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  • ...ue with this talent may choose either a single epic feat or choose two non-epic feats for which they qualify. If one of these feats requires the other as | ShortDesc|Choose one epic feat or two non-epic feats
    884 bytes (105 words) - 13:58, 24 April 2020

Page text matches

  • ...[[Spell Focus, Greater (Feat)]], [[Stealth Spell (Feat)]], [[Unseen Spell (Feat)]] ...he bonus from this feat stacks with the bonus from [[Spell Focus, Greater (Feat)|Greater Spell Focus]].
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  • ...ation, Greater (Feat)]], [[Weapon Focus (Feat)]], [[Weapon Specialization (Feat)]] | Unlocks| [[Thousand Arms (Feat)]], [[Tide of Iron (Feat)]]
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  • ...ation, Greater (Feat)]], [[Weapon Focus (Feat)]], [[Weapon Specialization (Feat)]] ...ne of sight is sufficient. There is no limit to the number of allies this feat can effect, making it very useful when you are leading an army.
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  • ...[[Dodge, Epic (Feat)]], [[False Opening (Feat)]], [[Feral Combat Training (Feat)]], [[Friendly Switch (Feat)]], [[Mobility (Feat)]], [[Parting Shot (Feat)]],
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  • | Prerequisites|<Fighter 1 -OR- level 6>, [[Weapon Focus (Feat)]] with selected weapon ...ater (Feat)]], [[Weapon Specialization, Epic (Feat)]], [[Weapon Supremacy (Feat)]],
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  • | Prerequisites|<Fighter 6 -OR- Level 11>, [[Weapon Focus (Feat)]] with chosen weapon | Unlocks| [[Weapon Focus, Epic (Feat)]], [[Weapon Supremacy (Feat)]]
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  • ...er 16 -OR- Level 21>, [[Weapon Focus (Feat)]] and [[Weapon Focus, Greater (Feat)]] in the chosen weapon | Unlocks| [[Weapon Supremacy (Feat)]]
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  • | Prerequisites|Caster Level 11, [[Spell Focus (Feat)]] | Unlocks| [[Spell Focus, Epic (Feat)]]
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  • ...], [[Weapon Specialization (Feat)]], and [[Weapon Specialization, Greater (Feat)]] in the chosen weapon | Unlocks| [[Weapon Supremacy (Feat)]]
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  • ...[[Weapon Supremacy (Feat)]], [[Piercing Thrust (Feat)]], [[Spear of Wind (Feat)]], in the chosen weapon ...an immediate action, you may add your class level to your weapon damage as bonus damage, and choose to inflict all of your weapon attack damage as either {{
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  • ...(Feat)]] and [[Weapon Focus, Greater (Feat)]] and [[Weapon Specialization (Feat)]] with chosen weapon | Unlocks| [[Weapon Specialization, Epic (Feat)]], [[Weapon Supremacy (Feat)]]
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  • ...lemental Focus, Greater (Feat)]], [[Element Spell (Feat)]], [[Spell Focus (Feat)]] ...l Focus (Feat)]], [[Spell Focus, Greater (Feat)]] and [[Spell Focus, Epic (Feat)]] as well, such that the effects of the two feats overlap, then these bon
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  • | Unlocks| [[Spell Penetration, Greater (Feat)]] , [[Spell Penetration, Epic (Feat)]] | Benefit=You get a +1 [[circumstance bonus]] on [[Caster Check|caster checks]]. Caster checks are used to overcome spe
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  • | Prerequisites|Caster Level 16, [[Spell Penetration (Feat)]] | Unlocks| [[Spell Penetration, Epic (Feat)]]
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  • ...t)]], [[Arc Slinger (Feat)]], [[Big Game Hunter (Feat)]], [[Bullseye Shot (Feat)]], ...Feat)]], [[Critical, Epic (Feat)]], [[Deadly Aim (Feat)]], [[Deadly Swarm (Feat)]],
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  • ...]], [[Weapon Supremacy (Feat)]], [[Vacuum Slash (Feat)]] and [[White Gale (Feat)]] with the chosen weapon | Unlocks| [[Pushing Assault (Feat)]]
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  • ...one weapon class costs approximately 20,000gp. Note that this feat is non-epic, and has no pre-requisites and no stat requirements, if acquired through le ...3th level spell. For now, let's assume this item gives an epic feat with 4 epic pre-requisite feats, and a pre-req stat of 24, for 283,333gp.
