Feats-A: Difference between revisions
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| [[Aura of Courage, Improved (Feat)|Aura of Courage, Improved]] || align="center" | Epic || align="center" | {{:Aura of Courage, Improved (Feat)|transcludesection=LevelInc}} || {{:Aura of Courage, Improved (Feat)|transcludesection=Prerequisites}} || {{:Aura of Courage, Improved (Feat)|transcludesection=ShortDesc}} | | [[Aura of Courage, Improved (Feat)|Aura of Courage, Improved]] || align="center" | Epic || align="center" | {{:Aura of Courage, Improved (Feat)|transcludesection=LevelInc}} || {{:Aura of Courage, Improved (Feat)|transcludesection=Prerequisites}} || {{:Aura of Courage, Improved (Feat)|transcludesection=ShortDesc}} | ||
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| [[Awesome Blow (Feat)|Awesome Blow]] || align="center" | Combat || align="center" | {{:Awesome Blow (Feat)|transcludesection=LevelInc}} || {{:Awesome Blow (Feat)|transcludesection=Prerequisites}} || {{:Awesome Blow (Feat)|transcludesection=ShortDesc}} | | [[Awesome Blow (Feat)|Awesome Blow]] || align="center" | Combat || align="center" | {{:Awesome Blow (Feat)|transcludesection=LevelInc}} || {{:Awesome Blow (Feat)|transcludesection=Prerequisites}} || {{:Awesome Blow (Feat)|transcludesection=ShortDesc}} |
Revision as of 19:05, 3 August 2019
-A-
Feat Name | Category | Level Increase | Prerequisites | Benefit |
---|---|---|---|---|
Absolute Spell | Epic | +8 | Caster level 31, Enhance Spell (Feat), Maximize Spell (Feat), Perfect Spell (Feat) | Make a spell much more powerful in many ways. |
Abyssal Rage | Epic | Barbarian 21, Primal Mien class feature | Gain immunity to bleeds, criticals, and precision damage while raging. | |
Accuracy, Uncanny | Epic | Level 16, Precise Shot, Improved (Feat), Perception 16 ranks | Ignore the minimum die result required by total concealment. | |
Acrobatic | General | Acrobatic (Feat) | Acrobatic (Feat) | Acrobatic (Feat) |
Acrobatic Steps | General | Level 16, Nimble Moves (Feat) | Ignore 20 feet or more of difficult terrain when you move | |
Adder Strike | Combat | Adder Strike (Feat) | Adder Strike (Feat) | Adder Strike (Feat) |
Additional Magic Item Space | Epic | Additional Magic Item Space (Feat) | Additional Magic Item Space (Feat) | Additional Magic Item Space (Feat) |
Adept Champion | Combat | Paladin 6, Smite Enemy class feature | Trade smite enemy damage for bonus on Maneuver Offense for one round | |
Advanced Ranger Trap | General | Ranger 6, Trapper class feature | Add +2 to the Disable Device and Perception check DCs for your ranger traps. | |
Agile Maneuvers | Combat | Agile Maneuvers (Feat) | Agile Maneuvers (Feat) | Agile Maneuvers (Feat) |
Agile Rage | Epic | Barbarian 21 | While raging, gain a +2 dodge bonus to AC. | |
Agile Summons | General | Level 16 | Summoned creatures can move up to 10 feet with a 5-foot step, and gain a bonus attack action once per encounter. | |
Alertness | General | Alertness (Feat) | Alertness (Feat) | Alertness (Feat) |
Alertness, Uncanny | General | Alertness, Uncanny (Feat) | Alertness, Uncanny (Feat) | Alertness, Uncanny (Feat) |
Alignment Channel | Combat | Alignment Channel (Feat) | Alignment Channel (Feat) | Alignment Channel (Feat) |
Alignment-Based Casting, Improved | Epic | Alignment-Based Casting, Improved (Feat) | Alignment-Based Casting, Improved (Feat) | Alignment-Based Casting, Improved (Feat) |
Allied Spellcaster | Teamwork | Caster Level 11 | Automatically overcome enemy creatures' spell resistance when you and your ally both have this feat. | |
Altitude Affinity | General | Level 11, Endurance (Feat) | Become unaffected by problems with high altitude and gain a scaling bonus to Survival and Movement at high altitudes. | |
Ambient Cleanse | General | Paladin 21, Swift Cleanse (Feat) | Your Paladin Cleanse ability can affect multiple allies at range. | |
Ammo Drop | Combat | Level 1, Sleight of Hand 1 rank, <proficient with sling OR slingstaff> | Load a sling or slingstaff with one hand as a free action without provoking attacks of opportunity. | |
Anathema Spell | Epic | +6 | Caster Level 24, Knowledge (Arcana) 24 ranks | Spell damages target's spells, spell-like, and supernatural abilities instead of hit points. |
