Lesser Swim: Difference between revisions

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[[Category:Epic Path]]
[[Category:Epic Path]]
A creature with a lesser swim speed can move through water at its indicated speed without making [[Movement (Swim)]] checks, even during combat. It gains no bonuses to its [[Movement (Swim)]] checks, and must still make checks to navigate hazards or perform tricky tasks while distracted.  Furthermore, while swimming, a creature with a lesser swim speed can make a [[Movement (Swim)]] check to perform any actions normally possible with [[Acrobatics]] when on land, such as tumbling to avoid attacks of opportunity.  Creatures without a swim speed cannot use either [[Acrobatics]] or [[Movement (Swim)]] in this fashion while swimming.
A creature with a ''lesser swim'' speed can move through water at its indicated speed without making [[Movement]] checks to swim, even during combat. It gains no bonuses to its [[Movement]] checks to swim, and must still make checks to navigate hazards or perform tricky tasks while distracted.  However, while swimming, a creature with a ''lesser swim'' speed can make a [[Movement]] check to perform any actions normally possible with [[Acrobatics]] when on land, such as [[tumbling]] to avoid [[attacks of opportunity]].  Creatures without a ''lesser swim'' speed cannot use either [[Acrobatics]] or [[Movement]] in this fashion while swimming.


* '''Prone:''' Creatures with ''Lesser Swim'' cannot be made [[prone]], but any time they are subject to the [[prone]] condition, they are instead [[slowed]] until the end of their next turn, after which it automatically clears (even if they don't move).
* '''Prone:''' Creatures with ''lesser swim'' cannot be made [[prone]], but any time they are subject to the [[prone]] condition, they are instead [[slowed]] until the end of their next turn, after which it automatically clears (even if they don't move).


* '''Difficult Terrain:''' Creatures with ''Lesser Swim'' are not normally subject to ground-based [[difficult terrain]], but they are subject to hazards like strong currents and vortexes which constitute [[difficult terrain]] in water.
* '''Difficult Terrain:''' Creatures with ''lesser swim'' are not normally subject to ground-based [[difficult terrain]], but they are subject to hazards like strong currents and vortexes which constitute [[difficult terrain]] in water.


* '''Permitted Movement:''' Creatures with ''Lesser Swim'' can perform [[charge]]s and make [[5-foot step]]s, but they cannot [[run]] or [[withdraw]].
* '''Permitted Movement:''' Creatures with ''lesser swim'' can perform [[charge]]s and make [[5-foot step]]s, but they cannot [[run]] or [[withdraw]].


* '''Overland Travel:''' Outside of combat, a creature can use ''Lesser Swim'' to [[Types_of_Movement#Overland_Movement|travel overland]] at the same pace as a walking creature of the same speed.
* '''Overland Travel:''' Outside of combat, a creature can use ''lesser swim'' to [[Overland Travel|travel overland]] at the same pace as a [[walk]]ing creature of the same speed.

Revision as of 15:28, 9 July 2017

A creature with a lesser swim speed can move through water at its indicated speed without making Movement checks to swim, even during combat. It gains no bonuses to its Movement checks to swim, and must still make checks to navigate hazards or perform tricky tasks while distracted. However, while swimming, a creature with a lesser swim speed can make a Movement check to perform any actions normally possible with Acrobatics when on land, such as tumbling to avoid attacks of opportunity. Creatures without a lesser swim speed cannot use either Acrobatics or Movement in this fashion while swimming.

  • Prone: Creatures with lesser swim cannot be made prone, but any time they are subject to the prone condition, they are instead slowed until the end of their next turn, after which it automatically clears (even if they don't move).
  • Difficult Terrain: Creatures with lesser swim are not normally subject to ground-based difficult terrain, but they are subject to hazards like strong currents and vortexes which constitute difficult terrain in water.
  • Overland Travel: Outside of combat, a creature can use lesser swim to travel overland at the same pace as a walking creature of the same speed.