    7 KB (1,195 words) - 12:41, 10 March 2016
  • ...s| [[Light On Your Feet (Feat)]], [[Speed, Epic (Feat)]], [[Walk on Water (Feat)]] ...iption), you gain a +1 feat bonus on your [[Acrobatics]] check. This feat bonus increases to +2 at 10th level, +3 at 20th level, and +4 at 30th level.
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  • [[Category:Epic Path]] ...endor, or build it themselves, if they have the [[Creator (Feat)|Creator]] feat (or know someone who does, and who is willing to commit to the time investm
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  • ...r the [[Aid Another]] action, that bonus increases by +2 as an enhancement bonus. Note that enhancement bonuses from multiple sources (like if six character ...y, such as a Warlord or Ranger). If the ring is imbued with a new teamwork feat, it replaces one of the previous feats.
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  • | PlusCost|+6 (epic) The acid damage granted by this property is [[bonus damage]], which is not increased by a critical hit. However, upon a succes
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  • | PlusCost|+7 (epic) The acid damage granted by this property is [[bonus damage]], which is not increased by a critical hit. However, upon a succes
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  • | PlusCost|+9 (epic) The acid damage granted by this property is [[bonus damage]], which is not increased by a critical hit. However, upon a succes
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  • | PlusCost|+6 (epic) The fire damage granted by this property is [[bonus damage]], which is not increased by a critical hit. However, upon any succ
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  • | PlusCost|+6 (epic) The cold damage granted by this property is [[bonus damage]], which is not increased by a critical hit. However, upon a succes
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  • | PlusCost|+7 (epic) ...'' weapon inflicts {{Hi|{{WeapAug|Force|-3}}}} on each successful hit as [[bonus damage]], and all of the weapon's damage is delivered as force damage. The
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  • | PlusCost|+9 (epic) The fire damage granted by this property is [[bonus damage]], which is not increased by a critical hit. However, upon any suc
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  • | PlusCost|+7 (epic) The fire damage granted by this property is [[bonus damage]], which is not increased by a critical hit. However, upon any suc
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  • | PlusCost|+7 (epic) The cold damage granted by this property is [[bonus damage]], which is not increased by a critical hit. However, upon a succes
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  • | PlusCost|+9 (epic) The cold damage granted by this property is [[bonus damage]], which is not increased by a critical hit. However, upon a succes
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  • | PlusCost|+6 (epic) The lightning damage granted by this property is [[bonus damage]], which is not increased by a critical hit. However, upon a succes
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  • | PlusCost|+8 (epic) The sonic damage granted by this property is [[bonus damage]], which is not increased by a critical hit. However, upon a succes
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  • | PlusCost|+6 (epic) The sonic damage granted by this property is [[bonus damage]], which is not increased by a critical hit. However, upon a succes
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  • | PlusCost|+8 (epic) The acid damage granted by this property is [[bonus damage]], which is not increased by a critical hit. However, upon a succes
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  • | PlusCost|+7 (epic) The lightning damage granted by this property is [[bonus damage]], which is not increased by a critical hit. However, upon a succes
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  • | PlusCost|+9 (epic) The lightning damage granted by this property is [[bonus damage]], which is not increased by a critical hit. However, upon a succes
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  • | PlusCost|+8 (epic) The cold damage granted by this property is [[bonus damage]], which is not increased by a critical hit. However, upon a succes
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  • | PlusCost|+8 (epic) The fire damage granted by this property is [[bonus damage]], which is not increased by a critical hit. However, upon any succ
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  • | PlusCost|+7 (epic) The sonic damage granted by this property is [[bonus damage]], which is not increased by a critical hit. However, upon a succes
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  • | PlusCost|+9 (epic) The sonic damage granted by this property is [[bonus damage]], which is not increased by a critical hit. However, upon a succes
