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  • | Flavor=You effortlessly pair melee and ranged weaponry. | Unlocks| [[Opening Volley (Feat)]]
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  • ...til the start of the Prowler's next turn, in addition to the normal damage and effects of the attack. Note that Cloistered makes the next attack against ...rowler must declare which of their targets is affected by this feat. This feat cannot be used with a Combat Maneuver, only a melee attack.
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  • ...on Proficiency (Feat)]]: Net, [[Net Adept (Feat)]], [[Two-Weapon Fighting (Feat)]] ...eapon to attack an entangled opponent, you gain a +2 bonus on damage rolls and on rolls to confirm a critical hit.
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  • | Benefit=Whenever you are adjacent to an ally who also has this feat, and you are required to make a reflex saving throw for any reason, you may both | ShortDesc|When adjacent to an ally with this feat, you can share reflex saving throw results with each other.
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  • | Flavor=When a foe tries to move away, you can follow and make an attack. | Prerequisites|Level 16, [[Following Step (Feat)]], [[Step Up (Feat)]]
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Page text matches

  • | Flavor=Your training and combat savvy allow you to react swiftly to avoid an opponents' attacks. ...[[Dodge, Epic (Feat)]], [[False Opening (Feat)]], [[Feral Combat Training (Feat)]],
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  • ...ites|Level 16, Proficiency in Special Weapon (see below), [[Jacked Attack (Feat)]] ...[[Weapon Focus (Feat)]], [[Weapon Specialization (Feat)]], [[Janky Spanky (Feat)]]
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  • ...[[Weapon Specialization, Greater (Feat)]], [[Weapon Specialization, Epic (Feat)]], in the chosen weapon ...]], [[Ultimate Mastery (Feat)]], [[Thousand Arms (Feat)]], [[Tide of Iron (Feat)]],
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  • ...ater (Feat)]], [[Weapon Specialization, Epic (Feat)]], [[Weapon Supremacy (Feat)]], in the chosen weapon ...ocks| [[White Gale (Feat)]], [[Cyclone Strike (Feat)]], [[Pushing Assault (Feat)]]
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  • | Flavor=You pierce the formation of your foes, moving with confidence and daring. ...(Feat)]], [[Weapon Specialization, Epic (Feat)]], and, [[Weapon Supremacy (Feat)]], in the chosen weapon
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  • ...], [[Adroit Diversion (Feat)]], [[Adroit Doom (Feat)]], [[Bleeding Attack (Feat)]], ..., [[Ghost Sundering Palm (Feat)]], [[Gorgon's Fist (Feat)]], [[Jawbreaker (Feat)]],
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  • | Prerequisites|Level 6, [[Two-Weapon Fighting (Feat)]] ...)]], [[Double Slice (Feat) ]], [[Near and Far (Feat)]], [[Net and Trident (Feat)]],
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  • | Prerequisites|<Fighter 1 -OR- level 6>, [[Weapon Focus (Feat)]] with selected weapon ...ater (Feat)]], [[Weapon Specialization, Epic (Feat)]], [[Weapon Supremacy (Feat)]],
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  • ...ation, Greater (Feat)]], [[Weapon Focus (Feat)]], [[Weapon Specialization (Feat)]] | Unlocks| [[Tide of Iron (Feat)]]
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  • | Flavor=Through training and dedication, your swings are more precise and deadly with your chosen weapon. | Prerequisites|<Fighter 6 -OR- Level 11>, [[Weapon Focus (Feat)]] with chosen weapon
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  • | Prerequisites|Rogue 6, [[Weapon Focus (Feat)]] ...is talent may only be taken once, even if the rogue takes the Weapon Focus feat with more than one weapon.
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  • | Flavor=Your allies wash over their foes as irresistibly as the sea when you are in their vanguard. ...ation, Greater (Feat)]], [[Weapon Focus (Feat)]], [[Weapon Specialization (Feat)]]
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  • ...er 16 -OR- Level 21>, [[Weapon Focus (Feat)]] and [[Weapon Focus, Greater (Feat)]] in the chosen weapon | Unlocks| [[Weapon Supremacy (Feat)]]
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  • ...ation, Greater (Feat)]], [[Weapon Focus (Feat)]], [[Weapon Specialization (Feat)]] | Unlocks| [[Thousand Arms (Feat)]], [[Tide of Iron (Feat)]]
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  • | Flavor= When you are far from friends, you dig deep and fight on. ...[Weapon Focus (Feat)]], [[Weapon Specialization (Feat)]], [[Wrecking Pick (Feat)]]
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  • | Flavor=You twist and spin across the battlefield like a sand devil, slashing your foes along the ...xpertise (Feat)]], [[Dodge (Feat)]], [[Mobility (Feat)]], [[Spring Attack (Feat)]]
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  • | Flavor=Your powerful and skillfully-placed attacks make it difficult for an enemy to make effective ...(Feat)]], [[Weapon Specialization, Epic (Feat)]], and, [[Weapon Supremacy (Feat)]], in the chosen weapon
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  • ...[Weapon Focus (Feat)]], [[Weapon Specialization (Feat)]], [[Wrecking Pick (Feat)]] | Benefit=You gain +1 to-hit and [[base weapon damage]] with all attacks you make in melee.
