Weapon Supremacy (Feat): Difference between revisions

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| Prerequisites|[[Fighter]] 21, [[Weapon Focus, Epic (Feat)]] and [[Weapon Specialization, Epic (Feat)]] in the chosen weapon
| Prerequisites|[[Fighter]] 21, [[Weapon Focus (Feat)]], [[Weapon Focus, Greater (Feat)]], [[Weapon Focus, Epic (Feat)]] and [[Weapon Specialization, Epic (Feat)]] in the chosen weapon
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Revision as of 16:05, 20 March 2020


You begin to touch the skill levels necessary to truly master a weapon, catching a glimpse of the power you could achieve.

Prerequisites: Fighter 21, Weapon Focus (Feat), Weapon Focus, Greater (Feat), Weapon Focus, Epic (Feat) and Weapon Specialization, Epic (Feat) in the chosen weapon

Benefit: Gain a +1 to hit and +2 to base weapon damage with the chosen weapon. These bonuses stack with those from the Weapon Focus/Weapon Specialization progression. You gain +1 Maneuver Offense and Maneuver Defense while wielding your chosen weapon. While wielding your chosen weapon, your weapon cannot be sundered unless you wish it.

Special: This feat can be taken multiple times. Its effects do not stack, instead apply the feat to a new weapon each time.