants a Lesser Swim speed of 30 feet, or it adds +30 feet to the wearer's lesser or greater swim speed, if they already possess such a movement type from some other source.

The Seafoam Foundation +3 allows the wearer to Breathe Water, which means they are never subject to the Drowning rules and do not have to hold their breath when moving while submersed in any eligible liquid. The GM adjudicates any unusual circumstances.

Creation: Creator (Feat), Bailiwick Check (DC 34 (10 + double CL)), Pale remnant, An item symbolic of the enchantment, 18,750 gp (minus cost of symbolic item).

Seafoam Foundation +4   [link]  [edit]

Cost: 96,500 gp
Weight: 10 lbs.
The Seafoam Foundation +4 adds a +4 Resistance Bonus to all saving throws made by an attuned wearer. It also grants a Lesser Swim speed of 40 feet, or it adds +40 feet to the wearer's lesser or greater swim speed, if they already possess such a movement type from some other source.

The Seafoam Foundation +4 allows the wearer to Breathe Water, which means they are never subject to the Drowning rules and do not have to hold their breath when moving while submersed in any eligible liquid. The GM adjudicates any unusual circumstances.

Creation: Creator (Feat), Bailiwick Check (DC 42 (10 + double CL)), Bright remnant, An item symbolic of the enchantment, 48,250 gp (minus cost of symbolic item).

Seafoam Foundation +5   [link]  [edit]

Cost: 240,000 gp
Weight: 11 lbs.
The Seafoam Foundation +5 adds a +4 Resistance Bonus to all saving throws made by an attuned wearer. It also grants a Lesser Swim speed of 50 feet, or it adds +50 feet to the wearer's lesser or greater swim speed, if they already possess such a movement type from some other source.

The Seafoam Foundation +5 allows the wearer to Breathe Water, which means they are never subject to the Drowning rules and do not have to hold their breath when moving while submersed in any eligible liquid. The GM adjudicates any unusual circumstances.

The Seafoam Foundation +5 conveys the power Body of Water to the attuned wearer, which allows them to Squeeze as if they were one size category smaller without penalty. In addition, once per day, the attuned wearer of a Seafoam Foundation may declare that they take no additional damage from a confirmed critical hit. Note that this does not stop them from being hit by a critical threat, but if that threat is confirmed, they take only normal damage as if the critical threat had not confirmed.
Creation: Creator (Feat), Bailiwick Check (DC 48 (10 + double CL)), Bright remnant, An item symbolic of the enchantment, 120,000 gp (minus cost of symbolic item).

Seafoam Foundation +6   [link]  [edit]

Cost: 755,000 gp
Weight: 11 lbs.
The Seafoam Foundation +6 adds a +5 Resistance Bonus to all saving throws made by an attuned wearer. It also grants a Greater Swim speed of 60 feet, or it adds +60 feet to the wearer's lesser or greater swim speed, if they already possess such a movement type from some other source.

The Seafoam Foundation +6 allows the wearer to Breathe Water, which means they are never subject to the Drowning rules and do not have to hold their breath when moving while submersed in any eligible liquid. The GM adjudicates any unusual circumstances.

The Seafoam Foundation +6 conveys the power Body of Water to the attuned wearer, which allows them to Squeeze as if they were one size category smaller without penalty. In addition, up to three times per day, the attuned wearer of a Seafoam Foundation may declare that they take no additional damage from a confirmed critical hit. Note that this does not stop them from being hit by a critical threat, but if that threat is confirmed, they take only normal damage as if the critical threat had not confirmed.
Creation: Creator (Feat), Epic Creator (Feat), Bailiwick Check (DC 56 (10 + double CL)), Intense remnant, An item symbolic of the enchantment, 377,500 gp (minus cost of symbolic item).

Seafoam Foundation +7   [link]  [edit]

Cost: 2,300,000 gp
Weight: 14 lbs.
The Seafoam Foundation +7 adds a +6 Resistance Bonus to all saving throws made by an attuned wearer. It also grants a Greater Swim speed of 70 feet, or it adds +70 feet to the wearer's lesser or greater swim speed, if they already possess such a movement type from some other source.

The Seafoam Foundation +7 allows the wearer to Breathe Water, which means they are never subject to the Drowning rules and do not have to hold their breath when moving while submersed in any eligible liquid. The GM adjudicates any unusual circumstances.

The Seafoam Foundation +7 conveys the power Body of Water to the attuned wearer, which allows them to Squeeze as if they were one size category smaller without penalty. In addition, up to five times per day, the attuned wearer of a Seafoam Foundation may declare that they take no additional damage from a confirmed critical hit. Note that this does not stop them from being hit by a critical threat, but if that threat is confirmed, they take only normal damage as if the critical threat had not confirmed.
Creation: Creator (Feat), Epic Creator (Feat), Bailiwick Check (DC 64 (10 + double CL)), Blazing remnant, An item symbolic of the enchantment, 1,150,000 gp (minus cost of symbolic item).

Seafoam Foundation +8   [link]  [edit]

Cost: 5,450,000 gp
Weight: 17 lbs.
The Seafoam Foundation +8 adds a +7 Resistance Bonus to all saving throws made by an attuned wearer. It also grants a Greater Swim speed of 80 feet, or it adds +80 feet to the wearer's lesser or greater swim speed, if they already possess such a movement type from some other source, whichever the wearer prefers.

The Seafoam Foundation +8 allows the wearer to Breathe Water, which means they are never subject to the Drowning rules and do not have to hold their breath when moving while submersed in any eligible liquid. The GM adjudicates any unusual circumstances.

The Seafoam Foundation +8 conveys the power Body of Water to the attuned wearer, which allows them to Squeeze as if they were one size category smaller without penalty. In addition, up to three times per encounter, the attuned wearer of a Seafoam Foundation may declare that they take no additional damage from a confirmed critical hit. Note that this does not stop them from being hit by a critical threat, but if that threat is confirmed, they take only normal damage as if the critical threat had not confirmed.
Creation: Creator (Feat), Epic Creator (Feat), Bailiwick Check (DC 70 (10 + double CL)), Blazing remnant, An item symbolic of the enchantment, 2,725,000 gp (minus cost of symbolic item).

Seafoam Foundation +9   [link]  [edit]

Cost: 16,550,000 gp
Weight: 20 lbs.
The Seafoam Foundation +9 adds a +8 Resistance Bonus to all saving throws made by an attuned wearer. It also grants a Greater Swim speed of 90 feet, or it adds +90 feet to the wearer's lesser or greater swim speed, if they already possess such a movement type from some other source, whichever the wearer prefers.

The Seafoam Foundation +9 allows the wearer to Breathe Water, which means they are never subject to the Drowning rules and do not have to hold their breath when moving while submersed in any eligible liquid. The GM adjudicates any unusual circumstances.

The Seafoam Foundation +9 conveys the power Body of Water to the attuned wearer, which allows them to Squeeze as if they were one size category smaller without penalty. In addition, the attuned wearer of Seafoam may declare that they take no additional damage from any confirmed critical hit they are subjected to. Note that this does not stop them from being hit by a critical threat, but if that threat is confirmed, they take only normal damage as if the critical threat had not confirmed.
Creation: Creator (Feat), Epic Creator (Feat), Bailiwick Check (DC 78 (10 + double CL)), Prime remnant, An item symbolic of the enchantment, 8,275,000 gp (minus cost of symbolic item).