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  • ...nsive Combat Training (Feat)]], [[Demolisher (Feat)]], [[Demolishing Fist (Feat)]], ...e (Feat)]], [[Improved Combat Maneuvers (Feat)]], [[Mass Combat Maneuvers (Feat)]],
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  • ...], [[Weapon Specialization (Feat)]], and [[Weapon Specialization, Greater (Feat)]] in the chosen weapon | Unlocks| [[Weapon Supremacy (Feat)]]
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  • ...lemental Focus, Greater (Feat)]], [[Element Spell (Feat)]], [[Spell Focus (Feat)]] ...l Focus (Feat)]], [[Spell Focus, Greater (Feat)]] and [[Spell Focus, Epic (Feat)]] as well, such that the effects of the two feats overlap, then these bon
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  • | Prerequisites|Caster Level 21, [[Still Spell (Feat)]] | Benefit=You may cast all 0-, 1st-, 2nd-, and 3rd-level spells as stilled spells without using higher-level spell slots.
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  • ...ard (Feat)]], [[Combat Reflexes, Improved (Feat)]], [[Infinite Deflection (Feat)]], [[Pin Down (Feat)]], [[Reactive Countersong (Feat)]], [[Spell Opportunity (Feat)]],
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  • | Flavor=You bat away missiles and bullets and arrows, even magical rays, with contemptuous ease. ...t Reflexes (Feat)]], [[Deflect Arrows (Feat)]], [[Deflection, Exceptional (Feat)]]
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  • ...en in the midst of fierce and furious blows, you find focus in the carnage and your seemingly wild blows strike home. | Prerequisites|Level 16, [[Power Attack (Feat)]]
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  • | Prerequisites|Caster Level 21, [[Silent Spell (Feat)]] |Benefit=You may cast all 0th-, 1st-, 2nd-, and 3rd-level spells as silent spells without using higher-level spell slots.
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  • | Flavor=You are able to infuse your Extracts with many strange and powerful effects. ...agic feat you meet the prerequisites for. You can now apply that Metamagic feat to your extracts while brewing them.
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  • ...and, [[Weapon Supremacy (Feat)]], [[Foe Breaker (Feat)]], [[World Breaker (Feat)]] in the chosen weapon ...ck with itself, nor that of World Breaker. This effect is not a condition, and thus pierces any condition immunity conferred by a monster Role.
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  • | Prerequisites|Level 21, at least one [[Teamwork Feats|Teamwork Feat]] ...mwork Feat]] you know, and your summoned creature also knows that teamwork feat.
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  • ...(Feat)]] and [[Weapon Focus, Greater (Feat)]] and [[Weapon Specialization (Feat)]] with chosen weapon | Unlocks| [[Weapon Specialization, Epic (Feat)]], [[Weapon Supremacy (Feat)]]
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  • | Flavor=You twist and contort through the battlefield like a lethal dancer, moving faster than th ...xpertise (Feat)]], [[Dodge (Feat)]], [[Mobility (Feat)]], [[Spring Attack (Feat)]]
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  • | Prerequisites|Level 1, [[Weapon Focus (Feat)]] | Unlocks| [[Distance Thrower (Feat)]], [[Distant Shot (Feat)]]
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  • ...[Penetrating Strike (Feat)]], [[Weapon Focus (Feat)]], [[Weapon Supremacy (Feat)]] ...ats (such as [[Weapon Specialization (Feat)]] and [[Weapon Focus, Greater (Feat)]]).
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  • | Prerequisites|Level 6, [[Weapon Focus (Feat)]], [[Weapon Specialization (Feat)]] with selected ranged weapon | Unlocks| [[Near and Far (Feat)]], [[False Opening (Feat)]]
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  • | Prerequisites|Caster Level 21, [[Quicken Spell (Feat)]] |Benefit=You may cast all 0th- and 1st-level spells as quickened spells without using higher-level spell slots
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  • ...Still Spell, Automatic (Feat)]], [[Stealth Spell (Feat)]], [[Unseen Spell (Feat)]] ...e cast without moving, such castings do not provoke attacks of opportunity and do not require Caster Checks.