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  • ...Feat)]], [[Cypher Magic (Feat)]], [[Field Repair (Feat)]], [[Master Staff (Feat)]] ...d in the game. You cannot create custom items, nor attach a spell effect, feat, class feature, racial trait, or other ability into an item. See [[Magic I
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  • | PlusCost|+8 (epic) The sonic damage granted by this property is [[bonus damage]], which is not increased by a critical hit. However, upon a succes
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  • | PlusCost|+9 (epic) The sonic damage granted by this property is [[bonus damage]], which is not increased by a critical hit. However, upon a succes
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  • | PlusCost|+7 (epic) The sonic damage granted by this property is [[bonus damage]], which is not increased by a critical hit. However, upon a succes
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  • | PlusCost|+7 (epic) The acid damage granted by this property is [[bonus damage]], which is not increased by a critical hit. However, upon a succes
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  • | PlusCost|+8 (epic) The acid damage granted by this property is [[bonus damage]], which is not increased by a critical hit. However, upon a succes
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  • | PlusCost|+9 (epic) The acid damage granted by this property is [[bonus damage]], which is not increased by a critical hit. However, upon a succes
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  • | PlusCost|+9 (epic) ...'' weapon inflicts {{Hi|{{WeapAug|Force|-1}}}} on each successful hit as [[bonus damage]], and all of the weapon's damage is delivered as force damage. The
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  • | PlusCost|+8 (epic) The lightning damage granted by this property is [[bonus damage]], which is not increased by a critical hit. However, upon a succes
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  • [[Category:Epic Path]] :* The cost of the total enhancement bonus, from the table below.
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  • | PlusCost|+7 (epic) The fire damage granted by this property is [[bonus damage]], which is not increased by a critical hit. However, upon any suc
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  • | PlusCost|+8 (epic) The fire damage granted by this property is [[bonus damage]], which is not increased by a critical hit. However, upon any succ
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  • | PlusCost|+9 (epic) The fire damage granted by this property is [[bonus damage]], which is not increased by a critical hit. However, upon any suc
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  • | PlusCost|+6 (epic) ...|Force|0}}}} on a successful hit. The damage granted by this property is [[bonus damage]], which is not increased by a critical hit.
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  • | PlusCost|+7 (epic) The cold damage granted by this property is [[bonus damage]], which is not increased by a critical hit. However, upon a succes
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  • | PlusCost|+8 (epic) The cold damage granted by this property is [[bonus damage]], which is not increased by a critical hit. However, upon a succes
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  • | PlusCost|+9 (epic) The cold damage granted by this property is [[bonus damage]], which is not increased by a critical hit. However, upon a succes
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  • | PlusCost|+8 (epic) The lightning damage granted by this property is [[bonus damage]], which is not increased by a critical hit. However, upon a succes
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  • | PlusCost|+7 (epic) The lightning damage granted by this property is [[bonus damage]], which is not increased by a critical hit. However, upon a succes
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  • | PlusCost|+9 (epic) The lightning damage granted by this property is [[bonus damage]], which is not increased by a critical hit. However, upon a succes
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  • | PlusCost|+6 (epic) The acid damage granted by this property is [[bonus damage]], which is not increased by a critical hit. However, upon a succes
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  • | PlusCost|+6 (epic) The sonic damage granted by this property is [[bonus damage]], which is not increased by a critical hit. However, upon a succes
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  • | PlusCost|+6 (epic) The fire damage granted by this property is [[bonus damage]], which is not increased by a critical hit. However, upon any succ
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  • | PlusCost|+6 (epic) The cold damage granted by this property is [[bonus damage]], which is not increased by a critical hit. However, upon a succes
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  • [[Category:Epic Path]] ...rely on a Constitution score treat a construct as having a score of 10 (no bonus or penalty).
