Ranged Feats: Difference between revisions

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[[Category:Catalog Page]]__NOTOC__
These feats improve a character's skill with projectile and/or thrown weapon attacks.  Characters who see their ranged attacks as being an important part of their fighting technique should consider picking up one or more of these feats (and in particular, Point-Blank Shot).
These feats improve a character's skill with projectile and/or thrown weapon attacks.  Characters who see their ranged attacks as being an important part of their fighting technique should consider picking up one or more of these feats (and in particular, Weapon Focus).


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Latest revision as of 19:48, 18 June 2022

These feats improve a character's skill with projectile and/or thrown weapon attacks. Characters who see their ranged attacks as being an important part of their fighting technique should consider picking up one or more of these feats (and in particular, Weapon Focus).

Courageous Tier (1-5)

Ranged Feats Prerequisites Description
Ammo Drop (Feat) Level 1, Sleight of Hand 1 rank, <proficient with sling OR slingstaff> Load a sling or slingstaff with one hand as a free action without provoking attacks of opportunity.
Charging Hurler (Feat) Level 1, Weapon Focus (Feat) May use the charge rules to make a thrown weapon attack
Deadly Aim (Feat) Level 1 You are equally adroit with both melee and ranged attacks.
Distance Thrower (Feat) Level 1 Reduce ranged penalties for thrown weapons by 2
Large Target (Feat) Level 1, Proficient with sling or slingstaff Attacks with slings add +1 bonus to damage for every size category opponent is larger than you.
Power Attack (Feat) Level 1, Proficiency with your wielded weapon(s) Gain base weapon damage in exchange for a very reasonable-sounding to-hit penalty.
Precise Shot (Feat) Level 1, Weapon Focus (Feat) No penalty for shooting into melee at any range.
Splash Weapon Mastery (Feat) Level 1, Weapon Focus (Feat) Gain a number of benefits when using a splash weapon.
Weapon Focus (Feat) Level 1, proficient with a melee weapon of your choosing, and proficient with a ranged weapon of your choosing. +1 bonus on attack rolls with two weapons you choose and are proficient in, one melee, one ranged.

Intrepid Tier (6-10)

Ranged Feats Prerequisites Description
Arc Slinger (Feat) Level 6, Weapon Focus (Feat), <proficient with sling OR slingstaff> Reduce ranged attack penalties due to range by 2, throw sling ammo around cover, and ricochet ammo into secondary targets.
Bullseye Shot (Feat) Level 6, Weapon Focus (Feat), Precise Shot (Feat) Spend a move action to gain +4 to-hit, and +1 crit range and +1 crit damage range until you act again.
Charging Hurler, Improved (Feat) Level 6, Charging Hurler (Feat), Weapon Focus (Feat) Your attack does much more damage, and your target may be at any range when using Charging Hurler (Feat)
Close-Quarters Thrower (Feat) Level 6, Dodge (Feat), Weapon Focus (Feat) with selected thrown weapon Attacks with selected throwing weapons do not provoke attacks of opportunity
Focused Shot (Feat) Level 6, Weapon Focus (Feat), Precise Shot (Feat) Add Int modifier on damage rolls with bows or crossbows
Parting Shot (Feat) BAB +6, Dodge (Feat), Mobility (Feat), Weapon Focus (Feat), Shot on the Run (Feat) Make a ranged attack when withdrawing
Point-Blank Master (Feat) Level 6, Weapon Focus (Feat), Weapon Specialization (Feat) with selected ranged weapon Do not provoke attacks of opportunity while firing one ranged projectile weapon
Prone Slinger (Feat) Level 6 May use a sling while Prone
Shot on the Run (Feat) Level 6, Dodge (Feat), Mobility (Feat), Weapon Focus (Feat) Make ranged attack at any point during movement
Volley Fire (Feat) Level 6, Weapon Focus (Feat) Gain a bonus to-hit with ranged or thrown attacks if your partner made a ranged or thrown attack this round.

