Shot on the Run (Feat): Difference between revisions

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{{Template:Feats


{{Template:Feats
| Category=[[Category:Ranged]][[Category:Intrepid Tier (6-10)]][[Category:Alchemist Feats]][[Category:Barbarian Feats]][[Category:Bard Feats]][[Category:Brawler Feats]][[Category:Cleric Feats]][[Category:Druid Feats]][[Category:Fighter Feats]][[Category:Monk Feats]][[Category:Paladin Feats]][[Category:Partisan Feats]][[Category:Prowler Feats]][[Category:Ranger Feats]][[Category:Rogue Feats]][[Category:Sorcerer Feats]][[Category:Warlord Feats]][[Category:Wizard Feats]]
| Category=
| Flavor=
| Prerequisites=
| Benefit=
}}


| Flavor=You can move, fire a ranged weapon, and move again before your foes can react.


| Prerequisites=<onlyinclude>{{#ifeq:{{{transcludesection|Prerequisites}}}
| Prerequisites|Level 6, [[Dodge (Feat)]], [[Mobility (Feat)]], [[Weapon Focus (Feat)]]
}}</onlyinclude>


| Unlocks=<onlyinclude>{{#ifeq:{{{transcludesection|Unlocks}}}
| Unlocks| [[Parting Shot (Feat)]]
}}</onlyinclude>


=== Shot on the Run ===
| Benefit=As a full-round action, you can move up to your speed and make a single ranged attack (including thrown or projectile weapons, magic items, or casting a Ray spell, but NOT an AOE spell) at any point during your movement, as long as you chose that weapon type with your Weapon Focus feat. This may be used to leave cover, attack, and move back into cover.


You can move, fire a ranged weapon, and move again before your foes can react.


'''Prerequisites''': Dex 13, [[Dodge]], [[Mobility]], [[Point-Blank Shot]], base attack bonus +4.
'''Normal''': You cannot move before and after an attack with a ranged attack.




'''Benefit''': As a full-round action, you can move up to your speed and make a single ranged attack at any point during your movement.
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc|Make ranged attack at any point during movement
}}</onlyinclude>


'''Normal''': You cannot move before and after an attack with a ranged weapon.
}}

Latest revision as of 20:40, 16 July 2022


You can move, fire a ranged weapon, and move again before your foes can react.

Prerequisites: Level 6, Dodge (Feat), Mobility (Feat), Weapon Focus (Feat)

Related: Parting Shot (Feat)

Benefit: As a full-round action, you can move up to your speed and make a single ranged attack (including thrown or projectile weapons, magic items, or casting a Ray spell, but NOT an AOE spell) at any point during your movement, as long as you chose that weapon type with your Weapon Focus feat. This may be used to leave cover, attack, and move back into cover.


Normal: You cannot move before and after an attack with a ranged attack.