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  • | PlusCost|+6 (epic) The lightning damage granted by this property is [[bonus damage]], which is not increased by a critical hit. However, upon a succes
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  • [[Category:Epic Path]] ...om-made with enough time and a good craftsman. Characters with [[Creator (Feat)]] can even make such weapons themselves, if they are so inclined.
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  • | PlusCost|+8 (epic) ...'' weapon inflicts {{Hi|{{WeapAug|Force|-2}}}} on each successful hit as [[bonus damage]], and all of the weapon's damage is delivered as force damage. The
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  • ...e potently, if a Striker chooses to fight defensively, the Combat Reflexes feat allows their incredible hand speed to serve as a potent defense indeed. ...votees have learned all Nine Ways. Thus, if a practitioner chooses to take Epic levels in this Prestige class, they do not receive Ways of War bonuses beyo
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  • | PlusCost|+6 (epic) ...a of effect. All struck targets take the full weapon damage (including the bonus damage from this property). Damage is only rolled once, and that result is
    3 KB (555 words) - 13:19, 5 June 2019
  • | PlusCost|+7 (epic) ...a of effect. All struck targets take the full weapon damage (including the bonus damage from this property). Damage is only rolled once, and that result is
    3 KB (555 words) - 13:19, 5 June 2019
  • | PlusCost|+9 (epic) ...a of effect. All struck targets take the full weapon damage (including the bonus damage from this property). Damage is only rolled once, and that result is
    3 KB (556 words) - 19:05, 6 May 2023
  • | PlusCost|+8 (epic) ...a of effect. All struck targets take the full weapon damage (including the bonus damage from this property). Damage is only rolled once, and that result is
    3 KB (555 words) - 13:20, 5 June 2019
  • ...s (i.e. a character may have a better bonus for initiative checks than the bonus available for a normal Movement check). Each player character and each crea ...nnot make attacks of opportunity, unless they have the [[Combat Reflexes]] feat.
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  • [[Category:Epic Path]] ...of their ranks, their ability modifier for that skill, any natural talent bonus, trait bonuses, magic item bonuses or other miscellaneous bonuses. Ranks a
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  • [[Category:Epic Path]] If you want to buy an item that isn't listed on the Epic Path page (such as something listed on d20pfsrd), you must first get GM app
    14 KB (2,280 words) - 20:58, 30 November 2019
  • [[Category:Epic Path]][[Category:Catalog Page]] ...Spear cannot attack at a range greater than 200 feet, unless you have some feat or ability to allow such things.
    4 KB (720 words) - 21:56, 8 September 2021
  • [[Category:Epic Path]] ...kill roll even if they have no ranks in it at all, in which case the skill bonus is just their ability modifier + skill basis.
    20 KB (3,195 words) - 13:10, 4 January 2021
  • [[Category:Epic Path]] In Epic Path, there are actually TWO ways to fight.
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  • ...ing their own game world from scratch, designed from the beginning to have Epic content, and with that content woven into the fabric of the world. ...ith a "world scale" centered around 4th to 8th level. How do you integrate Epic content into such a setting?
    25 KB (4,065 words) - 15:33, 29 July 2020
  • In Epic Path, areas of effect, distances, and movement are simplified by using a st ...y. Epic Path chooses simplicity. While the GM can always choose which of Epic Path's rules should apply in their campaign, be aware that changing this ru
    13 KB (2,313 words) - 14:38, 11 September 2022
  • [[Category:Epic Path]] ...nguage of the document you are attempting to forge, there is no penalty or bonus to the DC.