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  • | Prerequisites|Level 1, [[Weapon Focus (Feat)]] | Unlocks| [[Bullseye Shot (Feat)]],
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  • ...ation, Greater (Feat)]], [[Weapon Focus (Feat)]], [[Weapon Specialization (Feat)]] ...ks| [[Ultimate Mastery (Feat)]], [[Thousand Arms (Feat)]], [[Tide of Iron (Feat)]]
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  • ...nsive Combat Training (Feat)]], [[Demolisher (Feat)]], [[Demolishing Fist (Feat)]], ...acting Charge (Feat)]], [[Maneuver Opus (Feat)]], [[Mass Combat Maneuvers (Feat)]],
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  • ...]], [[Adroit Diversion (Feat)]], [[Adroit Doom (Feat)]], [[Blinding Flash (Feat)]], [[Feral Combat Training (Feat)]], [[Gang Up (Feat)]],
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  • | Feat = Shield Use: War Shield (Feat) ...must take the feat [[Shield Use: War Shield (Feat)]]. Once you take this feat, a War Shield is treated as a heavy shield for all other feats you may take
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  • | Feat = Shield Use: War Shield (Feat) ...must take the feat [[Shield Use: War Shield (Feat)]]. Once you take this feat, a War Shield is treated as a heavy shield for all other feats you may take
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  • | Unlocks| [[Lone Wolf Pack (Feat)]] ...he bonus to-hit from Flanking (but they still get their Loner bonus to-hit and damage, of course).
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  • This feat is under review; do not use ...aster Siege Engineer (Feat)]], [[Siege Gunner (Feat)]], [[Siege Commander (Feat)]]
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  • | Flavor=Only the strong thrive in your homeland, and you are no weakling, even among your kin. | Prerequisites|Level 31, [[Diehard (Feat)]], [[Endurance (Feat)]]
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  • ...[[Weapon Focus (Feat)]], [[Weapon Specialization (Feat)]], [[Power Attack (Feat)]] | Unlocks| [[Furious Focus (Feat)]], [[Bloody Assault (Feat)]]
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  • ...alization, Epic (Feat)]], and, [[Weapon Supremacy (Feat)]], [[Foe Breaker (Feat)]] in the chosen weapon | Unlocks| [[God Breaker (Feat)]]
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  • ...[[Weapon Supremacy (Feat)]], [[Piercing Thrust (Feat)]], [[Spear of Wind (Feat)]], in the chosen weapon ...ction, you may add your class level to your weapon damage as bonus damage, and choose to inflict all of your weapon attack damage as either {{dmg|Intersti
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  • ...31, [[Skill Specialist (Feat)]], [[Skill Prodigy (Feat)]], [[Skill Expert (Feat)]], at least 31 ranks in all chosen skills ...ats obeying all applicable rules of those lower feats (i.e., you must obey feat prerequisites for all new skills.)
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  • | Prerequisites|Level 16, [[Weapon Focus (Feat)]] | Unlocks| [[Distance Thrower (Feat)]], [[Distant Shot (Feat)]]
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  • | Flavor=You have chosen to dedicate a fair bit of time and effort at improving your ability with a particular skill. ...| [[Skill Specialist (Feat)]], [[Skill Prodigy (Feat)]], [[Skill Virtuoso (Feat)]]
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  • ...[Weapon Specialization (Feat)]], [[Jokers Strike (Feat)]], [[Janky Spanky (Feat)]] ...weapon attacks with a special weapon, you gain +1 feat bonus to-hit and +1 feat bonus to base weapon damage.
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  • ...requisites|Level 16, [[Brutality, Greater (Feat)]], [[Brutality, Improved (Feat)]], proficient with a [[Weapon Qualities#Brutal|Brutal]] weapon ...#Brutal|Brutal]], [[Brutality, Improved (Feat)]] and [[Brutality, Greater (Feat)]].
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  • | Flavor=You adopt a defensive stance that allows you to absorb and redirect hits. | Prerequisites|BAB +6, [[Diehard (Feat)]], [[Endurance (Feat)]]
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  • | Flavor=When a foe tries to move away, you can follow and make an attack. | Prerequisites|Level 16, [[Following Step (Feat)]], [[Step Up (Feat)]]
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  • | Prerequisites|Level 6, [[Dodge (Feat)]], [[Weapon Focus (Feat)]] with selected thrown weapon | Unlocks| [[False Opening (Feat)]], [[Near and Far (Feat)]]
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  • | Prerequisites|Level 26, [[Summoning Perfection (Feat)]] ...t to the "can't be higher than your level" rule, as normal (and thus, this feat will always be superior to those mewling imitators.)