Heroic Tier (11-15)

Ranged Feats Prerequisites Description
Clustered Shots (Feat) BAB +11, Weapon Focus (Feat), Precise Shot (Feat) Total damage from full-round ranged attacks before applying DR
False Opening (Feat) Level 11, Dodge (Feat), <Close-Quarters Thrower (Feat) -OR- Point-Blank Master (Feat)>, Weapon Focus (Feat) with selected ranged weapon. May choose to provoke attacks of opportunity; gain +4 AC vs. attacks
Impact Critical Shot (Feat) BAB +11, Weapon Focus (Feat) You can bull rush or trip on a ranged critical hit
Parting Shot (Feat) BAB +6, Dodge (Feat), Mobility (Feat), Weapon Focus (Feat), Shot on the Run (Feat) Make a ranged attack when withdrawing
Precise Shot, Improved (Feat) BAB +11, Weapon Focus (Feat), Precise Shot (Feat) No cover or concealment chance on ranged attacks
Snap Shot (Feat) Level 11, Weapon Focus (Feat), Combat Reflexes (Feat) Threaten squares within 5 feet of you when wielding a ranged weapon, make attacks of opportunity, and do not provoke.

Undaunted Tier (16-20)

Ranged Feats Prerequisites Description
Accuracy, Uncanny (Feat) Level 16, Precise Shot, Improved (Feat), Perception 16 ranks Ignore the minimum die result required by total concealment.
Far Shot (Feat) Level 16, Weapon Focus (Feat) Decrease ranged penalties by half
Impact Critical Shot (Feat) BAB +11, Weapon Focus (Feat) You can bull rush or trip on a ranged critical hit
Near and Far (Feat) Level 16, Weapon Focus, Snap Shot, Two-Weapon Fighting Ranged attacks do not provoke attacks of opportunity
Pinpoint Targeting (Feat) BAB +16, Precise Shot, Improved (Feat), Weapon Focus (Feat), Precise Shot (Feat) As a standard action, make a single ranged touch attack against the target's AC, with +2 threat range.

Valorous Tier (21-25)

Ranged Feats Prerequisites Description
Extraordinary Shot (Feat) Level 21, Weapon Focus (Feat): any ranged weapon Counter attacks with a readied action.
Impact Critical Shot (Feat) BAB +11, Weapon Focus (Feat) You can bull rush or trip on a ranged critical hit
Pinpoint Targeting (Feat) BAB +16, Precise Shot, Improved (Feat), Weapon Focus (Feat), Precise Shot (Feat) As a standard action, make a single ranged touch attack against the target's AC, with +2 threat range.
Snap Shot, Improved (Feat) Level 21, Weapon Focus (Feat), Combat Reflexes (Feat), Snap Shot (Feat), Weapon Focus (Feat) You threaten an additional 10 feet with Snap Shot, and gain a +2 bonus on opportunity attack crit confirmation rolls.
Spell Shot (Feat) Level 26, Weapon Focus (Feat) with ranged weapon, Extraordinary Shot (Feat) Dispel spells with a readied action.

Mythic Tier (26-30)

Ranged Feats Prerequisites Description
Distant Shot (Feat) Level 26, Perception 26 ranks, Far Shot (Feat), Weapon Focus (Feat) Ranged attack at long distance with no range penalties.
Spell Shot (Feat) Level 26, Weapon Focus (Feat) with ranged weapon, Extraordinary Shot (Feat) Dispel spells with a readied action.

Legendary Tier (31-35)

Ranged Feats Prerequisites Description
Pinpoint Targeting (Feat) BAB +16, Precise Shot, Improved (Feat), Weapon Focus (Feat), Precise Shot (Feat) As a standard action, make a single ranged touch attack against the target's AC, with +2 threat range.
Snap Shot, Greater (Feat) Level 31, Snap Shot, Improved (Feat), Weapon Focus (Feat), Combat Reflexes (Feat), Snap Shot (Feat) Gain a scaling +2 bonus on damage and critical confirmation rolls for attacks of opportunity made using ranged weapons