Tar Ball (Ranger Poultice): Difference between revisions

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m (Text replacement - "\| Druid=<onlyinclude>{{#ifeq:{{{transcludesection\|Druid}}} \| Druid\|(.) }}<\/onlyinclude> " to "| Druid=<onlyinclude>{{#ifeq:{{{transcludesection|Druid}}} | Druid| }}</onlyinclude> ")
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| Components=<onlyinclude>{{#ifeq:{{{transcludesection|Components}}}
| Components=<onlyinclude>{{#ifeq:{{{transcludesection|Components}}}
| Components|V, S, M
| Components|V, S, M
}}</onlyinclude> (A tiny ball of bitumen, worth 1 gp.)
}}</onlyinclude> (A tiny ball of cured pine tar, worth 1 gp.)


| Range=<onlyinclude>{{#ifeq:{{{transcludesection|Range}}}
| Range=<onlyinclude>{{#ifeq:{{{transcludesection|Range}}}
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}}</onlyinclude>
}}</onlyinclude>


| Description = You create a sticky ball of burning tar that you can hurl at your enemies as a [[ranged touch attack]], following all the rules of a [[ray]]. If the tar ball strikes, it deals {{Circle|5}} points of {{Dmg|Fire}} damage + your [[Strength]] modifier, and the hot, sticky tar clings to the target inflicting the [[Slowed]] condition until the start of your next turn.
| Description = This poultice is brewed from thick, sticky pine sap, rubbery pulp, and thick, gluey botanical gels. The holder activates the poultice by mixing it with a small blob of refined pine tar.  The poultice creates a sticky ball of irritant tar that the holder can hurl at their enemies as a [[ranged touch attack]], following all the rules of a [[ray]]. If the tar ball strikes, it deals {{Circle|5}} points of {{Dmg|Acid}} damage + your [[Strength]] modifier, and the corrosive, sticky tar clings to the target inflicting the [[Slowed]] condition until the start of your next turn.


| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc|[[Ray]] of burning tar injures and [[Slowed|slows]] the target
| ShortDesc|[[Ray]] of sizzling tar injures and [[Slowed|slows]] the target
}}</onlyinclude>
}}</onlyinclude>



Latest revision as of 17:04, 6 November 2019

Level: Ranger 4
School: Transmutation

Casting

Casting Time: Standard Action, or the first attack of a Full Attack Action
Components: V, S, M (A tiny ball of cured pine tar, worth 1 gp.)

Effect

Range: Close (25 ft. + 5 ft./two lvls)
Target or Area: one target creature, creature you choose within range
Duration: Instantaneous
Saving Throw: No saving throw granted
Save DC: -
Spell Resistance: No

Description

This poultice is brewed from thick, sticky pine sap, rubbery pulp, and thick, gluey botanical gels. The holder activates the poultice by mixing it with a small blob of refined pine tar. The poultice creates a sticky ball of irritant tar that the holder can hurl at their enemies as a ranged touch attack, following all the rules of a ray. If the tar ball strikes, it deals (Circle 5 damage): 1d6+1 points of damage per character level (max 15d6+15 at character level 15) points of Acid (energy, common) damage + your Strength modifier, and the corrosive, sticky tar clings to the target inflicting the Slowed condition until the start of your next turn.