Andoren Falconry | General | Andoren Falconry (Feat) | Andoren Falconry (Feat) | Andoren Falconry (Feat) |
Animal Affinity | General | Animal Affinity (Feat) | Animal Affinity (Feat) | Animal Affinity (Feat) |
Anklebreaker | Epic | Anklebreaker (Feat) | Anklebreaker (Feat) | Anklebreaker (Feat) |
Annus Mirabilis | Epic | Alchemist 31 | Gain a bonus grand discovery. | |
Antagonize | General | Level 1, <Diplomacy 1 rank OR Intimidate 1 rank> | Use Diplomacy or Intimidate to goad creatures. | |
Apotheosis | Epic | Level 50, Ascension (Feat), Immortalization (Feat) | Character reaches the pinnacle of existence. | |
Aquatic Summons | General | Level 6 | Summoned creatures gain the ability to see and move easily through a liquid-based environment of the caster's choice. | |
Arc Slinger | Combat | Level 6, Weapon Focus (Feat), <proficient with sling OR slingstaff> | Reduce ranged attack penalties due to range by 2, throw sling ammo around cover, and ricochet ammo into secondary targets. | |
Arcane Armor Mastery | Combat | Caster Level 11, Arcane Armor Training (Feat), Armor Proficiency, Medium (Feat) | As a free action, reduce your arcane spell failure chance by 20% | |
Arcane Armor Training | Combat | Level 6, Armor Proficiency, Light (Feat) | Reduce your arcane spell failure chance by 10% as a swift action | |
Arcane Blast | General | Arcane Caster Level 16 | Sacrifice a spell to make a ray attack | |
Arcane Familiar | Epic | Arcane Familiar (Feat) | Arcane Familiar (Feat) | Arcane Familiar (Feat) |
Arcane Insight | General | Arcane Caster Level 16, Arcane Shield (Feat) | Sacrifice one or more spells to gain a larger temporary dodge bonus to AC | |
Arcane Savant | Epic | Arcane Caster Level 21 | Your caster level continues to improve even if you multi-class to a non-caster class. | |
Arcane Shield | General | Arcane Caster Level 11 | Sacrifice one or more spells to gain a temporary dodge bonus to AC | |
Arcane Strike | Combat | Arcane Caster Level 1 | Gain a feat bonus to-hit and damage on weapons you wield | |
Arcane Talent | General | Level 1 | Gain the use of a single cantrip three times per day | |
Arcane Vendetta | General | Level 6, <Divinity 6 ranks, -OR- Naturalism 6 ranks, -OR- Spellcraft 6 ranks> | +1 bonus base weapon damage vs. spellcasters | |
Archon Diversion | Combat | Archon Diversion (Feat) | Archon Diversion (Feat) | Archon Diversion (Feat) |
Archon Justice | Combat | Archon Justice (Feat) | Archon Justice (Feat) | Archon Justice (Feat) |
Archon Style | Combat | Archon Style (Feat) | Archon Style (Feat) | Archon Style (Feat) |
Armor Proficiency, Heavy | Combat | Level 1, Armor Proficiency, Light (Feat), Armor Proficiency, Medium (Feat) | No penalties on attack rolls while wearing heavy armor | |
Armor Proficiency, Light | Combat | Level 1 | No penalties on attack rolls while wearing light armor | |
Armor Proficiency, Medium | Combat | Level 1, Armor Proficiency, Light (Feat) | No penalties on attack rolls while wearing medium armor | |
Armor Skin | Epic | Level 16 | Increase your Natural Armor bonus by 1 | |
Armoring Spell | Epic | +2 | Caster Level 23 | Target gains Armor Class bonus in addition to spell effects. |
Arterial Spray | Epic | Fighter 21, Bloody Mess epic tactic | Your bleeding foes take bleed damage each time they attack | |
Ascension | Epic | Level 36 | Character begins to move beyond their mortal limits | |
Aspect of the Beast | General | Druid 1 | Gain one of several bestial manifestations, and grow into the rest as you level up. | |
Athletic | General | Athletic (Feat) | Athletic (Feat) | Athletic (Feat) |
Augment Summoning | General | Level 1 | Summoned creatures gain +1 damage per two character levels of the summoner. | |
Augmented Alchemy | Epic | Level 21, Profession (Alchemist) 21 ranks | Create more potent alchemical items | |
Aura of Courage, Improved | Epic | Paladin 21, Cha 25, Aura of Courage class feature | Clear all fear-based statuses on allies within your aura as a swift action. | |
Awesome Blow | Combat | Awesome Blow (Feat) | Awesome Blow (Feat) | Awesome Blow (Feat) |
Axe Guardian | Combat | Level 6, Proficient with a defensive weapon | Gain +2 to AC and Reflex saves from a defensive quality weapon |