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  • ...istoric throwbacks, memorable boss monsters, or even signify some terrible alchemical experiment gone wrong. In more fanciful campaigns, maybe creatures are infe
    23 KB (1,976 words) - 19:22, 21 May 2022
  • ...tter, and if the whole 'whirring gears and clicks' thing isn't your style, alchemical objects are your best bet. There are also weird hybrids between clockwork and alchemical out there, like the rogue clockwork agents that infest certain parts of the
    67 KB (7,288 words) - 23:36, 24 October 2023
  • ...s creatures that are incredibly quick with their hands. This may be due to alchemical enhancements, magic from the Plane of Air, a terrible drug, religious madne === [[Alchemical Waxwork]] ===
    58 KB (9,898 words) - 18:57, 16 March 2024
  • ...o small items in one hand at the same time (e.g. dagger plus a potion, two alchemical items, careen plus siangham, etc). You may choose which item to use each ro ...titutes a small item is up to the GM, but generally includes any potion or alchemical item, or any weapon with the [[Concealable (Quality)|Concealable]] quality.
    53 KB (9,017 words) - 18:51, 26 August 2023
  • ...m other Animated Objects due to their advanced instructions and the use of alchemical elements to allow them to self-replicate, which is...a dangerous ability. ...such attempts have failed. All studies of the clockwork construction and alchemical agents used indicate that the telepathy shouldn't exist at all.
    65 KB (7,341 words) - 22:28, 7 January 2023
  • ...determined set of analog instructions, hard-coded into their gearworks and alchemical organs. These instructions can be nested and crosslinked and given so many | Subtype | Alchemical
    66 KB (7,439 words) - 21:21, 4 February 2023
  • ...esponse to an Ice Age. Searing may be gifted by some Mage, or represent an alchemical potion they've poured over their heads and lit up before a battle. Maybe th
    23 KB (2,113 words) - 20:59, 21 May 2022
  • ...a Muse, so their voices are cracking shrieks, or maybe they are wearing an alchemical bagpipe. Clockworks, Constructs, Golems, all can have this pattern to repre
    24 KB (2,148 words) - 21:06, 21 May 2022
  • ...a cloud of psychic flames emitted by their mutated brains, or perhaps some alchemical terror that smites down foes and attackers. Maybe they have some sentient t
    24 KB (2,181 words) - 16:11, 16 February 2021
  • ...Earth Elementals can become Tar Elementals, or creatures can be covered in alchemical glue they poured over themselves. Maybe there was a weird experiment, and n
    24 KB (2,257 words) - 19:01, 29 May 2022
  • ...d half-ghost hybrids, or just a pack of gnolls who got their hands on some alchemical goodies. It is also commonly used to signify a group of monsters who have s
    24 KB (2,254 words) - 04:45, 17 May 2022
  • ===Alchemical Dirigible (Passage Per Mile)===
    32 KB (5,562 words) - 19:24, 21 September 2019
  • ...ul Creature is a devotee of some emotional God of Rage, or they have drunk alchemical drafts to enflame their ire. Perhaps their local culture inculcates such fu
    24 KB (2,265 words) - 14:56, 15 May 2022
  • ...t''' — Crafting of alchemical devices and admixtures. Does not cover alchemical bombs or tinctures (and other class-specific items/tasks).
    27 KB (4,030 words) - 15:20, 26 May 2021
  • ..., mutations, un-known horrors, chaos-spawned monstrosities, the results of Alchemical or Sorcerous experiments, all these are things that can be modeled with the
    25 KB (2,251 words) - 19:34, 14 May 2022
  • ...society. A vast graveyard may be haunted by Unkind Specters, or some awful alchemical mistake may have invested the water supply in the sewers of a city with acc
    25 KB (2,384 words) - 21:32, 21 May 2022
  • ..., but have no effect until consumed. These items include potions, scrolls, alchemical creations and ammunition.
