Weapon Supremacy (Feat): Difference between revisions

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[[Category:Epic Path]]
{{Template:Feats
[[Category:Feats]]
* ''Go back to the [[Epic Path]] page.''
* ''Go back to the [[Master Feats List]] page.''
* ''Go back to the [[Epic Feats]] page.''


| Category=[[Category:Fighter Feats]][[Category:Partisan Feats]][[Category:Valorous Tier (21-25)]][[Category:Legendary Tier (31-35)]]


===Weapon Supremacy===
| Flavor=You begin to touch the skill levels necessary to truly master a weapon, catching a glimpse of the power you could achieve.


'''Prerequisites:''' Epic Weapon Focus in the chosen weapon, Epic Weapon Specialization in the chosen weapon.
| Prerequisites=<onlyinclude>{{#ifeq:{{{transcludesection|Prerequisites}}}
| Prerequisites|<Fighter 21 -OR- level 31>, [[Weapon Focus (Feat)]], [[Weapon Focus, Greater (Feat)]], [[Weapon Focus, Epic (Feat)]], and, [[Weapon Specialization (Feat)]], [[Weapon Specialization, Greater (Feat)]], [[Weapon Specialization, Epic (Feat)]], in the chosen weapon
}}</onlyinclude>


| Unlocks=<onlyinclude>{{#ifeq:{{{transcludesection|Unlocks}}}
| Unlocks| [[Meisterhau (Feat)]], [[Ultimate Mastery (Feat)]], [[Thousand Arms (Feat)]], [[Tide of Iron (Feat)]],


'''Benefit:''' Gain a +1 to hit and +2 to damage with the chosen weapon.  These bonuses stack with those from the Weapon Focus/Weapon Specialization progression.  You gain +4 CMD and CMB while wielding your chosen weapon.  While wielding your chosen weapon, your weapon cannot be sundered or damaged in any way unless you wish it.
[[Vacuum Slash (Feat)]], [[White Gale (Feat)]], [[Cyclone Strike (Feat)]],


'''Special:''' This feat can be taken multiple times.   Its effects do not stack, instead apply the feat to a new weapon each time.
[[Piercing Thrust (Feat)]], [[Spear of Wind (Feat)]], [[Lance of Heaven (Feat)]],
 
[[Foe Breaker (Feat)]], [[World Breaker (Feat)]], [[God Breaker (Feat)]]
}}</onlyinclude>
 
| Benefit=Gain a +1 to hit and +2 to [[base weapon damage]] with the weapons you selected for Weapon Focus.  These bonuses stack with those from the Weapon Focus/Weapon Specialization progression.  You gain +1 Maneuver Offense and Maneuver Defense while wielding either or both of your chosen weapons.  While wielding your chosen weapon, your weapon cannot be sundered unless you wish it.
 
'''Special:''' This feat can be taken multiple times. Its effects do not stack, instead apply the feat to a new pair of weapons each time.
 
 
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc|Gain +1 to hit and +2 to base weapon damage with two chosen weapons.
}}</onlyinclude>
 
}}

Latest revision as of 02:04, 24 June 2022


You begin to touch the skill levels necessary to truly master a weapon, catching a glimpse of the power you could achieve.

Prerequisites: <Fighter 21 -OR- level 31>, Weapon Focus (Feat), Weapon Focus, Greater (Feat), Weapon Focus, Epic (Feat), and, Weapon Specialization (Feat), Weapon Specialization, Greater (Feat), Weapon Specialization, Epic (Feat), in the chosen weapon

Related: Meisterhau (Feat), Ultimate Mastery (Feat), Thousand Arms (Feat), Tide of Iron (Feat),

Vacuum Slash (Feat), White Gale (Feat), Cyclone Strike (Feat),

Piercing Thrust (Feat), Spear of Wind (Feat), Lance of Heaven (Feat),

Foe Breaker (Feat), World Breaker (Feat), God Breaker (Feat)

Benefit: Gain a +1 to hit and +2 to base weapon damage with the weapons you selected for Weapon Focus. These bonuses stack with those from the Weapon Focus/Weapon Specialization progression. You gain +1 Maneuver Offense and Maneuver Defense while wielding either or both of your chosen weapons. While wielding your chosen weapon, your weapon cannot be sundered unless you wish it.

Special: This feat can be taken multiple times. Its effects do not stack, instead apply the feat to a new pair of weapons each time.