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  • {{SpellTableAid|Summon Monster I|Bar}} {{SpellTableAid|Hold Person|Bar}}
    8 KB (819 words) - 12:16, 30 May 2020
  • <!-- Spell Level --> <!-- Values: Integer (spell level if castable) or leave blank (if not available to listed class) -->
    4 KB (399 words) - 16:50, 3 May 2019
  • <!-- Spell Level --> <!-- Values: Integer (spell level if castable) or leave blank (if not available to listed class) -->
    4 KB (399 words) - 19:02, 29 June 2019
  • | Bonus-Spell-1 = Break | Bonus-Spell-2 = Expeditious Excavation
    7 KB (1,204 words) - 13:41, 21 October 2021
  • | [[Accursed Glare (Sorcerer/Wizard Spell)|Accursed Glare]] | [[Adjustable Disguise (Sorcerer/Wizard Spell)|Adjustable Disguise]]
    11 KB (1,443 words) - 19:16, 20 May 2023
  • ...f the environmental temperatures around it, making it quite comfortable to hold. ...action]] to cast a [[Planar Adaptation (Cleric Spell)|Planar Adaptation]] spell, using up one charge from the rod.
    7 KB (906 words) - 13:57, 16 January 2020
  • | [[Adhesive Spittle (Sorcerer/Wizard Spell)|Adhesive Spittle]] | [[Adjuring Step (Sorcerer/Wizard Spell)|Adjuring Step]]
    13 KB (1,785 words) - 13:09, 6 November 2022
  • | [[Bleed (Cleric Spell)|Bleed]] | [[Create Water (Cleric Spell)|Create Water]]
    16 KB (2,024 words) - 13:13, 6 November 2022
  • | Short-Desc| This creature looks very fit and agile, able to hold its breath and adapt to unusual fighting styles. Just put in the number you want to ADD to the existing monster's stats -->
    23 KB (2,042 words) - 18:40, 7 May 2022
  • ...have a dark blessing that inflicts fictive punishment to all whose tongues hold the wrong beliefs. Anything is possible! Just put in the number you want to ADD to the existing monster's stats -->
    25 KB (2,265 words) - 11:25, 21 May 2022
  • {{Template:Monster ...Optional: inserts hover text for the image. If left blank, will insert the monster's name. -->
    62 KB (6,700 words) - 03:14, 12 January 2023
  • ...ot in the initiative order for the remainder of the encounter (unless they hold their action again). Characters or creatures that [[ready an action]] do NO ...into the target monster's space, but it can also include moving up to the monster. This movement is considered forced movement, and normally doesn't provoke
    46 KB (7,646 words) - 20:05, 20 September 2022
  • {{Template:Monster ...Optional: inserts hover text for the image. If left blank, will insert the monster's name. -->
    64 KB (7,215 words) - 21:26, 4 February 2023
  • == Monster and [[NPC]] Poisons == ...han players do, since monsters and [[NPC]]s aren't heroes. In most cases, monster-based poisons are injury poisons that grant one or more saving throws. The
    21 KB (2,914 words) - 15:20, 26 May 2021
  • {{Template:Monster ...Optional: inserts hover text for the image. If left blank, will insert the monster's name. -->
    70 KB (7,791 words) - 21:15, 11 February 2023
  • {{Template:Monster ...ine the range of CR's this monster may be moved up and down in the Million Monster Machine.
    69 KB (7,631 words) - 21:14, 11 February 2023
  • {{Template:Monster ...Optional: inserts hover text for the image. If left blank, will insert the monster's name. -->
    69 KB (7,685 words) - 19:15, 10 September 2022
  • {{Template:Monster ...ine the range of CR's this monster may be moved up and down in the Million Monster Machine.
    75 KB (8,797 words) - 20:03, 11 September 2022
  • {{Template:Monster ...Optional: inserts hover text for the image. If left blank, will insert the monster's name. -->
    65 KB (7,320 words) - 21:48, 4 February 2023
  • {{Template:Monster ...ine the range of CR's this monster may be moved up and down in the Million Monster Machine.
    77 KB (9,019 words) - 20:04, 11 September 2022
  • Standard monster advancement involves adding hit dice. Simple, effective, but players quickl ...aster level to use those abilities. For instance, a creature that uses its spell-like abilities at 10th level uses those abilities at 25th level as a parago
    25 KB (4,065 words) - 15:33, 29 July 2020
  • {{Template:Monster ...Optional: inserts hover text for the image. If left blank, will insert the monster's name. -->
    70 KB (8,083 words) - 21:43, 11 February 2023
  • {{Template:Monster ...Optional: inserts hover text for the image. If left blank, will insert the monster's name. -->
    63 KB (7,142 words) - 03:27, 9 June 2022
  • {{Template:Monster ...Optional: inserts hover text for the image. If left blank, will insert the monster's name. -->
    65 KB (7,581 words) - 03:27, 9 June 2022
  • {{Template:Monster ...ine the range of CR's this monster may be moved up and down in the Million Monster Machine.
    76 KB (8,635 words) - 20:59, 15 May 2023
  • ...t including any adders (such as enhancement bonuses, STR modifiers, feats, spell effects, precision damage, bonus damage, etc). Note that base weapon damag ...t including any adders (such as enhancement bonuses, STR modifiers, feats, spell effects, precision damage, bonus damage, etc).