    14 KB (2,280 words) - 20:58, 30 November 2019
  • | Ability-3-Description = Bandits often have special alchemical brews they use in their attacks. One of the most common ones is their nasty | Ability-5-Description = Another of the alchemical nasties that Bandits of this might have access to is a nail that multiplies
    74 KB (8,640 words) - 21:50, 11 February 2023
  • | Ability-3-Description = Bandits often have special alchemical brews they use in their attacks. One of the most common ones is their nasty | Ability-5-Description = Another of the alchemical nasties that Bandits of this might have access to is a nail that multiplies
    75 KB (8,781 words) - 17:20, 7 April 2024
  • | align="left" | Sanguine Alchemical Ooze Swarm || || 3 || || Swarm | align="left" | Melancholic Alchemical Ooze Swarm || || 4 || || Swarm
    113 KB (11,493 words) - 22:27, 21 October 2023
  • ...t weapons, shields, rods, staffs, wands, musical instruments, potions, and alchemical items all use one (or both) of the wielded slots, choosing what item a char
    20 KB (3,453 words) - 20:26, 23 April 2024
  • ...ons, and arcane-based potions might require a different shop. Scrolls and alchemical items might also be present in the shop, or they might not. Often, the lar
    18 KB (2,966 words) - 18:22, 12 May 2024
  • ...lock so it cannot be opened, turning road signs the wrong way, altering an alchemical clock to run faster or slower, or even altering a sextant or compass to giv
    20 KB (3,251 words) - 21:09, 12 February 2022
  • Alchemical Stonebow Bullets
    15 KB (2,681 words) - 18:33, 25 March 2019
  • ...uccessfully catches the attack, it is interrupted and lost unless it is an alchemical bomb or effect, in which case it effects the giant which caught it. Using t
    72 KB (8,253 words) - 21:44, 11 February 2023
  • ...uccessfully catches the attack, it is interrupted and lost unless it is an alchemical bomb or similar effect, in which case it affects the giant that caught it.
    68 KB (8,025 words) - 21:37, 4 February 2023
  • ...uccessfully catches the attack, it is interrupted and lost unless it is an alchemical bomb or effect, in which case it affects the giant that caught it. Using th
    68 KB (7,960 words) - 21:23, 9 May 2022
  • ...uccessfully catches the attack, it is interrupted and lost unless it is an alchemical bomb or effect, in which case it effects the giant which caught it. Using t
    72 KB (8,255 words) - 21:52, 11 February 2023
  • ...that catching a projectile this way is a violent action that will set off alchemical bombs and similarly volatile items. ...ccessfully catches the attack, causing the attack to fail, unless it is an alchemical bomb or effect, in which case it effects the giant that caught it. Using th
    73 KB (8,407 words) - 21:53, 4 February 2023
  • ...uccessfully catches the attack, it is interrupted and lost unless it is an alchemical bomb or effect, in which case it effects the giant which caught it. Using t
    75 KB (8,642 words) - 21:24, 11 February 2023
  • ...m another race, either through magical means, ancestral breeding programs, alchemical transfusions, or even through the use of forbidden blood subsumption ritual
    18 KB (2,964 words) - 15:53, 4 August 2021
  • ...uccessfully catches the attack, it is interrupted and lost unless it is an alchemical bomb or effect, in which case it effects the giant which caught it. Using t
    70 KB (8,300 words) - 09:56, 3 May 2022
  • ..., shields, rods, staffs, wands, banners, musical instruments, potions, and alchemical items all use one (or both) of the wielded slots, choosing what item a char
    24 KB (3,932 words) - 01:09, 18 October 2023
  • ...uccessfully catches the attack, it is interrupted and lost unless it is an alchemical bomb or effect, in which case it effects the giant which caught it. Using t
    77 KB (9,069 words) - 21:38, 11 February 2023
  • ...uccessfully catches the attack, it is interrupted and lost unless it is an alchemical bomb or effect, in which case it effects the giant which caught it. Using t
    77 KB (9,084 words) - 21:45, 11 February 2023
  • | Failure = The spell is written in such a way that you cannot work out the alchemical equivalents. You do not gain access to this extract.