    20 KB (3,252 words) - 02:16, 8 November 2023
  • [[Category:Epic Path]] * '''Specialist Wizard:''' If you are a specialist wizard, you get a +2 bonus on ''spellcraft'' checks made to identify, learn, and prepare spells from y
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  • [[Category:Epic Path]][[Category:Magic Items]][[Image:Items_2.png|500px|right|The finer thi It is possible for characters to gain the [[Creator (Feat)]], allowing them to make their own magic items, usually saving quite a bit
    19 KB (2,738 words) - 22:17, 19 August 2023
  • [[Category:Epic Path]] ...s can also be applied to a mage's staff (looking at [[Quarterstaff Master (Feat)]] is always fun).
    8 KB (1,543 words) - 23:46, 28 April 2024
  • [[Category:Epic Path]] * ''' (Epic Only) Mostly Mindless:''' You must have at least 21 ranks in ''reason'' to
    24 KB (3,940 words) - 22:06, 18 January 2020
  • [[Category:Epic Path]] In Epic Path, it is always possible for any character to work on retraining and sel
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  • [[Category:Epic Path]] ...in space (not an emitter space), even if they have a reach weapon, or some feat, ability, or size modifier that grants them reach.
    20 KB (3,251 words) - 21:09, 12 February 2022
  • [[Category:Epic Path]] | Benefit = When combined with the [[Creator (Feat)|Creator]] feat, ''divinity'' can be used to create magic items.
    26 KB (4,200 words) - 00:45, 11 September 2022
  • [[Category:Epic Path]] | Benefit = When combined with the [[Creator (Feat)|Creator]] feat, ''warfare'' can be used to create magic items.
    25 KB (4,156 words) - 15:12, 26 May 2021
  • [[Category:Epic Path]] ...ps of a forest of spears balanced on their butt ends, carry a circumstance bonus of -40 or more. Walking across a surface a quicksilver or similar frictionl
    34 KB (5,704 words) - 00:23, 11 September 2022
  • [[Category:Epic Path]] Please note: Weapons in Epic Path can be very simple, or very subtle. There are many, many feats and qu
    24 KB (3,932 words) - 01:09, 18 October 2023
  • ...mon set of characteristics. Several templates have been developed for the Epic Path wiki to make inputting these data easier for everyone. This page prov | Bonus-Spell-1 =
    37 KB (3,947 words) - 19:49, 20 April 2024
  • [[Category:Epic Path]] While we hesitate to say that combat is the main "fun" in Epic Path, in truth, getting into and winning fights ''is'' the source of a lot
    43 KB (7,341 words) - 09:18, 27 October 2022
  • [[Category:Epic Path]] Creatures with a natural burrow speed frequently gain a racial bonus to Might checks.
    40 KB (6,548 words) - 21:53, 14 January 2023
  • [[Category:Epic Path]] ...lf for one full night's rest, and grants anyone on watch a +4 circumstance bonus to their [[Perception]] checks to notice any potential threats approaching
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  • This silver headband grants a +25 bonus on the wearer's Diplomacy checks. ...The belt adds to the wearer's Strength score in the form of an enhancement bonus of +4, +6, or +8.
    32 KB (5,287 words) - 17:58, 22 January 2022
  • [[Category:Epic Path]] ...ount is at least one size category larger than your enemies, you gain a +1 bonus to melee attack rolls for having higher ground.
    23 KB (3,896 words) - 15:01, 26 May 2021
  • [[Category:Epic Path]][[Image:Treasure_1.jpg|500px|right|And this is why we go into these t Epic Path is about Heroes doing Great Deeds. Even a first level Epic Path character has many skills, abilities, and is more than able to handle
    43 KB (6,351 words) - 08:38, 23 January 2021
  • [[Category:Epic Path]][[Category:Character Classes]][[Image:Fighter_Tactics_1.jpg|500px|rig ...dropping fractions) to their Armor Class as a [[dodge bonus]]. The minimum bonus for this tactic is +1.
    77 KB (12,055 words) - 21:09, 20 April 2024

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