Pyrotechnics (Sorcerer/Wizard Spell)
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- Level: Bard 2, Sorcerer/Wizard 2
- School: Transmutation
Casting
- Casting Time: Standard Action, or as the first attack in a Full Attack Action
- Components: V, S, M (One fire source, such as a torch or campfire, up to size Medium.)
Effect
- Range: Long (200 ft. + 20 ft./lvl)
- Target or Area: all creatures in target area (friend or foe), within 15 feet (a 7x7x4 space typically)
- Duration: Until the end of the current encounter (only castable during combat)
- Saving Throw: Fortitude partial
Save DC: 10 + caster stat modifier + spell level - Spell Resistance: Yes
Description
- You point dramatically at a source of flame, ranging from a single candle you hold up to a size Medium blaze, and you loudly berate the flame for its lack of ambition, magic freighting your words. At the culmination of your scolding, the fire erupts.
- Pyrotechnics turns a fire into a burst of blinding fireworks, leaving behind a dense column of black smoke. The spell uses one fire source, which is immediately extinguished. Magical fires or fire-based creatures are not usable for this spell.
- Fireworks: The fireworks are a flashing, fiery, momentary burst of glowing, colored aerial lights. This effect inflicts (Circle 1 damage): 1d6 points of damage per character level (max 4d6 at character level 4) of fire (energy, common) damage, and causes creatures within 15 feet of the fire source to become dazzled. A saving throw as above will reduce the damage by half, but does not affect the dazzle. These creatures must have line of sight to the fire to be affected.
- Smoke Cloud: A stream of smoke billows up from the fire, forming a dense column one square wide that is up to 20 feet high. All sight, even darkvision, is ineffective in or through the cloud. All within the cloud gain concealment.
- This spell is subject to dispersal by Dispersing spells. Dispersing spells contain vigorous winds, fresh air, air currents, or other effects. Squares of this spell's effect which intersect with a Dispersing spell's squares of effect are dispelled, but all other squares remain. The GM adjudicates all unusual circumstances.
- Dispersing spells include Dispersing (Aggressive Thundercloud, Greater (Druid Spell), Aggressive Thundercloud, Greater (Sorcerer/Wizard Spell), Aggressive Thundercloud (Druid Spell), Aggressive Thundercloud (Sorcerer/Wizard Spell), Air Step (Alchemist Extract), Air Step (Bard Spell), Air Step (Cleric Spell), Air Step (Druid Spell), Air Step (Paladin Spell), Air Step (Ranger Poultice), Air Step (Sorcerer/Wizard Spell), Calm Air (Druid Spell), Calm Air (Sorcerer/Wizard Spell), Cloak of Winds (Druid Spell), Cloak of Winds (Ranger Poultice), Cloak of Winds (Sorcerer/Wizard Spell), Freedom (Sorcerer/Wizard Spell), Gust of Wind (Druid Spell), Gust of Wind (Sorcerer/Wizard Spell), Hurricane Blast (Druid Spell), Hurricane Blast (Sorcerer/Wizard Spell), Pillar of Fire (Druid Spell), Pillar of Fire (Sorcerer/Wizard Spell), Resilient Sphere (Sorcerer/Wizard Spell), Scouring Winds (Druid Spell), Scouring Winds (Sorcerer/Wizard Spell), Telekinetic Sphere (Sorcerer/Wizard Spell), Wind Wall (Cleric Spell), Wind Wall (Druid Spell), Wind Wall (Sorcerer/Wizard Spell)), and any other effects the GM rules as dispersing gases, fogs, mists, etc.
Mana Burn Circle Damage
Spell Circle | Burn Cost | Req'd Char Level | Base Dice | Max Dice |
---|---|---|---|---|
0 | N/A | N/A | 1d4 per 2 character levels | max of 4d4 at character level 8 |
1 | N/A | 1st | 1d6 per character level | max of 4d6 at character level 4 |
2 | +1 | 3rd | 1d6 per character level | max of 6d6 at character level 6 |
3 | +1 | 5th | 1d6 per character level | max of 10d6 at character level 10 |
4 | +1 | 7th | 1d6+1 per character level | max of 12d6+12 at character level 12 |
5 | +1 | 9th | 1d6+1 per character level | max of 15d6+15 at character level 15 |
6 | +1 | 11th | 1d6+2 per character level | max of 16d6+32 at character level 16 |
7 | +1 | 13th | 1d6+2 per character level | max of 20d6+40 at character level 20 |
8 | +1 | 15th | 1d6+3 per character level | max of 21d6+63 at character level 21 |
9 | +1 | 17th | 1d6+3 per character level | max of 25d6+75 at character level 25 |
10 | +1 | 19th | 1d6+4 per character level | max of 25d6+100 at character level 25 |
11 | +1 | 21st | 1d6+5 per character level | max of 25d6+125 at character level 25 |
12 | +1 | 23rd | 1d6+6 per character level | max of 27d6+162 at character level 27 |
13 | +1 | 25th | 1d6+7 per character level | max of 27d6+189 at character level 27 |
14 | +1 | 27th | 1d6+8 per character level | max of 29d6+232 at character level 29 |
15 | +1 | 29th | 1d6+9 per character level | max of 29d6+261 at character level 29 |
16 | +1 | 31st | 1d6+10 per character level | max of 30d6+300 at character level 30 |
17 | +1 | 33rd | 1d6+11 per character level | max of 30d6+330 at character level 30 |
18 | +1 | 35th | 1d6+12 per character level | max of 30d6+360 at character level 30 |