    24 KB (3,940 words) - 22:06, 18 January 2020
  • ...uccessfully catches the attack, it is interrupted and lost unless it is an alchemical bomb or effect, in which case it effects the giant which caught it. Using t
    78 KB (9,397 words) - 21:38, 11 February 2023
  • ...with violence at the drop of a hat. Or, say, the drop of an ether-powered alchemical wall-press. If Gnomes make it to adulthood, around the age of forty, they
    19 KB (3,214 words) - 16:14, 7 April 2024
  • ...tifying a martial item, such as weapons, armor, ammunition, damage-dealing alchemical item, etc., decreases the DC by -4
    25 KB (4,156 words) - 15:12, 26 May 2021
  • ...uccessfully catches the attack, it is interrupted and lost unless it is an alchemical bomb or effect, in which case it effects the giant which caught it. Using t
    79 KB (9,393 words) - 21:51, 11 February 2023
  • ...uccessfully catches the attack, it is interrupted and lost unless it is an alchemical bomb or effect, in which case it effects the giant which caught it. Using t
    79 KB (9,513 words) - 21:48, 11 February 2023
  • ...be nigh unstoppable, a fact that the Watches overcome with mancatchers and alchemical tangles. Most Berzerkers stay out in the Great Grass Sea, but a number of o
    20 KB (3,362 words) - 10:45, 20 April 2019
  • ...to halt traffic altogether. Each tower is outfitted with between 2 and 4 alchemical signaling fires on their tops, allowing fast communications between the tow : The alchemical street lights and many of the more complex locks and mechanical devices use
    41 KB (6,980 words) - 03:04, 17 December 2016
  • | RangedAtkName = Alchemical Bomb
    58 KB (6,329 words) - 20:57, 10 May 2021
  • ...dvantageous to the character, but training animals blow themselves up with alchemical fire is likely to get people so mad they want to throw red paint on your ba
    35 KB (5,980 words) - 00:46, 11 September 2022
  • | Ability-1-Description = Goblins can throw a ball of alchemical goo at nearby enemies which explodes on contact. The goblin rolls a ranged
    59 KB (6,507 words) - 21:22, 10 May 2021
  • | Description | Flesh Golems are alchemical horrors usually created by people who should probably know better. As all
    62 KB (6,855 words) - 21:18, 4 February 2023
  • ...often grand, beautifully decorated with expensive artwork and tapestries, alchemical chandeliers and imported or heirloom furniture. The clothing is similarly
    27 KB (4,732 words) - 08:44, 12 May 2021
  • | Description | Gricks are wormlike alchemical abominations which were created eons ago by the same kind of madmen that th
    61 KB (6,770 words) - 22:30, 7 January 2023
  • ...very unwilling sources of light and warmth in castles and cities, bound to alchemical devices to provide steam and flux, even bound to necromantic constructs suc
    63 KB (7,069 words) - 21:25, 11 February 2023
  • ...scription = Among a typical group of wildling assassins, there is a single alchemical bomb, in the possession of whichever Assassin the GM chooses, which is typi
    68 KB (7,441 words) - 07:25, 13 January 2023
  • ...tioning can have a major effect, they will often withhold the use of their alchemical boomsticks until they can get close to their foes, and with their Bandy leg
    68 KB (7,484 words) - 22:26, 7 January 2023
  • ...xperienced and cagey. Regardless of their other abilities, they keep a few alchemical goodies tucked away for...emergencies.
    69 KB (7,629 words) - 22:21, 7 January 2023
  • ...your daily purchase limit. However, if the shop doesn't carry scrolls or alchemical items, you would have to go elsewhere to get those, and that purchase would
    46 KB (7,371 words) - 01:06, 18 October 2023
  • | Ability-3-Description = Bandits often have special alchemical brews they use in their attacks. One of the most common ones is their nasty
    72 KB (7,971 words) - 22:22, 7 January 2023
  • | Ability-3-Description = Bandits often have special alchemical brews they use in their attacks. One of the most common ones is their nasty
    71 KB (8,175 words) - 21:55, 4 February 2023
  • ...Cruciate, or Longreach). The arrow can be all wood, or tipped with steel, alchemical silver, or cold iron. Additionaly, it is able to create 5 Adamantine-tipped
    32 KB (5,287 words) - 17:58, 22 January 2022
  • ...gically or alchemically powered. Such vehicles often have complex magical/alchemical devices and inscriptions, and tend to be centrally powered by one or more m
    68 KB (11,293 words) - 16:32, 6 August 2019
  • ...can be used to handle red-hot metal without tongs or gloves, or can chill alchemical ingredients for perfect usage. This lends +2 on skill checks where the spel
    131 KB (22,630 words) - 14:49, 16 October 2021
  • ...nd is designed to prevent the packrat min-maxers out there from buying 200 Alchemical Fires to burn down towns with. With the Encumbrance rules in place, you can ...ling with. Noisome sewers filled with especially vile sewage, huge vats of alchemical elixirs, moats of blood, tinkling fountains filled with acid, rivers of pus
    125 KB (21,167 words) - 16:12, 2 March 2024
  • ...than Acrobatics or Handle Animal. Perhaps one player needs to disable an alchemical bomb rigged to explode, while another needs to try to toss a few of the kin
    76 KB (13,193 words) - 16:51, 29 August 2023
  • ...ion (and depending upon the campaign setting), some [[Lay Magic]] items, [[Alchemical Creations]] (e.g. Alchemist's Fire or Tanglefoot bags) and [[Magic Potions]
    94 KB (15,577 words) - 17:19, 16 March 2024

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