Template:Summon Monster Bonus Abilities

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Bonus Abilities

d20 Result Ability d20 Result Ability
1 No bonus ability 16 May use Summoned Strike as a ranged attack, max range 30 ft.
2 Darkvision 60 ft. 17 Once per round, can pass through a single enemy's space (must end in open space, provokes, auto-succeeds)
3 +4 Perception; can make an active perception check as a free action once per encounter 18 Tremorsense 60 ft.
4 May make a 5-foot step each round, even if it has moved (not a second 5-foot step, just a guaranteed first one) 19 Immune diseases (infected, diseased, blighted) and poisons (tainted, poisoned, blighted)
5 Size large, normal (5') reach 20 Size large, 10 ft. of reach
6 Combat Reflexes (Feat) 21 May use Summoned Strike as a ranged attack, max range 50 ft.
7 Ranged attack equal to standard attack, 50' increment, max range 250' 22 Ignore difficult terrain
8 Once per round, auto-swap positions with target of successful melee attack 23 Immune to Bruised, Bleed, Ruptured conditions
9 Immune to Dazzled, Blind, Fogged conditions 24 Cannot be flanked (as improved uncanny dodge)
10 Size huge, normal (5') reach 25 Size huge, 10 ft. of reach
11 Lifesense 60 ft. 26 Immune to Quelled, Prone, Splayed conditions
12 Ranged attack equal to standard attack, 50' increment, max 250'; may make 3 ranged attacks w/full attack action 27 Gains DR x/Common (Bludgeoning,  Crushing,  Piercing,  Slashing,  Slime), where x = CR of the monster; does not stack with other sources of DR
13 Once per round, auto Bull Rush 5 feet w/successful melee attack, and step into space 28 Blindsense 60 ft.
14 Immune to Sickened, Afflicted, Nauseated conditions 29 Immune to all fear-based conditions
15 Size medium, 10 ft. of reach 30 Gains ER x/Common (Acid,  Cold,  Fire,  Lightning,  Sonic), where x = CR of the monster; does not stack with other sources of ER