Alchemist's Fire: Difference between revisions

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| Cost=<onlyinclude>{{#ifeq:{{{transcludesection|Cost}}}
| Cost=<onlyinclude>{{#ifeq:{{{transcludesection|Cost}}}
| Cost| Base 50 gp
| Cost| Base 50 gp (see linked page below)
}}</onlyinclude>
}}</onlyinclude>


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| Description=<onlyinclude>{{#ifeq:{{{transcludesection|Description}}}
| Description=<onlyinclude>{{#ifeq:{{{transcludesection|Description}}}
| Description| You can throw a flask of alchemist's fire with a range increment of 10 feet. This alchemical creation may also be fired as ammunition from a [[Sling (Weapon)|sling]], [[Slingstaff (Weapon)|slingstaff]], or [[Stonebow (Weapon)|stonebow]].
| Description| Alchemist Fire is available at nearly any level of power, for a price. Any flask of alchemist's fire can be thrown with a range increment of 10 feet. This alchemical creation may also be fired as ammunition from a [[Sling (Weapon)|sling]], [[Slingstaff (Weapon)|slingstaff]], or [[Stonebow (Weapon)|stonebow]].


A direct hit deals 1d6+1 points of {{dmg|fire}} damage to the target, or more, if it has a Creation Level (CL) greater than 1 (see link below). If the Alchemist's Fire is at least CL 11, it also inflicts [[singed]] on the target, inflicting ongoing fire damage.  If it is at least CL 21, it instead inflicts [[burned]] on the target.  If it is CL 31 or higher, it instead inflicts [[immolated]] on the target. A burning target may use a [[standard action]] to end the condition inflicted by the Alchemist's Fire (if any). Alternatively, an adjacent ally can expend a [[move action]] to remove the condition.
At level 1, a direct hit deals 1d6+1 points of {{dmg|fire}} damage to the target. If the Alchemist's Fire is at least CL 11, it also inflicts [[singed]] on the target, inflicting ongoing fire damage.  If it is at least CL 21, it instead inflicts [[burned]] on the target.  If it is CL 31 or higher, it instead inflicts [[immolated]] on the target. A burning target may use a [[standard action]] to end the condition inflicted by the Alchemist's Fire (if any). Alternatively, an adjacent ally can expend a [[move action]] to remove the condition.
 
If you are interested in higher level versions of this item, you can make them yourself (if you have the means) or you can <noinclude>(see table below)</noinclude><includeonly>([[Alchemist's Fire|Consult This Page]])</includeonly> to purchase any level of the item your GM allows, and you can afford.


<noinclude>{{Alchemical-Item-Costs|cost=1|save=N|dam=2}}</noinclude>
<noinclude>{{Alchemical-Item-Costs|cost=1|save=N|dam=2}}</noinclude>
<noinclude>(see table below)</noinclude><includeonly>([[Alchemist's Fire|HIGHER LEVELS HERE]])</includeonly>
 


}}</onlyinclude>
}}</onlyinclude>

Revision as of 17:47, 27 August 2022

  • Cost: Base 50 gp (see linked page below)
  • Weight: 1 lbs.
Alchemist Fire is available at nearly any level of power, for a price. Any flask of alchemist's fire can be thrown with a range increment of 10 feet. This alchemical creation may also be fired as ammunition from a sling, slingstaff, or stonebow.

At level 1, a direct hit deals 1d6+1 points of fire (energy, common) damage to the target. If the Alchemist's Fire is at least CL 11, it also inflicts singed on the target, inflicting ongoing fire damage. If it is at least CL 21, it instead inflicts burned on the target. If it is CL 31 or higher, it instead inflicts immolated on the target. A burning target may use a standard action to end the condition inflicted by the Alchemist's Fire (if any). Alternatively, an adjacent ally can expend a move action to remove the condition.

If you are interested in higher level versions of this item, you can make them yourself (if you have the means) or you can (see table below) to purchase any level of the item your GM allows, and you can afford.

You can purchase this item at a higher creator level than the minimum required to cast the spell. Doing so increases the potency of the item as described above, but also increases the cost, as follows:

Creator Level Cost Save DC Damage Dealt Man Off Man Def
1 50 gp  - 1d6+1 d20+5 15
2 113 gp  - 2d6+2 d20+6 16
3 188 gp  - 3d6+3 d20+7 17
4 275 gp  - 4d6+4 d20+9 19
5 375 gp  - 5d6+5 d20+10 20
6 500 gp  - 6d6+6 d20+12 22
7 625 gp  - 7d6+7 d20+13 23
8 800 gp  - 8d6+8 d20+15 25
9 1,000 gp  - 9d6+9 d20+16 26
10 1,250 gp  - 10d6+10 d20+18 28
11 1,550 gp  - 11d6+11 d20+20 30
12 1,875 gp  - 12d6+12 d20+21 31
13 2,275 gp  - 13d6+13 d20+23 33
14 2,800 gp  - 14d6+14 d20+25 35
15 3,550 gp  - 15d6+15 d20+27 37
16 4,825 gp  - 16d6+16 d20+29 39
17 6,500 gp  - 17d6+17 d20+30 40
18 9,000 gp  - 18d6+18 d20+32 42
19 12,000 gp  - 19d6+19 d20+33 43
20 16,000 gp  - 20d6+20 d20+35 45
Creator Level Cost Save DC Damage Dealt Man Off Man Def
21 21,250 gp  - 21d6+21 d20+37 47
22 28,500 gp  - 22d6+22 d20+38 48
23 37,750 gp  - 23d6+23 d20+40 50
24 50,000 gp  - 24d6+24 d20+42 52
25 65,000 gp  - 25d6+25 d20+44 54
26 87,500 gp  - 26d6+26 d20+46 56
27 115,000 gp  - 27d6+27 d20+47 57
28 155,000 gp  - 28d6+28 d20+49 59
29 205,000 gp  - 29d6+29 d20+51 61
30 272,500 gp  - 30d6+30 d20+53 63
31 360,000 gp  - 31d6+31 d20+55 65
32 472,500 gp  - 32d6+32 d20+56 66
33 625,000 gp  - 33d6+33 d20+58 68
34 827,500 gp  - 34d6+34 d20+60 70
35 1,102,500 gp  - 35d6+35 d20+62 72