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  • ...Level 26, [[Spell Focus (Feat)]], [[Silent Spell (Feat)]], [[Still Spell (Feat)]] | Unlocks| [[Unseen Spell (Feat)]]
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  • | Prerequisites|Level 11, [[Step Up (Feat)]] | Unlocks| [[Step Up and Strike (Feat)]]
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  • ...ters Thrower (Feat)]] -OR- [[Point-Blank Master (Feat)]]>, [[Weapon Focus (Feat)]] with selected ranged weapon. ...se a projectile weapon or a thrown weapon you chose with your Weapon Focus feat. When you make a ranged attack using that weapon, you can choose to provoke
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  • ...ation, Epic (Feat)]], and, [[Weapon Supremacy (Feat)]], [[Piercing Thrust (Feat)]], in the chosen weapon | Unlocks| [[Lance of Heaven (Feat)]]
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  • | Flavor=You have dedicated yourself to a combat style, and the use of weapons. You are far from a master, but you have an undeniable s | Prerequisites|Level 1, proficient with a melee weapon of your choosing, and proficient with a ranged weapon of your choosing.
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  • ...|Level 31, [[Summoning I, Incredible (Feat)]], [[Summoning II, Incredible (Feat)]] ...Incredible (Feat)|Incredible Summoning I]] and [[Summoning II, Incredible (Feat)|Incredible Summoning II]].
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  • | Flavor=You feel great anger at anyone who dares to attack you, and this fury makes your own attacks that much stronger. ...ombat Training (Feat)]], [[Weapon Focus (Feat)]], [[Weapon Specialization (Feat)]], [[Wrecking Pick]]
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  • ...alization, Epic (Feat)]], [[Weapon Supremacy (Feat)]], and [[Vacuum Slash (Feat)]] with the chosen weapon | Unlocks| [[Cyclone Strike (Feat)]], [[Pushing Assault (Feat)]]
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  • ...ficiency with a [[Weapon Qualities#Sunder|Sunder]] weapon, [[Rent Asunder (Feat)]] ...], [[Iron Grip (Feat)]], [[Weapon Focus (Feat)]], [[Weapon Specialization (Feat)]]
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  • ...[Grasping Whip (Feat)]], [[Two-Weapon Fighting (Feat)]], [[Weapon Finesse (Feat)]] ...he War Whip as though it were a light weapon if you have [[Weapon Finesse (Feat)|Weapon Finesse]].)
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  • | Prerequisites|Level 6, [[Shield Focus (Feat)]] | Unlocks| [[Ray Shield (Feat)]]
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  • ...You can use your knowledge of a creature's weaknesses to deliver a driving and relentless assault against it. ...ombat Training (Feat)]], [[Weapon Focus (Feat)]], [[Weapon Specialization (Feat)]], [[Wrecking Pick]]
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  • | Flavor=In a feat of speed and precision, you lash out at each nearby enemy. ...xpertise (Feat)]], [[Dodge (Feat)]], [[Mobility (Feat)]], [[Spring Attack (Feat)]]
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  • | Flavor=Through intense effort and long practice, you can enhance the power of your damaging spells to incredi ...ks| [[Maximize Spell (Feat)]], [[Perfect Spell (Feat)]], [[Absolute Spell (Feat)]]
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  • | Flavor=Friar Tuck and Little John have got nothing on you. ...isites|BAB +1, <[[Weapon Focus (Feat)]]: Quarterstaff -OR- [[Weapon Focus (Feat)]]: Mage's Staff>
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  • | Unlocks| [[Deadly Storm (Feat)]], [[Storm of Throws (Feat)]], [[Quaff (Feat)]]
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  • #REDIRECT [[Near and Far (Feat)]]
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  • ...Feat)]], [[Combat Reflexes (Feat)]], [[Snap Shot (Feat)]], [[Weapon Focus (Feat)]] | Unlocks| [[Snap Shot, Greater (Feat)]]
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  • ...eat)]] as a bonus feat, and may use sneak attack while wearing any shield, and can perform [[shield bash]]es even if the rogue does not have [[Martial Wea ...talent grants that feat, but also allows the rogue to wear a heavy shield and still perform sneak attacks, if they want to.
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  • | Unlocks| [[Wrecking Pick (Feat)]] ...er|Sunder]] weapon quality. This feat bonus increases to +2 at 10th level, and +3 at 25th level.
