User:Robin/Cleric Spell Tables

From Epic Path
< User:Robin
Revision as of 05:40, 12 March 2020 by Robin (talk | contribs) (Created page with "== Level 1 Cleric Spells == {| class="ep-default" |- ! | Name ! | School ! | CastTime ! | Components ! align="center" | Description |- | Row 1 (Name) || Row 1 (School) || Row...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

Level 1 Cleric Spells

Name School CastTime Components Description
Row 1 (Name) Row 1 (School) Row 1 (CastTime) Row 1 (Components) Row 1 (Description)
Row 2a Row 2b Row 2c
Row 3a Row 3b Row 3c
Name School Cast Time Description
Air Bubble Conjuration Std Creates a small pocket of air around your head or an object, which may burst as an attack.
Ant Haul Transmutation Std Increases the carrying capacity of a creature by 10 pounds per caster level.
Bane Enchantment Std Enemies take holy (energy, rare) damage when struck by the casters empowered allies.
Bless Enchantment Std Allies gain a scaling Divine Bonus on attack rolls and saves.
Burning Disarm Transmutation Std A metal object instantly becomes red hot possibly causing the wielder to drop it or take Fire Damage.
Cause Fear Necromancy Immediate One creature gains the Cringing condition.
Command Enchantment Std One subject obeys selected command for 1 round.
Cure Light Wounds Conjuration Std Cures 2d8 damage + 1/lvl (max +10).
Dancing Lantern Enchantment Std Animates a lantern-flame that follows you and can be used as a ray attack.
Divine Favor Evocation Std You gain an increasing Divine Bonus on attack and damage rolls.
Doom Necromancy Std One subject is Shaken and risks a Synergy.
Embrace Destiny Universal Std Dice with Fate, for good or ill.
Endure Elements Abjuration Std Exist comfortably in hot or cold regions.
Forbid Action Enchantment Std Target obeys a command to not do something.
Inflict Light Wounds Necromancy Std Negative energy touch, dealing 2d8 damage +1/lvl (max +10).
Karmic Blessing Universal Std The target treats one skill as a natural talent.
Know the Enemy Universal Std Gain a scaling Divine Bonus on a monster Knowledge check.
Liberating Command Transmutation Immediate Restrained target may make an Escape Artist check to escape as an immediate action.
Magic Weapon Transmutation Std Transform a weapon into a similar sort of weapon that is better suited for yourself or for allies.
Mighty Fist of the Earth Conjuration Std Make an earthy ray attack at a distance.
Poisoned Egg Transmutation Std Transform the contents of a normal egg into a single dose of Simple Venom.
Reinforce Armaments Transmutation Std Temporarily mitigates the Fragile (Quality) in targeted weapon or armor.
Remove Fear Abjuration Std Suppresses fear or gives +4 bonus on saves against fear
Remove Sickness Conjuration Std Grant a bonus save against any of the Sickened, Afflicted, or Nauseated conditions.
Sanctify Corpse Evocation Std Prevent a corpse from becoming an undead.
Sanctuary Abjuration Std Inflict Exiled upon a willing or unwilling creature, to widely varied effects.
Stone Shield Conjuration Immediate A 1-inch-thick slab of stone springs up from the ground, interposing itself between you and an opponent of your choice.
Summon Monster I Universal Std Summons one Summoned Monster to fight for you.
Tap Inner Beauty Universal Std Gain a bonus on all Charisma-based skill checks.
Touch of Bloodletting Necromancy Std This spell causes any existing wounds that the target possesses to bleed profusely.
Weapons Against Evil Transmutation Std Enchant weapons to bypass the DR of evil-aligned creatures.