Talk:Brawler

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Revision as of 16:50, 5 November 2020 by Reese (talk | contribs)
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new systems for the Brawler:
'braggadocio' - some sort of a ranged social thing, taunt/provocation?  maybe a way to buff/remove conditions from allies?
'swagger' - boosts to allies movement as you move past them?  damage buffs for helping allies?  damage buffs for using jab?
'nerves of steel' - able to 'step in' to take allies conditions? bonuses against fear/intimidation?
'killer instinct' - damage boosts against bloodied foes? damage boosts for dropping enemies to zero? 
or, could be something else entirely. key is to keep brawler abilities simple 
want to add either a feat, or a class feature at a higher level that makes the jab movement non-provoking, optionally... i.e. the brawler can choose whether it provokes or not.

Brawler Example Build

Weapon Focus (Feat)			1st
Combat Reflexes (Feat)			3rd
Dodge (Feat)				5th
Mobility (Feat)				7th
Weapon Specialization (Feat)		9th
Gouge (Feat)				11th
Grudge Fighter (Feat)			13th
Lunge (Feat)				15th
Light On Your Feet (Feat)		17th
Rod Whisperer (Feat)			19th
Critical Focus (Feat)			21st
Monkey Lunge (Feat)			23rd
Strike Back (Feat)			25th
Spring Attack (Feat)			27th
Knockout Artist (Feat)			29th
Perfect Strike (Feat)			31st
Damage Reduction (Feat)			33rd
Brute Strength (Feat)			35th