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  • ...o sense those touching the ground nearby. You gain [[Tremorsense]] with a range of 60 feet until the start of your next turn. ...w is doubled, and you suffer no range penalties for any target within that range. '''Requires:''' [[Greater Mutagen (Discovery)]]
    10 KB (1,596 words) - 20:13, 12 November 2019
  • ...o sense those touching the ground nearby. You gain [[Tremorsense]] with a range of 30 feet until the start of your next turn. ...carry momentum surprisingly well. Until the start of your next turn, the range increment for any Bomb you throw is doubled. '''Requires:''' [[Greater Muta
    9 KB (1,426 words) - 20:02, 12 November 2019
  • | Attack (improvised range) || align="center" | Yes | Donning or doffing a weapon/shield with the [[Attached (Quality)|Attached]] quality || align="center" | Yes
    10 KB (1,581 words) - 14:20, 4 January 2021
  • ...o sense those touching the ground nearby. You gain [[Tremorsense]] with a range of 30 feet until the start of your next turn. ...carry momentum surprisingly well. Until the start of your next turn, the range increment for any Bomb you throw is doubled. '''Requires:''' [[Greater Muta
    9 KB (1,445 words) - 20:06, 12 November 2019
  • ...hinkers. Some truly potent wizards and sages call Istis their home for the quality of the facilities available there. Several Imperial Factoriums are in Istis ...ht range from 94 to 98 pounds up to a maximum height of 6'2" with a weight range from 122 up to 218 pounds.
    6 KB (1,061 words) - 14:02, 17 September 2022
  • ...shing. Basic mithril alloy is one tenth part mithril and nine tenths good quality steel. Better magic armors are made of an alloy called puremetal, which is | - || align="left" | +5 feet to base range increment of the projectile. || align="right" | +{{#number_format: {{#expr:
    70 KB (9,711 words) - 19:57, 11 September 2022
  • ...tion]], you can destroy creatures you see. This is a [[ray]] attack with a range of 20 feet. If you succeed in your [[ranged touch attack]], your deifically ...ttack]]s as if you had 5 additional feet (+1 square) of [[Inclusive Reach (Quality)|Inclusive Reach]], allowing you to touch targets up to 10 feet away. If yo
    6 KB (936 words) - 21:11, 21 November 2020
  • }}</onlyinclude> (A smoked mirror, of poor quality, runed, worth 1 gp) | Range=<onlyinclude>{{#ifeq:{{{transcludesection|Range}}}
    8 KB (1,215 words) - 14:46, 16 October 2021
  • ...the harder it is to hit. Melee weapons never take a penalty to-hit due to range, even if they have a lot of reach. ..., at five to one. So a thirty foot range is the exact same as a six square range.
    43 KB (7,341 words) - 09:18, 27 October 2022
  • :* '''Oratory''' &mdash; the spoken word, and telling of tales. These can range from epics in High Cant, to bawdy odes, folktales, and tall tales. | Modifiers = * '''Quality of the Crowd:''' the kind of crowd you are playing to affects your performa
    18 KB (2,961 words) - 18:13, 29 January 2020
  • ...ou to take up a pick and shovel and dig a hole straight through a mountain range, the sort of unflinching might that allows you to drag a bridge off its fou ...all other sources of additional carrying capacity, and the steady, driving quality of the strength derived from the cords are nearly unique.
    6 KB (835 words) - 15:52, 24 August 2020
  • ...[Skill DC|Average DC]] versus the highest character level of all allies in range. ...ge each ally in range has sustained. In addition, if any of your allies in range are [[Dying]] or [[Stabilized]], you learn this information as well.
    26 KB (4,200 words) - 00:45, 11 September 2022
  • ...an be done from longer distances. For every size category above Large, the range band increases by ten feet. For example, a size Huge creature in normal co ...an be done from longer distances. For every size category above Large, the range band increases by ten feet. For example, a size Huge creature in normal co
    25 KB (4,156 words) - 15:12, 26 May 2021
  • ...ell to choose its target yourself (though it must be a legal target within range of the spell). The spell is erased from the foreign spell book, just as tho | Modifiers = * '''Quality Workshop:''' Using a workshop with very high quality tools and equipment lowers the DC by between -1 and -5, at the GM's discret
    24 KB (3,985 words) - 12:03, 30 May 2020
  • ...ality)|Deceptive]] weapon quality. If the weapon already has the Deceptive quality, this ability has no effect. | ShortDesc|An additional +2 feat bonus and improved crit range for one skill, and a new special ability based on that skill.
    21 KB (3,161 words) - 14:53, 28 October 2021
  • ...built is very, very large, and players are encouraged to explore the vast range of possibilities. Have fun! Try new things! ...mmunition (which always has the [[Expendable (Quality)|expendable]] weapon quality) cannot typically be enchanted or made of special materials. Instead, ammu
    15 KB (2,252 words) - 15:22, 2 August 2023
  • | Increases thrown weapon range; +1 Arcane Bonus to attack. | Break an object or creature in range.
    12 KB (1,415 words) - 13:15, 6 November 2022
  • ...5" style="{{linear-gradient|top|#8B4513, #CD7F32, #FFF8DC}}; Color:#000;"| Range || style="{{linear-gradient|top|#8B4513, #CD7F32, #FFF8DC}}; Color:#000;" | ...5" style="{{linear-gradient|top|#8B4513, #CD7F32, #FFF8DC}}; Color:#000;"| Range || style="{{linear-gradient|top|#8B4513, #CD7F32, #FFF8DC}}; Color:#000;" |
    41 KB (5,612 words) - 21:55, 28 December 2020
  • ...des rays) are now treated as having the [[Sunder (Quality)|Sunder]] weapon quality. If you can cast a spell that uses rays, these spells may now be used to pe | ShortDesc|An additional +1 feat bonus and improved crit range for one skill, and a new special ability based on that skill.
    22 KB (3,359 words) - 16:00, 27 September 2021
  • ...ide a [[Light_Melee_Weapons|light weapon]] or a weapon with [[Concealable (Quality)]] on your body. ...ther method of extending your combat reach, this does '''not''' extend the range of Dirty Trick.
    53 KB (9,017 words) - 18:51, 26 August 2023

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