Skills

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Skills

This is a comprehensive listing of the skills in Epic Path. Many of these skills are unchanged from Pathfinder, with the exception of Diplomacy, Linguistics and Stealth.

Skills represent some of the most basic and yet most fundamental abilities your character possesses. As your character advances in level, he can gain new skills and improve his existing skills dramatically. This section describes each skill, including common uses and typical modifiers. Characters can sometimes use skills for purposes other than those noted here, at the GM's discretion.

Skill Key Ability Untrained Armor Check Penalty Alc Bbn Brd Brw Clr Dru Ftr Mnk Pal Prl Rgr Rog Src Wld Wiz
Acrobatics Dex Yes Yes
Appraise Int Yes -
Bluff Cha Yes -
Climb Str Yes Yes
Craft Int Yes -
Diplomacy Cha Yes -
Disable Device Dex No Yes
Disguise Cha Yes -
Escape Artist Dex Yes Yes
Fly Dex Yes Yes
Handle Animal Cha No -
Heal Wis Yes -
Intimidate Cha Yes -
Knowledge (Arcana) Int No -
Knowledge (Deep History) Int No -
Knowledge (Dungeoneering) Int No -
Knowledge (Engineering) Int No -
Knowledge (Geography) Int No -
Knowledge (History) Int No -
Knowledge (Local) Int No -
Knowledge (Nature) Int No -
Knowledge (Nobility) Int No -
Knowledge (Planes) Int No -
Knowledge (Religion) Int No -
Linguistics Int No -
Perception Wis Yes -
Perform Cha Yes -
Profession Wis No -
Ride Dex Yes Yes
Sense Motive Wis Yes -
Sleight of Hand Dex No Yes
Spellcraft Int No -
Stealth Dex Yes Yes
Survival Wis Yes -
Swim Str Yes Yes
Use Magic Device Cha No -