    53 KB (9,017 words) - 18:51, 26 August 2023
  • {{Template:Monster ...Optional: inserts hover text for the image. If left blank, will insert the monster's name. -->
    74 KB (8,613 words) - 21:20, 11 February 2023
  • ...t including any adders (such as enhancement bonuses, STR modifiers, feats, spell effects, precision damage, bonus damage, etc). Note that base weapon damag ...t including any adders (such as enhancement bonuses, STR modifiers, feats, spell effects, precision damage, bonus damage, etc).
    40 KB (6,548 words) - 21:53, 14 January 2023
  • .... As a result, Combat maneuvers cannot be used to apply abilities, powers, spell effects, class features, etc that require an attack roll. Examples include ...ighest number goes next, etc. This process repeats until every person and monster and other creature in a given conflict has had a turn. (It is HIGHLY recomm
    43 KB (7,341 words) - 09:18, 27 October 2022
  • ...ad''': A mass of individual zombies, skeletons, or even wights and mummies hold no terror for powerful adventurers. But a horde of zombies, ghasts, or ghou ...threaten the mighty, but a nymph or dryad with an entire village under her spell presents both a dire threat and a dire quandary, as you must defeat the Hor
    27 KB (4,536 words) - 11:23, 3 June 2020
  • ...st the effects of the disease. Note that, unlike [[Remove Disease (Cleric Spell)]], this is not a bonus saving throw, so failing the save results in the cr ...the effects of the poison. Note that, unlike [[Neutralize Poison (Cleric Spell)]], this is not a bonus saving throw, so failing the save results in the cr
    27 KB (4,540 words) - 19:41, 21 December 2020
  • ...oing to have to do funny voices, stand up and wave your arms, do your best monster growls, and whatever else is required to...Tell The Story. Being a Game Ma ...s responsibility to track the amount of damage they have inflicted on each monster, including recording the number of hits, and the type of damage each hit in
    76 KB (13,193 words) - 16:51, 29 August 2023
  • ...ters. However, we also understand that its really slow to write up a good monster from scratch. ...hing they are looking for. Even better, once a GM has created their custom monster, the Machine includes all that information in a URL (link) that the GM can
    58 KB (9,898 words) - 18:57, 16 March 2024
  • ...table. A strong cleric can wade right into battle beside the fighters and hold their own just fine. A cleric is almost always expected to heal their compa ...r spellcasting classes, clerics know '''''every''''' spell from the cleric spell list, provided that they are high enough level to cast spells of that level
    134 KB (20,515 words) - 16:42, 26 December 2020
  • * Circle - Permamently links spell casters together to enhance magical effects * Lesser Sumptum Calorum - This spell allows the caster to channel varying amounts of the element of fire, either
    131 KB (22,630 words) - 14:49, 16 October 2021
  • ...burning the powerful cantrip effectively allowed the Wizard to use Quicken Spell for free every round starting at level one, which was never the intent. Po ...bonus damage can only be applied once per creature per spell cast, so if a spell can hit the same creature multiple times (like Magic Missile), the bonus da
    87 KB (14,486 words) - 19:31, 6 April 2024
  • If your character is a spell caster that prepares spells (such as a wizard) you will need to determine t ...Moderate || align="left" | Alchemists are mad-scientist types, who can use spell-like extracts, throw powerful bombs, and temporarily alter themselves with
    94 KB (15,577 words) - 17:19, 16 March 2024
  • Paladins are such warriors, and they are strongly influenced by deities who hold similar beliefs as their own. Paladins can be good, neutral, or evil, and ...first. ''Smite Enemy'' is '''''not''''' considered a "condition" to which monster roles, such as [[tank]]s and [[threat]]s, are partially immune. The morale
    144 KB (22,632 words) - 01:11, 5 March 2024
  • ...ion, a gauntleted challenge to the inevitability of entropy, struggling to hold out against the forces of a world turned hostile to it. Fane is cut off fr ...use it is absent, but because it is carefully controlled. The Water Dukes hold a monopoly on Fane's water resources and guard them jealously, meting out e
    41 KB (6,980 words) - 03:04, 17 December 2016
  • ...F' while you have clicked into the page. "Ctrl-F" means that you press and hold the 'Control' key (Ctrl) on your keyboard, then press and release the 'f' l ==== Spell Completion Items ====
    125 KB (21,167 words) - 16:12, 2 March 2024
  • ...one who concentrates on mutagens and self-healing extracts can be a melee monster. With Discoveries and Grand Discoveries, Alchemists can literally do things ...r effects can be dispelled by effects like [[Dispel Magic (Sorcerer/Wizard Spell)|Dispel Magic]], using the alchemist's level as the caster level. Unlike po
    152 KB (23,479 words) - 20:43, 13 August 2023
  • ...nd prison. Unfortunately, this God was rushed while doing this because the monster was still fighting, and so when the Mountains got placed back they were in ...d volumes of it are shipped to Celegia and Faust, where it is used to make spell books. As elsewhere in the Empire, the Wardens choose the trees taken and s
    47 KB (8,437 words) - 11:15, 3 June 2020
  • The powers that hold dominion over the Empire of Celegia are a pantheon of gods who are widely w ...ng of the spell, and any forced movement granted is only granted to direct spell targets, not creatures healed by a curative splash.
    143 KB (23,569 words) - 23:09, 22 March 2024