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  • | [[Acid Splash (Sorcerer/Wizard Spell)|Acid Splash]] | [[Bleed (Sorcerer/Wizard Spell)|Bleed]]
    4 KB (482 words) - 13:58, 5 November 2022
  • Template:Spell <!-- Spell Level -->
    4 KB (542 words) - 15:22, 7 February 2020
  • ...alf of the amount that the direct target is healed. A healing bomb damages undead creatures instead of healing them. | ShortDesc|When you create a bomb, you can choose to have it heal damage instead of dealing it.
    2 KB (284 words) - 13:34, 21 November 2019
  • | [[Accursed Glare (Sorcerer/Wizard Spell)|Accursed Glare]] | [[Adjustable Disguise (Sorcerer/Wizard Spell)|Adjustable Disguise]]
    11 KB (1,443 words) - 19:16, 20 May 2023
  • | [[Bleed (Cleric Spell)|Bleed]] | [[Create Water (Cleric Spell)|Create Water]]
    16 KB (2,024 words) - 13:13, 6 November 2022
  • <!-- USE THIS TEMPLATE TO CREATE ITEMS THAT ARE NOT PART OF A FAMILY (i.e. SINGLE ITEMS)... ...ion]] to cast a [[Cure Serious Wounds (Cleric Spell)|Cure Serious Wounds]] spell, using up one charge from the rod.
    4 KB (562 words) - 01:57, 23 February 2022
  • <!-- USE THIS TEMPLATE TO CREATE ITEMS THAT ARE NOT PART OF A FAMILY (i.e. SINGLE ITEMS)... ...action]] to cast a [[Cure Light Wounds (Cleric Spell)|Cure Light Wounds]] spell, using up one charge from the rod.
    4 KB (562 words) - 01:56, 23 February 2022
  • <!-- USE THIS TEMPLATE TO CREATE ITEMS THAT ARE NOT PART OF A FAMILY (i.e. SINGLE ITEMS)... ...n]] to cast a [[Cure Moderate Wounds (Cleric Spell)|Cure Moderate Wounds]] spell, using up one charge from the rod.
    4 KB (562 words) - 01:56, 23 February 2022
  • <!-- USE THIS TEMPLATE TO CREATE ITEMS THAT ARE NOT PART OF A FAMILY (i.e. SINGLE ITEMS)... ...n]] to cast a [[Cure Critical Wounds (Cleric Spell)|Cure Critical Wounds]] spell, using up one charge from the rod.
    4 KB (562 words) - 01:57, 23 February 2022
  • ...the Joybringers, but the difference is profound. The Joybringers exist to create happiness all around them, while the Revelers exist to destroy sorrow. The 2 +2 +0 +3 +3 Turn Undead +1 level of existing Cleric class
    9 KB (1,504 words) - 13:54, 28 November 2019
  • ...ll. The more distracting the interruption and the higher the level of the spell you are trying to cast, the higher the DC. :* to cast a spell while threatened by an enemy in combat
    26 KB (4,200 words) - 00:45, 11 September 2022
  • | [[Adhesive Spittle (Sorcerer/Wizard Spell)|Adhesive Spittle]] | [[Adjuring Step (Sorcerer/Wizard Spell)|Adjuring Step]]
    13 KB (1,785 words) - 13:09, 6 November 2022
  • ...r. If you are attacked by creatures that are immune to fear (such as most undead, constructs, mindless creatures, etc.), this bonus does not apply. ...class feature (if you have it) to improve the circle damage of a different spell.
    21 KB (3,161 words) - 14:53, 28 October 2021
  • ...ow the rules below. If the placement rules in the description text of the spell or effect differ from the rules listed below, refer to that description rat ...t a number of spells, such as [[Burning Hand of the Magus (Sorcerer/Wizard Spell)|Burning Hand of the Magus]], also use this area of effect.