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  • ...requisites|Level 26, [[Unarmed Strike, Improved (Feat)]], [[Rattling Fist (Feat)]] | Unlocks| [[Jawbreaker (Feat)]]
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  • | Flavor=Using both grace and power, you can make attacks with deadly effect. ...- [[Exotic Weapon Proficiency (Feat)]]: Two-Bladed Sword>, [[Power Attack (Feat)]]
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  • #REDIRECT [[Net and Trident (Feat)]]
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  • | Flavor=You can move, fire a ranged weapon, and move again before your foes can react. ...requisites|Level 6, [[Dodge (Feat)]], [[Mobility (Feat)]], [[Weapon Focus (Feat)]]
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  • | Flavor=You can knock arrows and other lightweight projectiles off course, preventing them from hitting you. ...], [[Infinite Deflection (Feat)]],[[Missile Shield (Feat)]], [[Ray Shield (Feat)]]
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  • | Flavor=You deliver a powerful strike to the mouth, breaking teeth and bone. | Prerequisites|BAB 6+, [[Unarmed Strike, Improved (Feat)]], [[Rattling Fist (Feat)]], [[Heal]] 6 ranks
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  • #REDIRECT [[Step Up and Strike (Feat)]]
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  • ...skills with this feat. If you select Knowledge, Perform or Profession, the feat bonus only applies to one specific skill within it, not all of them (e.g. [ '''Special''': This Feat may be selected more than once. Each time it is selected, it is applied to
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  • ...Level]] 11, [[Arcane Armor Training (Feat)]], [[Armor Proficiency, Medium (Feat)]] ...es, and does not stack with, the bonus granted by [[Arcane Armor Training (Feat)]].
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  • | Prerequisites|<Fighter 1 -OR- level 11>, [[Power Attack (Feat)]] | Unlocks| [[Unpredictable Trajectory (Feat)]]
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  • ...equisites|Caster Level 21, [[Spell Focus, Greater (Feat)]], [[Spell Focus (Feat)]] | Unlocks| [[Linked Spell (Feat)]]
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  • ...g spells, allowing you to shrug off distractions, damage, weather effects, and even enemy actions. | Prerequisites|Caster Level 11, [[Combat Casting (Feat)]]
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  • | Flavor=Your ranged attacks ignore anything but total concealment and cover. | Prerequisites|BAB +11, [[Weapon Focus (Feat)]], [[Precise Shot (Feat)]]
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  • ...ging Word (Feat)]], [[Heedful Jibe (Feat)]], [[Pin Down (Feat)]], [[Taunt (Feat)]] ...t the Warlord, the creature takes no penalties from the Nervous condition, and once the attack is resolved the condition ends, hit or miss. There is no s
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  • ...(Feat)]], [[Two-Weapon Fighting, Improved (Feat)]], [[Two-Weapon Fighting (Feat)]] | Benefit=By taking this feat you get a fourth attack with your off-hand weapon along with your second at
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  • | Flavor=Your sideways sling release allows you to launch bullets and stones even while prone. | Unlocks| [[Fast Crawl (Feat)]], [[Prone Shooter (Feat)]], [[Prone Fighting (Feat)]]
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  • ...Level 16, [[Two-Weapon Fighting, Improved (Feat)]], [[Two-Weapon Fighting (Feat)]] | Unlocks| [[Two-Weapon Fighting, Perfect (Feat)]]
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  • ...Feat)]], [[Weapon Focus (Feat)]], [[Combat Reflexes (Feat)]], [[Snap Shot (Feat)]] ...attack. These bonuses increase to +4 when you have base attack bonus +18, and to +6 when you have base attack bonus +24. These bonuses stack with the ben
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  • | Prerequisites|Level 6, [[Weapon Focus (Feat)]], [[Precise Shot (Feat)]] .... Bonus damage is of the same damage type as the weapon that inflicts it, and it is not multiplied on a critical hit.
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  • | Prerequisites|Level 11, [[Weapon Focus (Feat)]], [[Combat Reflexes (Feat)]] ...ar and Far (Feat)]], [[Snap Shot, Greater (Feat)]], [[Snap Shot, Improved (Feat)]],
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  • ...equisites|Level 11, [[Unarmed Strike, Improved (Feat)]], [[Scorpion Style (Feat)]] ...yle (Feat)|Scorpion Style]]). If the attack hits, you deal damage normally and the target becomes [[Afflicted]] (replacing whatever condition is reducing
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  • | Flavor=You flash into and out of reality so quickly it is impossible to tell exactly where you are at ...l Agility (Feat)]], [[Dimensional Assault (Feat)]], [[Dimensional Dervish (Feat)]]
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  • ...omatically stabilize when grievously injured, and you can remain conscious and continue to act even at death's door. | Prerequisites|Level 1, [[Endurance (Feat)]]
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