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  • ...e Evil, or Chaotic Evil) with [[positive energy]] damage. A flask of Holy Water can be thrown as a splash weapon, or poured directly upon an adjacent targe ...the body of a corporeal creature. A direct hit by a thrown flask of Holy Water deals 1d6+2 or more points of {{dmg|positive energy}} damage to an evil-ali
    4 KB (542 words) - 18:13, 1 April 2023
  • 40 bytes (5 words) - 19:10, 29 March 2017
  • ...when it has "head," or distance to fall. The big revolution in the use of water came in the Year of Celegian Reign 9,235. ...ceways empty into a reversing pool. When the reversing pool is filled, the water spills into a second set of sluiceways and falls down the tower, turning nu
    4 KB (617 words) - 02:53, 31 December 2015
  • 43 bytes (6 words) - 15:18, 16 June 2017
  • ...Good, or Chaotic Good) with [[negative energy]] damage. A flask of unholy water can be thrown as a splash weapon, or poured directly upon an adjacent targe ...he body of a corporeal creature. A direct hit by a thrown flask of unholy water deals 1d6+2 points (or more) of {{dmg|negative energy}} damage to a good-al
    4 KB (518 words) - 18:14, 1 April 2023
  • | MonsterName | Small Water Elemental ...that water elementals have no real 'shape' at all, merely being a mass of water, impossibly coherent and suspended against the pull of gravity, moving with
    58 KB (6,375 words) - 21:34, 10 May 2021
  • | MonsterName | Huge Water Elemental ...that water elementals have no real 'shape' at all, merely being a mass of water, impossibly coherent and suspended against the pull of gravity, moving with
    62 KB (6,826 words) - 21:54, 4 February 2023
  • | MonsterName | Greater Water Elemental ...that water elementals have no real 'shape' at all, merely being a mass of water, impossibly coherent and suspended against the pull of gravity, moving with
    61 KB (6,652 words) - 21:39, 11 February 2023
  • | MonsterName | Large Water Elemental ...that water elementals have no real 'shape' at all, merely being a mass of water, impossibly coherent and suspended against the pull of gravity, moving with
    61 KB (6,658 words) - 23:26, 11 May 2022
  • | MonsterName | Medium Water Elemental ...that water elementals have no real 'shape' at all, merely being a mass of water, impossibly coherent and suspended against the pull of gravity, moving with
    59 KB (6,391 words) - 20:24, 14 January 2023
  • | Target|flask of water touched ...s a flask (1 pint) of water with positive energy, turning it into a [[Holy Water]].
    3 KB (335 words) - 18:18, 2 April 2019
  • #REDIRECT [[Walk on Water (Feat)]]
    34 bytes (5 words) - 14:40, 13 March 2016
  • | Target|up to 2 gallons of water/lvl ...is spell generates wholesome, drinkable water, just like clean rain water. Water can be created in an area as small as will actually contain the liquid, or
    4 KB (453 words) - 11:57, 27 September 2019
  • ...f bark, cactus hulls, and similar botanicals and herbals that are strongly water-repellant. The holder activates it by unwrapping the poultice and embeddin ...degrees. (Rises one square for each square.) This allows you to walk over water, mud, blood, lava, or any other liquid or uncertain surface. Note that walk
    4 KB (485 words) - 11:01, 30 October 2019
  • | Target|up to 2 gallons of water/lvl ...is spell generates wholesome, drinkable water, just like clean rain water. Water can be created in an area as small as will actually contain the liquid, or
    4 KB (453 words) - 11:56, 27 September 2019
  • | Description =The creatures you touch can breathe water (or similar fluids, at GM discretion) freely. The spell does not make creat
    3 KB (334 words) - 19:46, 2 April 2019
  • | Description =The creatures you touch can breathe water (or similar fluids, at GM discretion) freely. The spell does not make creat
    3 KB (334 words) - 20:48, 2 April 2019
  • ...ed above. You and all creatures you touch (to the limit above) can breathe water (or similar fluids, at GM discretion) freely. The extract does not make cre
    3 KB (376 words) - 16:27, 8 October 2019
  • ...degrees. (Rises one square for each square.) This allows you to walk over water, mud, blood, lava, or any other liquid or uncertain surface. Note that walk | ShortDesc|Subject treads on water as if solid.
    4 KB (428 words) - 18:50, 2 April 2019
  • | Target|up to 2 gallons of water/lvl ...is spell generates wholesome, drinkable water, just like clean rain water. Water can be created in an area as small as will actually contain the liquid, or
    4 KB (453 words) - 12:01, 27 September 2019