    13 KB (2,313 words) - 14:38, 11 September 2022
  • '''Skills '''Acrobatics +3, Appraise +8, Craft (alchemy) +10 (+14 to create alchemical items), Disable Device +4, Movement +6, Heal +4, Knowledge (arca ...Sack (empty), Scroll case (4 @ 0 lbs), Sewing needle (3), Smoked goggles, Spell component pouch, String or twine (4), 18 GP, 4 SP, 4 CP
    6 KB (794 words) - 19:47, 20 April 2019
  • ...a result, the motivations of Vampires are more complex than the Destroying Undead or the Eaters. ...ike the happy whirl of social life, they enjoy the company of others, both undead and living alike. Vampires want to make more Vampires, it is an erotic par
    64 KB (7,233 words) - 21:21, 11 February 2023
  • ...a result, the motivations of Vampires are more complex than the Destroying Undead or the Eaters. ...ike the happy whirl of social life, they enjoy the company of others, both undead and living alike. Vampires want to make more Vampires, it is an erotic par
    69 KB (8,101 words) - 19:02, 6 April 2024
  • ...a result, the motivations of Vampires are more complex than the Destroying Undead or the Eaters. ...ike the happy whirl of social life, they enjoy the company of others, both undead and living alike. Vampires want to make more Vampires, it is an erotic par
    69 KB (8,026 words) - 21:50, 4 February 2023
  • ...a result, the motivations of Vampires are more complex than the Destroying Undead or the Eaters. ...ike the happy whirl of social life, they enjoy the company of others, both undead and living alike. Vampires want to make more Vampires, it is an erotic par
    67 KB (7,842 words) - 19:00, 6 April 2024
  • ...be ever-so-slightly glowing. Of course, Barani dislike darkness, and can create their own light at will, so good luck in ever observing this eerie phenomen Barani tend to be quite fearless and have potent abilities against Undead. It should come as no surprise that the race with the celestial Spark cont
    14 KB (2,414 words) - 05:36, 3 March 2024
  • ...a result, the motivations of Vampires are more complex than the Destroying Undead or the Eaters. ...ike the happy whirl of social life, they enjoy the company of others, both undead and living alike. Vampires want to make more Vampires, it is an erotic par
    66 KB (7,553 words) - 19:08, 6 April 2024
  • ...a result, the motivations of Vampires are more complex than the Destroying Undead or the Eaters. ...ike the happy whirl of social life, they enjoy the company of others, both undead and living alike. Vampires want to make more Vampires, it is an erotic par
    68 KB (7,774 words) - 19:02, 6 April 2024
  • | Description | Wights are another type of undead that resemble zombies, but like Mohrgs, Wights have the burning light of in ...twisted opposites, each one dark and horrible. Where Mohrgs are Corrupting undead, and seek to lie low, build their strength, and issue forth in a terrible w
    64 KB (7,139 words) - 21:35, 4 February 2023
  • ...abomination. An Atropal incursion is usually discovered when the army of undead they generate simply by existing goes on a rampage. Atropal never negotiate Atropal are both undead, and constructs. Atropal are made things, you see, although the agency of
    77 KB (9,193 words) - 15:44, 6 May 2024
  • ...depending upon GM fiat, and incorporeal creatures are a bad fit. Wormskull Undead are completely possible, and if they were formerly mindless, the parasites ...uming the creatures brain and nervous system (or analog, if its a golem or undead), then filling the creature's cored-out body with hundreds or thousands of
    27 KB (2,645 words) - 19:28, 29 May 2022
  • ...needs the positive energy to glow and instead uses the positive energy to create a deadly aura of positive energy. ...manoid, Magical Beast, Monstrous Humanoid, Ooze, Outsider, Plant, Protean, Undead, Vermin -->
    59 KB (6,403 words) - 22:54, 11 January 2023
  • ...poreal, Magical Beast, Monstrous Humanoid, Ooze, Outsider, Plant, Protean, Undead, Vermin --> ...poreal, Magical Beast, Monstrous Humanoid, Ooze, Outsider, Plant, Protean, Undead, Vermin -->
    62 KB (6,700 words) - 03:14, 12 January 2023
  • | Type | Undead ...poreal, Magical Beast, Monstrous Humanoid, Ooze, Outsider, Plant, Protean, Undead, Vermin -->
    63 KB (7,066 words) - 01:41, 22 January 2023
  • ...nything) who is in need, at any time or place. When at temple, all priests create food and water everyday and give it away to all who wish it. They also act ...f that class would have gained (improved chance of controlling or rebuking undead, and so on). This essentially means that he adds the level of Philiate to t
    10 KB (1,750 words) - 00:07, 28 November 2019
  • Mummies are undead remnants of fallen kings, lesser gods, and greater spirits, whose bodies ha ...owers and worshipers, preferably after turning all of these followers into undead. Their need to command and rule outlives their bodies and follows them int
    74 KB (8,475 words) - 21:40, 11 February 2023
  • Wraiths are undead creatures of pure wrath, driven by an unspeakable hatred of all living thin | Type | Undead
    63 KB (6,880 words) - 03:53, 12 January 2023
  • | Type | Undead ...poreal, Magical Beast, Monstrous Humanoid, Ooze, Outsider, Plant, Protean, Undead, Vermin -->
    62 KB (6,868 words) - 21:48, 4 February 2023
  • ...rs that are ready to run, but there will always be a time when you need to create your own creatures for your campaign. We've tried to make this process as Some types of monsters, such as Oozes or Undead, have their own set of special defenses which apply to all members of their
    30 KB (4,729 words) - 10:50, 1 January 2021
  • ...than normal, and their hair is wispy and thin. Unlike magically reanimated undead such as skeletons and zombies, ghouls are not able to reintegrate themselve | Type | Undead
    63 KB (7,003 words) - 07:54, 13 January 2023
  • ...poreal, Magical Beast, Monstrous Humanoid, Ooze, Outsider, Plant, Protean, Undead, Vermin --> ...poreal, Magical Beast, Monstrous Humanoid, Ooze, Outsider, Plant, Protean, Undead, Vermin -->
    62 KB (6,855 words) - 21:18, 4 February 2023
  • ...k and act identically to skeleton soldiers. In fact, the necromancers who create them are counting on this to add an extra edge to their defender's efficacy ...humanoids, the broken remains of which are joined by the ritual's magic to create the skeleton's body and house the terrible magic they possess.
    64 KB (7,164 words) - 02:00, 22 January 2023
  • ...sacrifice of a fire elemental. For the sort of foul necromancers that can create an Inferno Skeleton, capturing a small fire elemental is child's play. Inf | Type | Undead
    65 KB (7,344 words) - 21:49, 4 February 2023
  • ...manoid, Magical Beast, Monstrous Humanoid, Ooze, Outsider, Plant, Protean, Undead, Vermin --> ...manoid, Magical Beast, Monstrous Humanoid, Ooze, Outsider, Plant, Protean, Undead, Vermin -->
    59 KB (6,387 words) - 23:24, 11 May 2022
  • ...erceive to have sinned in order to bring about enlightenment. They may be undead or constructs, as indicated by their nearly indestructible bodies, and impl ...poreal, Magical Beast, Monstrous Humanoid, Ooze, Outsider, Plant, Protean, Undead, Vermin -->
    70 KB (7,791 words) - 21:15, 11 February 2023
  • ...poreal, Magical Beast, Monstrous Humanoid, Ooze, Outsider, Plant, Protean, Undead, Vermin --> ...poreal, Magical Beast, Monstrous Humanoid, Ooze, Outsider, Plant, Protean, Undead, Vermin -->
    62 KB (6,903 words) - 21:27, 11 February 2023
  • ...manoid, Magical Beast, Monstrous Humanoid, Ooze, Outsider, Plant, Protean, Undead, Vermin --> ...manoid, Magical Beast, Monstrous Humanoid, Ooze, Outsider, Plant, Protean, Undead, Vermin -->
    60 KB (6,545 words) - 20:33, 10 May 2021
  • ...poreal, Magical Beast, Monstrous Humanoid, Ooze, Outsider, Plant, Protean, Undead, Vermin --> ...poreal, Magical Beast, Monstrous Humanoid, Ooze, Outsider, Plant, Protean, Undead, Vermin -->
    64 KB (7,215 words) - 21:26, 4 February 2023
  • ...ing. But a large minority of zombies develop into far worse things, their undead flesh warping and corrupting with negative power and stinking corruption. ...terrible additional maladies in the form of harmful spores, as if the vile undead monstrosity was not bad enough on its own.
    73 KB (8,106 words) - 18:23, 29 July 2023
  • ...poreal, Magical Beast, Monstrous Humanoid, Ooze, Outsider, Plant, Protean, Undead, Vermin --> ...poreal, Magical Beast, Monstrous Humanoid, Ooze, Outsider, Plant, Protean, Undead, Vermin -->
    61 KB (6,671 words) - 21:33, 4 February 2023
  • ...poreal, Magical Beast, Monstrous Humanoid, Ooze, Outsider, Plant, Protean, Undead, Vermin --> ...poreal, Magical Beast, Monstrous Humanoid, Ooze, Outsider, Plant, Protean, Undead, Vermin -->
    65 KB (7,322 words) - 21:35, 4 February 2023
  • Faint conjuration and faint divination; CL 5th; Forge Ring, create food and water, detect thoughts; Price 5,500 gp. ...ilure chance. Unlike with a normal tower shield, you can't use this shield spell for cover.
    32 KB (5,287 words) - 17:58, 22 January 2022
  • ...poreal, Magical Beast, Monstrous Humanoid, Ooze, Outsider, Plant, Protean, Undead, Vermin --> ...poreal, Magical Beast, Monstrous Humanoid, Ooze, Outsider, Plant, Protean, Undead, Vermin -->
    63 KB (6,988 words) - 01:43, 22 January 2023
  • ...erceive to have sinned in order to bring about enlightenment. They may be undead or constructs, as indicated by their nearly indestructible bodies, and impl ...poreal, Magical Beast, Monstrous Humanoid, Ooze, Outsider, Plant, Protean, Undead, Vermin -->
    69 KB (7,631 words) - 21:14, 11 February 2023
  • ...poreal, Magical Beast, Monstrous Humanoid, Ooze, Outsider, Plant, Protean, Undead, Vermin --> ...poreal, Magical Beast, Monstrous Humanoid, Ooze, Outsider, Plant, Protean, Undead, Vermin -->
    62 KB (6,916 words) - 21:54, 4 February 2023
  • ...poreal, Magical Beast, Monstrous Humanoid, Ooze, Outsider, Plant, Protean, Undead, Vermin --> ...poreal, Magical Beast, Monstrous Humanoid, Ooze, Outsider, Plant, Protean, Undead, Vermin -->
    62 KB (6,915 words) - 21:38, 11 February 2023

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