Page text matches

  • #REDIRECT [[Walk on Water (Feat)]]
    34 bytes (5 words) - 14:40, 13 March 2016
  • | Flavor = Everybody knows that water is really just extremely thick, slow-moving air. ...increment and maximum range are unaffected, whether passing through air or water.
    960 bytes (108 words) - 16:00, 24 November 2019
  • ...impervious and can only be completely immersed for 10 rounds before enough water seeps in to ruin such items. | ShortDesc| A bag which (mostly) prevents water from damaging its contents.
    1 KB (131 words) - 19:25, 1 February 2018
  • ...when it has "head," or distance to fall. The big revolution in the use of water came in the Year of Celegian Reign 9,235. ...ceways empty into a reversing pool. When the reversing pool is filled, the water spills into a second set of sluiceways and falls down the tower, turning nu
    4 KB (617 words) - 02:53, 31 December 2015
  • | Description| A water or wineskin holds half a gallon of the liquid of your choice and weighs 4.5 ...tDesc| A water-tight pouch made to hold half a gallon of liquid, typically water or wine.
    1 KB (137 words) - 21:53, 3 May 2018
  • | Target|up to 2 gallons of water/lvl ...is spell generates wholesome, drinkable water, just like clean rain water. Water can be created in an area as small as will actually contain the liquid, or
    4 KB (453 words) - 12:01, 27 September 2019
  • | Target|up to 2 gallons of water/lvl ...is spell generates wholesome, drinkable water, just like clean rain water. Water can be created in an area as small as will actually contain the liquid, or
    4 KB (453 words) - 11:57, 27 September 2019
  • | Target|up to 2 gallons of water/lvl ...is spell generates wholesome, drinkable water, just like clean rain water. Water can be created in an area as small as will actually contain the liquid, or
    4 KB (453 words) - 11:56, 27 September 2019
  • ...power, the scion can fight without penalty in any liquid, instead of just water.
    600 bytes (99 words) - 09:47, 10 March 2016
  • ...ds associated with them. As a result, watersense does not function out of water too shallow to allow a Swim move, or in any other environment which lacks l Any non-stealthed creature moving through water which is shared by the creature with watersense, and that is within range,
    2 KB (360 words) - 14:54, 6 May 2020
  • ...Good, or Chaotic Good) with [[negative energy]] damage. A flask of unholy water can be thrown as a splash weapon, or poured directly upon an adjacent targe ...he body of a corporeal creature. A direct hit by a thrown flask of unholy water deals 1d6+2 points (or more) of {{dmg|negative energy}} damage to a good-al
    4 KB (518 words) - 18:14, 1 April 2023
  • ...e Evil, or Chaotic Evil) with [[positive energy]] damage. A flask of Holy Water can be thrown as a splash weapon, or poured directly upon an adjacent targe ...the body of a corporeal creature. A direct hit by a thrown flask of Holy Water deals 1d6+2 or more points of {{dmg|positive energy}} damage to an evil-ali
    4 KB (542 words) - 18:13, 1 April 2023
  • | Target|flask of water touched ...s a flask (1 pint) of water with positive energy, turning it into a [[Holy Water]].
    3 KB (335 words) - 18:18, 2 April 2019
  • ...reatures which are strongly associated with water, such as most plants and water-related elementals, take all damage from this weapon as one die type larger
    2 KB (260 words) - 09:29, 2 June 2019
  • ...reatures which are strongly associated with water, such as most plants and water-related elementals, take all damage from this weapon as one die type larger
    2 KB (260 words) - 09:26, 2 June 2019
  • | Target|{{targets|3}}, vials of sacred water touched ...nal damage to [[Undead]] and [[Outsider]] creatures. Throwing the Flask of Water is always treated as a [[Splash Weapon]].
    3 KB (382 words) - 13:32, 23 February 2019
  • ...breathe and see normally underwater, and can fight with no penalties under water. On land, the armor provides ER 10/{{dmg|desiccation}} damage only.
    937 bytes (126 words) - 19:26, 15 June 2019
  • ...d action, the wielder of this shield may cause a whirling eddy of spinning water to manifest adjacent to their space, the whirling mass being roughly spheri ...d or manipulate anything in any way. If not commanded to move, the mass of water remains at rest, occupying a square as an ally creature of the wielder and
    3 KB (473 words) - 13:29, 28 June 2019
  • ...d action, the wielder of this shield may cause a whirling eddy of spinning water to manifest adjacent to their space, the whirling mass being roughly spheri ...d or manipulate anything in any way. If not commanded to move, the mass of water remains at rest, occupying a square as an ally creature of the wielder and
    3 KB (482 words) - 15:20, 26 September 2020
  • 2) Water Engineering - Including magical "head assist towers," puts a widespread pow 2) [[Water Works]]
    3 KB (540 words) - 00:47, 4 June 2013

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